本文介绍了排行榜中的消息:“嗯,在Play游戏中出了点问题".的处理方法,对大家解决问题具有一定的参考价值,需要的朋友们下面随着小编来一起学习吧!

问题描述

我向棋盘游戏应用程序添加了Google Play游戏服务支持,并通过与GPGS示例应用程序"A型号码"示例应用程序类似的方式,通过相应的客户实现了Achievements和排行榜.使用adb和我的测试人员帐户进行调试时,这些功能可以正常工作.当我将应用发布到生产环境时,排行榜开始显示消息嗯,Play游戏出现了问题".此外,成就可以解锁并且可以正确显示.但是在关闭应用程序后,此进度将丢失.

I added Google Play Games Services support to my board game app and implemented Achievements and a Leaderboard through the corresponding clients in a similar way as the GPGS sample app "Type A Number" did. When debugging with adb and my tester account, these features worked fine. When I released the app into production, the Leaderboard started showing the message "Hmm, something went wrong in Play Games". Additionally, achievements can be unlocked and are being shown properly. But after closing the app, this progress is being lost.

在Google API下-> Google Play游戏服务我收到了GPGS API调用的反馈(在生产阶段):

Under Google APIs -> Google Play Games Services I get this feedback of the GPGS API calls (in the production phase):

GPGS方法调用

自发布以来,我显然主要是根据指标获得401作为响应代码.

Since the release, I apparently mainly get 401 as a response code according to the metrics.

解决方案: Google Play游戏不起作用在PlayStore中发布的应用程序

推荐答案

存在相同的问题-看来Play服务对于测试人员的atm不能正常工作.我有一个实时的应用程序,一个封闭的Alpha中有一个更新.与测试帐户测试了相同的问题.然后尝试与未列为测试人员的用户进行相同的封闭Alpha更新(先前由测试用户安装),并且Services可以正常工作.不过,该更新并没有实时发布-将在实时更新并重新检查Play服务状态时进行更新.

Have the same issue - it looks like Play Services do not work correctly for the testers atm. I have the app that is live and an update which is in closed Alpha. Tested with the test account with the same issue. Then tried the same closed alpha update (previously installed by test user) with the user who is not listed as tester and Services worked fine. Didn't push the update live though - will update when it's live and Play Services status is rechecked.

这篇关于排行榜中的消息:“嗯,在Play游戏中出了点问题".的文章就介绍到这了,希望我们推荐的答案对大家有所帮助,也希望大家多多支持!

05-27 12:46
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