var myHeader = new Headers({
'accept':'audio/mpeg',
'cache-controle':'private',
});
var myInit = { method: 'GET',
headers: myHeader,
mode: 'cors',
cache:'default' };
var AudCtx = new AudioContext();
arrayRes=[];
arrayBuffers=[];
arraySources=[];
for (var i=0;i<26;i++){
fetch('./audio/abc'+(i+1)+'.mp3',myInit).then(function(response){
arrayRes.push(response);
console.log(response);
return response;
})
.then(function(response){
return response.arrayBuffer();
})
.then(function(buffer){
console.log(buffer);
return AudCtx.decodeAudioData(buffer);
})
.then(function(decodedData){
arrayBuffers.push(decodedData);
console.log(decodedData);
})
}
var count = 0;
window.addEventListener("keydown",function(e){
var keycode = e.keyCode;
var posiArray = e.keyCode-65;
if (keycode>=65 && keycode<=91){
console.log("keycode = "+keycode+" & posiArray = "+posiArray);
console.log("count = "+count);
arraySources[count] = AudCtx.createBufferSource();
arraySources[count].buffer = arrayBuffers[posiArray];
count++;
}
})
window.addEventListener("click",function(){
arraySources[count-1].start(0);
})
<!DOCTYPE html>
<html>
<head>
<title>web audio test</title>
<meta charset="UTF-8">
</head>
<body>
<script src="script.js"></script>
</body>
</html>
最佳答案
请看一下此答案,它应该可以完成您要实现的目标:
How to make a Web Audio element sound instantly when pressed on mobile?
关于javascript - AudioBufferSourceNode.start()不起作用,或至少激活但不产生任何声音,我在做错什么吗?,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/62404779/