我在从https://github.com/niegowski/node-pngjs这里的文档中找出创建PNG文件(编码)时遇到麻烦。该文档提供了有关处理现有PNG的示例。为了进行完整性检查,我一直在尝试为每个像素提供相同的RGB值。我认为此问题与https://github.com/niegowski/node-pngjs/issues/20也相关。我尝试过的继承人代码

var pic = new PNG({
    width: cols,
    height: rows
});
console.log(pic.width, pic.height);

var writeStream = fs.createWriteStream('C:\\Users\\yako\\desktop\\out.png');
pic.pack().pipe(writeStream);
writeStream.on('parsed', function() {
    console.log('parsed');
});
writeStream.on('finish', function() {
    fs.createReadStream('C:\\Users\\yako\\desktop\\out.png')
    .pipe(new PNG({
        filterType: -1
    }))
    .on('parsed', function() {

        for (var y = 0; y < this.height; y++) {
            for (var x = 0; x < this.width; x++) {
                var idx = (this.width * y + x) << 2;


                this.data[idx] = 255;
                this.data[idx+1] = 218;
                this.data[idx+2] = 185;


                this.data[idx+3] = 0.5;
            }
        }

        this.pack().pipe(fs.createWriteStream('C:\\Users\\yako\\desktop\\newOut.png'));
    });
});
writeStream.on('error', function (err) {
    console.error(err);
});

最佳答案

简单:

var fs = require('fs'),
    PNG = require('pngjs').PNG;

var png = new PNG({
    width: 100,
    height: 100,
    filterType: -1
});

for (var y = 0; y < png.height; y++) {
    for (var x = 0; x < png.width; x++) {
        var idx = (png.width * y + x) << 2;
        png.data[idx  ] = 255;
        png.data[idx+1] = 218;
        png.data[idx+2] = 185;
        png.data[idx+3] = 128;
    }
}

png.pack().pipe(fs.createWriteStream('newOut.png'));

关于javascript - 如何使用PNGJS库从rgb矩阵创建png?,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/32259142/

10-13 02:20