正如我之前做过的数百次一样,我正在用png图像创建自定义按钮。
但是由于某种原因,这次图像没有随按钮尺寸缩放。
func constructInfoViewBtns() {
let buttonsView = UIView.init(frame: CGRectMake(0, 90, self.infoView!.frame.width, 90))
let playPauseBtn = UIButton(type: UIButtonType.Custom) as UIButton
let playPauseBtnImg : UIImage = UIImage(named: "pauseBtn")!
playPauseBtn.setImage(playPauseBtnImg, forState: .Normal)
playPauseBtn.imageView?.contentMode = UIViewContentMode.ScaleAspectFill
playPauseBtn.frame = CGRectMake(0, 0, 55, 55)
playPauseBtn.backgroundColor = UIColor.blueColor()
playPauseBtn.center = CGPointMake(buttonsView.frame.width/2, buttonsView.frame.height/2)
playPauseBtn.addTarget(self, action: "playPauseTrack:", forControlEvents: .TouchDown)
self.playPauseBtn = playPauseBtn
buttonsView.addSubview(self.playPauseBtn!)
self.infoView!.addSubview(buttonsView)
}
我得到的是一个蓝色框,其中按钮的图像小于按钮的框架。像是被填充的东西...
最佳答案
添加并尝试
playPauseBtn.imageEdgeInsets = UIEdgeInsetsMake(25,25,25,25)
关于ios - UIButton图像未调整大小-Swift,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/36930133/