本文介绍了GLSL 编辑工具的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我正在寻找某种与 GLSL 配合使用的工具.我想在 WebGL 应用程序中试验着色器,所以我正在寻找类似 RenderMonkey 的东西.据我所知 - RenderMonkey 不再受支持,因此必须有其他工具取代它.

I'm looking for some kind of tool to work with GLSL. I want to experiment with shaders in the WebGL application, so what I'm looking for is something like RenderMonkey. As far as I know - RenderMonkey is not supported anymore, so there must be some other tool that took it's place.

如果我可以同时进行 RM 之类的效果合成"和原始 GLSL 代码开发,那将是最好的.

The best would be if I could do both the "effect composing" like RM and the raw GLSL code development.

推荐答案

期待看到一些好的答案.

Looking forward to see some nice answers.

同时,我建议玩 ShaderToyFractalLab

In the meantime, I recommend having a play with ShaderToy and FractalLab

这篇关于GLSL 编辑工具的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!

09-21 13:04