在此C++ TCP客户端中的哪里设置TCP_NODELAY

    // Client socket descriptor which is just integer number used to access a socket
    int sock_descriptor;
    struct sockaddr_in serv_addr;

    // Structure from netdb.h file used for determining host name from local host's ip address
    struct hostent *server;

    // Create socket of domain - Internet (IP) address, type - Stream based (TCP) and protocol unspecified
    // since it is only useful when underlying stack allows more than one protocol and we are choosing one.
    // 0 means choose the default protocol.
    sock_descriptor = socket(AF_INET, SOCK_STREAM, 0);

    if (sock_descriptor < 0)
        printf("Failed creating socket\n");

    bzero((char *) &serv_addr, sizeof(serv_addr));

    server = gethostbyname(host);

    if (server == NULL) {
        printf("Failed finding server name\n");
        return -1;
    }

    serv_addr.sin_family = AF_INET;

    memcpy((char *) &(serv_addr.sin_addr.s_addr), (char *) (server->h_addr), server->h_length);

    // 16 bit port number on which server listens
    // The function htons (host to network short) ensures that an integer is
    // interpreted correctly (whether little endian or big endian) even if client and
    // server have different architectures
    serv_addr.sin_port = htons(port);

    if (connect(sock_descriptor, (struct sockaddr *) &serv_addr, sizeof(serv_addr)) < 0) {
        printf("Failed to connect to server\n");
        return -1;
    } else
        printf("Connected successfully - Please enter string\n");

最佳答案

TCP_NODELAY是setsockopt系统调用的选项:

#include <netinet/tcp.h>

int yes = 1;
int result = setsockopt(sock,
                        IPPROTO_TCP,
                        TCP_NODELAY,
                        (char *) &yes,
                        sizeof(int));    // 1 - on, 0 - off
 if (result < 0)
      // handle the error

这是为了关闭Nagle缓冲。仅当您真正知道自己在做什么时,才应打开此选项。

关于c++ - 在此C++ TCP客户端中的哪里设置TCP_NODELAY?,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/31997648/

10-11 21:19