我在Ubuntu机器(4.4.0-28-通用#47〜14.04.1-Ubuntu)上使用4.2.4版本的ZeroMQ。
我从https://github.com/booksbyus/zguide/blob/master/examples/C/mtserver.c提取了 mtserver.c
。
模式是REQ-ROUTER-DEALER-REP
。下面是相同代码的略微修改版本。
问题-当我尝试在所有工作线程完成后干净退出时,代码卡在zmq_proxy( clients, workers, NULL )
中。
我尝试在“客户端”套接字上使用LINGER
计时器选项,但没有帮助。感谢任何帮助我进行调试的帮助。谢谢。
(gdb) bt
#0 0x00007fd6a4febc9d in poll () at ../sysdeps/unix/syscall-template.S:81
#1 0x00007fd6a58232fa in poll (__timeout=-1, __nfds=1, __fds=0x7ffd692d80e0) at /usr/include/x86_64-linux-gnu/bits/poll2.h:46
#2 zmq::signaler_t::wait (this=this@entry=0x1f09e28, timeout_=timeout_@entry=-1) at src/signaler.cpp:232
#3 0x00007fd6a5809f95 in zmq::mailbox_t::recv (this=0x1f09dc0, cmd_=0x7ffd692d8140, timeout_=-1) at src/mailbox.cpp:81
#4 0x00007fd6a582497d in zmq::socket_base_t::process_commands (this=this@entry=0x1f09850, timeout_=timeout_@entry=-1,
throttle_=throttle_@entry=false) at src/socket_base.cpp:1341
#5 0x00007fd6a5824ee3 in zmq::socket_base_t::send (this=this@entry=0x1f09850, msg_=msg_@entry=0x7ffd692d83d0, flags_=<optimized out>)
at src/socket_base.cpp:1156
#6 0x00007fd6a5819d24 in forward (from_=from_@entry=0x1f077a0, from_stats=from_stats@entry=0x7ffd692d8330, to_=to_@entry=0x1f09850,
to_stats=to_stats@entry=0x7ffd692d8350, capture_=capture_@entry=0x0, msg_=...) at src/proxy.cpp:147
#7 0x00007fd6a581a7d3 in zmq::proxy (frontend_=0x1f077a0, backend_=0x1f09850, capture_=0x0, control_=0x0) at src/proxy.cpp:462
#8 0x00000000004018b2 in zmqMTServer::Start (this=this@entry=0x7ffd692d84e0) at mtserver.cpp:75
#9 0x0000000000401207 in main () at mtserver.cpp:89
(gdb
#include <thread>
#include <iostream>
#include <zmq.h>
#include <assert.h>
#include <string.h>
using namespace std;
bool zmqServerShutdown = false;
class zmqMTServer {
private:
ushort workerThreads;
void* zmqContext;
unique_ptr<thread[]> workerThreadIDs;
void workerRoutine(void);
public:
zmqMTServer(ushort threads) : workerThreads(threads)
{
zmqContext = zmq_ctx_new();
assert(zmqContext);
auto rc = zmq_ctx_set(zmqContext, ZMQ_IO_THREADS, 1);
assert(rc == 0);
rc = zmq_ctx_set(zmqContext, ZMQ_MAX_SOCKETS, ZMQ_MAX_SOCKETS_DFLT);
assert(rc == 0);
}
int Start(void);
~zmqMTServer(void)
{
for (auto i = 0; i < workerThreads; i++)
workerThreadIDs[i].join();
zmq_ctx_destroy(zmqContext);
}
};
void zmqMTServer::workerRoutine(void)
{
void *receiver = zmq_socket(zmqContext, ZMQ_REP);
assert(receiver);
auto rc = zmq_connect(receiver, "inproc://workerThreads");
assert(rc == 0);
cout << "Worker thread(" << this_thread::get_id() << ") started \n";
while (!zmqServerShutdown) {
char buf[256];
auto size = zmq_recv(receiver, buf, 255, 0);
if (size == -1) {
cout << "workerRoutine(): zmq_recv size = " << size << "\n";
continue; // some thing went wrong
}
buf[size] = '\0';
cout << "Worker thread(" << this_thread::get_id() << ") Received request: " << buf << "\n";
size = zmq_send(receiver, buf, strlen(buf), 0);
}
cout << "zmqMTServer worker thread exiting " << this_thread::get_id() << "\n";
rc = zmq_close(receiver);
}
int zmqMTServer::Start(void)
{
void *clients = zmq_socket(zmqContext, ZMQ_ROUTER);
assert(clients);
auto rc = zmq_bind(clients, "tcp://*:10051");
assert(rc == 0);
void *workers = zmq_socket(zmqContext, ZMQ_DEALER);
rc = zmq_bind (workers, "inproc://workerThreads");
assert(rc == 0);
// Launch pool of worker threads
workerThreadIDs = unique_ptr<thread[]>(new thread[workerThreads]);
for(auto i = 0; i < workerThreads; i++) {
workerThreadIDs[i] = thread(&zmqMTServer::workerRoutine, this);
}
zmq_proxy(clients, workers, NULL);
zmq_close(clients);
zmq_close(workers);
return 0;
}
int main(void)
{
int major, minor, patch;
zmq_version(&major, &minor, &patch);
cout << "ZMQ version : " << major << "." << minor << "." << patch << "\n";
zmqMTServer server(3);
server.Start();
}
最佳答案
[+1]了解有关使用ZMQ_LINGER
的分析思路
哦,那些便宜又差劲的例子,相对于现实世界分布式系统
快速浏览一下,从教科书示例中借来的代码由于使用 zmq_recv(...)
操作的阻止模式而遭受的困扰。
原则上以非阻塞方式更好地设计分布式系统。这样,您就不会失去控制。是的,大多数示例和教科书代码片段仍会出现阻塞读取的情况,但这绝对不能出现在严肃的生产代码中。
为什么?因为如果没有别的,阻塞状态会将您从游戏中移出,您可能只是站着祈祷外部事件的发生。如果这不会发生,那么您宝贵的代码将一直风靡一时...
#define ZMQ_DONTWAIT 1
...
#define ZMQ_NOBLOCK ZMQ_DONTWAIT
因此,重新设计一个消息等待部分,以便使用
zmq_poll()
,它配备了一些相当短的(或连续零)超时,并在每个POSACKed消息到达之后进行非阻塞读取:zmq_recv( ...., ZMQ_NOBLOCK );
这样,您的代码将永远不会在任何阻塞的context-instance(s)线程内等待。
distributed-systems根本无法挂断电话。
关于c++ - 在清理过程中,zmq卡在zmq_proxy()中,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/48899046/