或至少激活但不产生任何声音

或至少激活但不产生任何声音



var myHeader = new Headers({
    'accept':'audio/mpeg',
    'cache-controle':'private',
});

var myInit = {  method: 'GET',
                headers: myHeader,
                mode: 'cors',
                cache:'default' };

var AudCtx = new AudioContext();
arrayRes=[];
arrayBuffers=[];
arraySources=[];

for (var i=0;i<26;i++){
    fetch('./audio/abc'+(i+1)+'.mp3',myInit).then(function(response){
        arrayRes.push(response);
        console.log(response);
        return response;
    })
    .then(function(response){
        return response.arrayBuffer();
    })
    .then(function(buffer){
        console.log(buffer);
        return AudCtx.decodeAudioData(buffer);
    })
    .then(function(decodedData){
        arrayBuffers.push(decodedData);
        console.log(decodedData);
    })
}

var count = 0;
window.addEventListener("keydown",function(e){
    var keycode = e.keyCode;
    var posiArray = e.keyCode-65;
    if (keycode>=65 && keycode<=91){
        console.log("keycode = "+keycode+" & posiArray = "+posiArray);
        console.log("count = "+count);
        arraySources[count] = AudCtx.createBufferSource();
        arraySources[count].buffer = arrayBuffers[posiArray];
        count++;
    }
})

window.addEventListener("click",function(){
    arraySources[count-1].start(0);
})
<!DOCTYPE html>
<html>
    <head>
        <title>web audio test</title>
        <meta charset="UTF-8">
    </head>
    <body>

        <script src="script.js"></script>
    </body>
</html>

最佳答案

请看一下此答案,它应该可以完成您要实现的目标:

How to make a Web Audio element sound instantly when pressed on mobile?

关于javascript - AudioBufferSourceNode.start()不起作用,或至少激活但不产生任何声音,我在做错什么吗?,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/62404779/

10-12 02:28