我正在尝试对书面方法进行单元测试,但我遇到了问题。
这是我的UnityConfig类:
public class UnityConfig
{
#region Unity Container
private static Lazy<IUnityContainer> container = new Lazy<IUnityContainer>(() =>
{
var container = new UnityContainer();
RegisterTypes(container);
return container;
});
public static IUnityContainer GetConfiguredContainer()
{
return container.Value;
}
#endregion
public static void RegisterTypes(IUnityContainer container)
{
container.RegisterInstance(AutoMapperConfig.Initialize());
container.RegisterType<IActiveDirectoryUserService, ActiveDirectoryUserService>();
container.RegisterType<IUserRepository, InMemoryUserRepository>();
container.RegisterType<IUserService, UserService>();
}
}
测试方法:
public async Task RegisterAsync(string name, string email, string firstName, string lastName, string password)
{
var user = await _userRepository.GetBynameAsync(name);
if (user != null)
{
throw new Exception($"User {name} already exists.");
}
else
{
var ActiveDirectoryUser = await _ActiveDirectoryUserService.GetBynameAsync(name);
if (ActiveDirectoryUser == null)
{
throw new Exception($"User {name} does not exist in Active Directory");
}
else
{
var salt = new Guid().ToString("N");
user = new User(name, ActiveDirectoryUser.Email, ActiveDirectoryUser.FirstName, ActiveDirectoryUser.LastName, password, salt);
await _userRepository.AddAsync(user);
}
}
}
测试方法:
[Test]
public async Task Test()
{
var userRepositoryMock = new Mock<IUserRepository>();
var activeDirectoryUserMock = new Mock<IactiveDirectoryUserService>();
var mapperMock = new Mock<IMapper>();
var userService = new UserService(userRepositoryMock.Object, activeDirectoryUserMock.Object, mapperMock.Object);
await userService.RegisterAsync("name", "[email protected]", "first name", "last name", "password");
userRepositoryMock.Verify(x => x.AddAsync(It.IsAny<User>()), Times.Once);
}
经过测试的方法在外部测试中工作正常,但是当我运行测试时,它失败了。我在调试模式下运行测试,发现它没有进入
var user = await _userRepository.GetBynameAsync(name);
var ActiveDirectoryUser = await _ActiveDirectoryUserService.GetBynameAsync(name);
知道为什么它在测试期间没有进入这些方法吗?我需要在UnityConfig中添加一些条目以使其工作吗?
-编辑
private static ISet<User> _users = new HashSet<User>
{
new User("user1", "[email protected]", "firstnam1", "lastname1", "pass", "salt"),
new User("user2", "[email protected]", "firstnam2", "lastname2", "pass", "salt"),
new User("user3", "[email protected]", "firstnam3", "lastname3", "pass", "salt")
};
public async Task<IEnumerable<User>> GetAllAsync()
=> await Task.FromResult(_users);
最佳答案
发生的情况是,模拟不知道如何从异步调用返回,因此,当代码尝试等待它们时,模拟将失败。它不一定与您的DI容器有关。它不在此单元测试中。
做出一些假设,因为没有提供有关测试中使用的类型的足够信息。
给定被测方法,让我们假设您具有这样的接口
public interface IUserRepository {
Task<User> GetByNameAsync(string name);
Task AddAsync(User user);
}
public interface IActiveDirectoryUserService {
Task<AdUserAccount> GetByNameAsync(string name);
}
public class AdUserAccount {
public string Email { get; set; }
public string FirstName { get; set; }
public string LastName { get; set; }
}
请注意返回
Task
的方法。您将需要设置模拟程序,以了解如何处理异步调用并允许任务完成。
[Test]
public async Task Test() {
//Arrrange
var name = "name";
var email = "[email protected]";
var firstname = "first name";
var lastname = "last name";
var userRepositoryMock = new Mock<IUserRepository>();
//Testing that it returns no user for that name so return null from async call
userRepositoryMock.Setup(_ => _.GetByNameAsync(name)).ReturnsAsync((User)null);
//Need this to make sure async call runs to completion
userRepositoryMock.Setup(_ => _.AddAsync(It.IsAny<User>())).Returns(Task.FromResult((object)null));
var activeDirectoryUserMock = new Mock<IActiveDirectoryUserService>();
//fake account for mock AD call
var adUser = new AdUserAccount {
Email = email,
FirstName = firstname,
LastName = lastname
};
//Need fake ad account to return from async call
activeDirectoryUserMock.Setup(_ => _.GetByNameAsync(name)).ReturnsAsync(adUser);
var mapperMock = new Mock<IMapper>();
var userService = new UserService(userRepositoryMock.Object, activeDirectoryUserMock.Object, mapperMock.Object);
//Act
await userService.RegisterAsync(name, email, firstname, lastname, "password");
//Assert
userRepositoryMock.Verify(x => x.AddAsync(It.IsAny<User>()), Times.Once);
}
关于c# - Unity和NUnit,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/44763233/