本文介绍了NSUndoManager:在一个运行循环周期中分隔多个更改的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我使用[undoManager registerUndoWithTarget ::]来添加一些更改以撤消堆栈。
然而,有时发生,当在一个运行循环周期中两个更改添加到同一组,因此它们立即还原,这不是我想要的行为。
我想分离这两个更改在撤消堆栈中有两个项目。
如何正确实现这个?使用[NSObject performSelector:]在下一个运行循环循环中调用第二个undo添加?



谢谢。


我使用了C块<$ c $



NB:

NSUndoManager 是线程安全。


I'm using [undoManager registerUndoWithTarget::] to add some changes to undo stack.However, sometimes happens, when in one run loop cycle two changes added to the same group, so they are reverted at once, which is not behavior I'd like to have.I want to separate these two changes to have two items in undo stack.How to correctly implement this? Use [NSObject performSelector: ] to call second undo addition in the next run loop cycle, or whatever else?

Thanks.

解决方案

As you’ve noticed, by default NSUndoManager automatically groups undo operations in one run loop cycle. You can change that behaviour, though: -[NSUndoManager setGroupsByEvent:] will disable automatic grouping if you send a NO argument. Note that you need to make sure that all groups are closed before the undo manager executes -undo or -undoNestedGroup. Since other Cocoa classes may want to register undo operations without explicitly creating a group, you can disable automatic grouping right before you register undo groups, reenabling after you’ve registered those groups.

For example:

- (void)someMethod {
    NSUndoManager *undoManager = …; // for example, [[self window] undoManager]
    [undoManager setGroupsByEvent:NO];
    {
        [undoManager beginUndoGrouping];
        {
            [undoManager registerUndoWithTarget:modelObject selector:@selector(setString1:) object:[modelObject string1]];
            [modelObject setStringValue:newValue1];
            [undoManager setActionName:@"String 1 Change"];
        }
        [undoManager endUndoGrouping];


        [undoManager beginUndoGrouping];
        {
            [undoManager registerUndoWithTarget:modelObject selector:@selector(setString2:) object:[modelObject string2]];
            [modelObject setString2:newValue3];

            [undoManager registerUndoWithTarget:modelObject selector:@selector(setString3:) object:[modelObject string3]];
            [modelObject setString3:newValue3];

            [undoManager setActionName:@"Strings 2 and 3 Change"];
        }
        [undoManager endUndoGrouping];
    }
    [undoManager setGroupsByEvent:YES];
}

In -someMethod, three changes are applied to modelObject, modifying its string1, string2 and string3 properties. The change applied to string1 is part of an undo group and the changes to string2 and string3 are part of another undo group. Both groups are enclosed in a block where the undo manager isn’t grouping all operations in the default undo group for the current run loop cycle. After this method is executed, the first undo operation undoes both string2 and string3 changes and subsequent undo operation undoes the change applied to string1, provided there wasn’t another undo group enclosing them.

I used C blocks {} to make these two hierarchies (no grouping by events and undo groups) clear.

NB: NSUndoManager is not thread-safe.

这篇关于NSUndoManager:在一个运行循环周期中分隔多个更改的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!

11-02 14:29