本文介绍了在画布边界限制内移动对象的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!
问题描述
我正在尝试限制画布内的移动对象,但是在顶部和左侧的限制区域中移动对象时遇到了一些困难,当我将对象缩放得更大时,我也无法限制移动画布左侧和顶部的对象
I am trying to limit the moving object within the canvas but i am getting some difficulty in moving the object in the limit area on top and left side and when i scale the object bigger then also i am not able to limit the moving object on left and top sides of the canvas
canvas.observe("object:moving", function(e) {
var obj = e.target;
// if object is too big ignore
if(obj.currentHeight > obj.canvas.height || obj.currentWidth > obj.canvas.width) {
return;
}
var halfw = obj.currentWidth/2;
var halfh = obj.currentHeight/2;
var bounds = {
tl: {x: halfw, y:halfh},
br: {x: obj.canvas.width-halfw, y: obj.canvas.height-halfh}
};
// top-left corner
if(obj.top < bounds.tl.y || obj.left < bounds.tl.x) {
obj.top = Math.max(obj.top, bounds.tl.y);
obj.left = Math.max(obj.left, bounds.tl.x )
}
// bot-right corner
if(obj.top > bounds.br.y || obj.left > bounds.br.x) {
obj.top = Math.min(obj.top, bounds.br.y);
obj.left = Math.min(obj.left, bounds.br.x)
}
});
推荐答案
只需将以下代码添加到您的 js 文件中,并根据画布的高度和宽度更改 scale X(left) 和 Y(top) 的值.
Just add the below code in your js file and change the value of scale X(left) and Y(top) according to your canvas height and width.
// canvas moving limit
canvas.observe("object:moving", function(e){
var obj = e.target;
// if object is too big ignore
var halfw = obj.currentWidth/2;
var halfh = obj.currentHeight/2;
var bounds = {tl: {x: halfw, y:halfh},
br: {x: obj.canvas.width , y: obj.canvas.height }
};
// top-left corner
// alert("text");
if(obj.top < bounds.tl.y || obj.left < bounds.tl.x){
obj.top = Math.max(obj.top, '10' );
obj.left = Math.max(obj.left , '50' )
}
// bot-right corner
if(obj.top > bounds.br.y || obj.left > bounds.br.x ){
obj.top = Math.min(obj.top, '360' );
obj.left = Math.min(obj.left, '470' )
}
});
// end canvas moving limit
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