问题描述
我目前正在开发Electron.js应用程序,但遇到了异步问题.我在三个要依次执行的if语句中有三个函数(downdloadFile()),但它们异步运行;我已经尝试过使用async/await,但是没有用.这是我的代码:
I'm currently working on an Electron.js app and I'm stuck on an asynchrony problem. I have three function (downdloadFile()) inside three if statements to be executed in sequence but they run asynchronously; I already tried using async/await but it didn't worked.Here's my code:
ipcMain.on('play',(event,payload) => {
launcherConfig.savedRam = payload.savedRam;
launcherConfig.savedMaxPermSize = payload.savedMaxPermSize;
if(payload.selectedPacket) {
//FIRST IF
if (!fs.existsSync(launcherDir + "\\natives")) {
downloadFile("http://soulnetwork.it/launcher/natives.zip", launcherDir + "\\natives.zip", true, 'natives');
}
//SECOND IF
if (!fs.existsSync(launcherDir + "\\bin")) {
downloadFile("http://soulnetwork.it/launcher/bin.zip", launcherDir + "\\bin.zip", true, 'bin');
}
//THIRD IF
if (launcherConfig.installed_modpacks.includes(payload.selectedPacket)) {
launchMinecraft(payload.selectedPacket);
saveConfig();
} else {
downloadFile(`http://soulnetwork.it/launcher/modpacks/${payload.selectedPacket}.zip`, launcherDir + "\\modpacks\\" + payload.selectedPacket + '.zip', true, payload.selectedPacket, launchMinecraft);
launcherConfig.installed_modpacks.push(payload.selectedPacket);
saveConfig();
}
}
}
function downloadFile(file_url , targetPath, showProcess, packetName, callback){
// Save variable to know progress
var received_bytes = 0;
var total_bytes = 0;
var req = request({
method: 'GET',
uri: file_url
});
var progressWindow = null;
if(showProcess){
progressWindow = new BrowserWindow({width: 300, height: 60, title: `Downloading ${packetName}`,icon: '../public/images/sn.png'})
progressWindow.setProgressBar(0.0);
progressWindow.loadURL('file://' + __dirname + '/views/download.ejs');
progressWindow.setMenu(null);
}
var out = fs.createWriteStream(targetPath);
req.pipe(out);
req.on('response', function ( data ) {
// Change the total bytes value to get progress later.
total_bytes = parseInt(data.headers['content-length' ]);
});
req.on('data', function(chunk) {
// Update the received bytes
received_bytes += chunk.length;
if(showProcess)
showProgress(progressWindow,received_bytes, total_bytes);
});
req.on('end', function() {
if(showProcess)
progressWindow.close();
if(targetPath.includes('.zip')){
var zip = new archiver(targetPath);
zip.extractAllTo(targetPath.substr(0,targetPath.length-4-packetName.length));
fs.unlinkSync(targetPath);
}
if(callback)
callback(packetName);
console.log("RETURN");
return;
});
}
使用回调系统会造成很多麻烦,而且这也是多余的,我希望能找到另一种解决方案.谢谢您的时间!
Using the callback system creates so much caos and it is also redundant, I was hoping for another solution.Thank you for your time!
推荐答案
您当前在console.log("RETURN")
的位置可以解析由downloadFile
返回的Promise.然后,您可以简单地等待if
分支中的调用(然后将async
回调传递给ipcMain
当然).
Where you currently console.log("RETURN")
you can resolve a Promise which is returned by downloadFile
. Then you can simply await the calls in your if
branches (and pass async
callback to ipcMain
of course).
以更简单的形式显示的结构如下所示
The structure in a more simple form would look like the followings
function doJob () {
return new Promise((resolve, reject) => {
setTimeout(() => {
console.log('RETURN')
resolve()
}, 2000)
})
}
// ipcMain.on('play', async (event, payload) => { ... })
(async () => {
if (true) {
await doJob()
}
if (true) {
await doJob()
}
})()
这篇关于电子上的异步问题的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!