本文介绍了C#MediaPlayer.MediaEnded事件未触发的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
我有这小段C#代码
//Creates a MediaPlayer with the sound you want to play
public static void PlaySound (Stream wavStream, string wavName, bool loop)
{
//Get the path for the file to play
var path = GetFilePath(wavStream, wavName);
var player = new MediaPlayer();
player.Open(new Uri(path));
player.MediaEnded += loop ? new EventHandler(MediaEndedLoop) : new EventHandler(MediaEndedDestroy);
player.Play();
players.Add(player);
names.Add(wavName);
}
我不知道为什么,但是从未调用MediaEndedLoop和MediaEndedDestroy
I dont know why but MediaEndedLoop and MediaEndedDestroy are never called
有什么主意吗?
推荐答案
MediaPlayer
需要一个 Dispatcher
,以便分派 MediaEnded
, MediaOpened
...事件.
The MediaPlayer
requires a Dispatcher
in order to dispatch the MediaEnded
, MediaOpened
... events.
使用WinForm应用程序时,应该已经注册了 Dispatcher
.这意味着您无需执行任何操作即可使事件正常运行.
When you are using a WinForm application a Dispatcher
should already have been registered. That means that you should not have to do anything to get the events working.
如果要在控制台应用程序中接收事件,则必须自己运行 Dispatcher
.
If you want to receive events in a console application you'll have to run the Dispatcher
yourself.
public static void Main (string[] args)
{
var mediaPlayer = new MediaPlayer();
mediaPlayer.MediaEnded += (sender, eventArgs) => Console.WriteLine ($"ended.");
mediaPlayer.MediaOpened += (sender, eventArgs) => Console.WriteLine ($"started.");
mediaPlayer.MediaFailed += (sender, eventArgs) => Console.WriteLine ($"failed: {eventArgs.ErrorException.Message}");
mediaPlayer.Changed += (sender, eventArgs) => Console.WriteLine ("changed");
mediaPlayer.Open (new Uri (@"S:\custom.mp3"));
mediaPlayer.Play();
Dispatcher.Run();
}
这篇关于C#MediaPlayer.MediaEnded事件未触发的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!