问题描述
我有一个预定义的结构(实际上是几个),其中变量跨越32位字边界。在Linux(以及使用GCC的Windows)中,我可以使用'attribute((packed))'将我的结构打包到正确的大小。然而,我无法使用VC ++和#pragma pack以相同的方式工作。
使用GCC将返回正确的6字节大小:
struct
{
unsigned int a:3;
unsigned int b:1;
unsigned int c:15;
unsigned int troubleMaker:16;
unsigned short padding:13;
} __attribute __((packed))s;
使用VC ++会返回不正确的8字节大小
#pragma pack(push)
#pragma pack(1)
struct
{
unsigned int a :3;
unsigned int b:1;
unsigned int c:15;
unsigned int troubleMaker:16;
unsigned short padding:13;
} s;
#pragma pack(pop)
我可以通过手动分割麻烦制造者,但我宁愿不要。任何想法?
Crazy idea:首先写一个C99或C ++ 03-conforming程序
我建议不要使用供应商特定的C语言扩展来匹配设备或网络位格式。即使您使用一系列每个供应商的语言扩展来排列字段,您仍然需要担心字节顺序,并且您仍然有一个结构布局,需要额外的指令才能访问。
通过使用标准化的C API字符串和存储器复制函数以及Posix hton和ntoh函数,您可以编写符合C99标准的程序,该程序可以在任何架构或主机上以最高速度和高速缓存效率工作。
一个很好的做法是使用以下已发布标准的函数:
c99:memcpy(),Posix:htonl(),htons(),ntohl(),ntohs()
更新:这里有一些代码应该在任何地方工作。您可能需要,如果Microsoft 仍然没有为C99实现它,或者只是对通常的int大小假设进行设置。
#include< stdlib.h>
#include< stdint.h>
#include< string.h>
#include< stdio.h>
#include< arpa / inet.h>
struct packed_with_bit_fields {//仅用于比较
unsigned int a:3;
unsigned int b:1;
unsigned int c:15;
unsigned int troubleMaker:16;
unsigned short padding:13;
} __attribute __((packed)); //仅用于比较实现
struct unpacked {//这是示例结构
uint32_t a;
uint32_t b;
uint32_t c;
uint32_t troubleMaker;
}; // NOTE NOT PACKED
struct unpacked su;
struct packed_with_bit_fields sp;
char * bits =Lorem ipsum dolor;
int main(int ac,char ** av){
uint32_t x; //在这两种情况下字节顺序问题都被忽略
//这应该适用于任何环境和编译器
memcpy(& x,bits,4);
su.a = x& 7;
su.b = x>> 3& 1;
su.c = x>> 4& 0x7FFF的;
memcpy(& x,bits + 2,4);
su.troubleMaker = x>> 3& 0xFFFF的;
//此部分仅适用于gcc
memcpy(& sp,bits,6);
printf(sp.a == su.a
&& sp.b == su.b
&& sp.c == su.c
&& sp.troubleMaker == su.troubleMaker
?conforming and gcc implementation match \\\
:huh?\\\
);
返回0;
}
I have a predefined struct (actually several) where variables span across 32-bit word boundary. In Linux (and Windows using GCC) I am able to get my structs to pack to the correct size using 'attribute((packed))'. However I cannot get it to work the same way using VC++ and #pragma pack.
Using GCC this returns a correct size of 6 bytes:
struct
{
unsigned int a : 3;
unsigned int b : 1;
unsigned int c : 15;
unsigned int troubleMaker : 16;
unsigned short padding : 13;
} __attribute__((packed)) s;
Using VC++ this returns an incorrect size of 8 bytes
#pragma pack(push)
#pragma pack(1)
struct
{
unsigned int a : 3;
unsigned int b : 1;
unsigned int c : 15;
unsigned int troubleMaker : 16;
unsigned short padding : 13;
} s;
#pragma pack(pop)
I can get things to work by splitting 'troubleMaker' across the boundary manually but I'd prefer not to. Any ideas?
Crazy idea: just write a C99 or C++03 -conforming program in the first place
I would suggest not using vendor-specific C language extensions to match device or network bit formats. Even if you get the fields to line up using a series of one-per-vendor language extensions, you still have byte order to worry about, and you still have a struct layout that requires extra instructions to access.
You can write a C99 conforming program that will work on any architecture or host and at maximum speed and cache efficiency by using the standardized C API string and memory copy functions and the Posix hton and ntoh functions.
A good practice is to use the following functions for which there exist published standards:
C99: memcpy(), Posix: htonl(), htons(), ntohl(), ntohs()
Update: here is some code that should work the same everywhere. You may need to get <stdint.h>
from this project if Microsoft still hasn't implemented it for C99, or just make the usual assumptions about int sizes.
#include <stdlib.h>
#include <stdint.h>
#include <string.h>
#include <stdio.h>
#include <arpa/inet.h>
struct packed_with_bit_fields { // ONLY FOR COMPARISON
unsigned int a : 3;
unsigned int b : 1;
unsigned int c : 15;
unsigned int troubleMaker : 16;
unsigned short padding : 13;
} __attribute__((packed)); // USED ONLY TO COMPARE IMPLEMENTATIONS
struct unpacked { // THIS IS THE EXAMPLE STRUCT
uint32_t a;
uint32_t b;
uint32_t c;
uint32_t troubleMaker;
}; // NOTE NOT PACKED
struct unpacked su;
struct packed_with_bit_fields sp;
char *bits = "Lorem ipsum dolor";
int main(int ac, char **av) {
uint32_t x; // byte order issues ignored in both cases
// This should work with any environment and compiler
memcpy(&x, bits, 4);
su.a = x & 7;
su.b = x >> 3 & 1;
su.c = x >> 4 & 0x7fff;
memcpy(&x, bits + 2, 4);
su.troubleMaker = x >> 3 & 0xffff;
// This section works only with gcc
memcpy(&sp, bits, 6);
printf( sp.a == su.a
&& sp.b == su.b
&& sp.c == su.c
&& sp.troubleMaker == su.troubleMaker
? "conforming and gcc implementations match\n" : "huh?\n");
return 0;
}
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