目的
最近由于摩尔定律已经不太适用,随着大数据、计算量不断增加,导致单机处理能力不能满足需求,所以需要分布式计算,这就需要RPC(远程过程调用),下面简单介绍一下这个demo,来自于GitHub上的一个项目
client代码
#include <string>
#include <iostream>
#include <ctime>
#include "buttonrpc.hpp"
#ifdef _WIN32
#include <Windows.h> // use sleep
#else
#include <unistd.h>
#endif
#define buttont_assert(exp) { \
if (!(exp)) {\
std::cout << "ERROR: "; \
std::cout << "function: " << __FUNCTION__ << ", line: " << __LINE__ << std::endl; \
system("pause"); \
}\
}\
struct PersonInfo
{
int age;
std::string name;
float height;
// must implement
friend Serializer& operator >> (Serializer& in, PersonInfo& d) {
in >> d.age >> d.name >> d.height;
return in;
}
friend Serializer& operator << (Serializer& out, PersonInfo d) {
out << d.age << d.name << d.height;
return out;
}
};
int main()
{
buttonrpc client;
client.as_client("127.0.0.1", 5555);
client.set_timeout(2000);
int callcnt = 0;
while (1){
std::cout << "current call count: " << ++callcnt << std::endl;
client.call<void>("foo_1");
client.call<void>("foo_2", 10);
int foo3r = client.call<int>("foo_3", 10).val();
buttont_assert(foo3r == 100);
int foo4r = client.call<int>("foo_4", 10, "buttonrpc", 100, (float)10.8).val();
buttont_assert(foo4r == 1000);
PersonInfo dd = { 10, "buttonrpc", 170 };
dd = client.call<PersonInfo>("foo_5", dd, 120).val();
buttont_assert(dd.age == 20);
buttont_assert(dd.name == "buttonrpc is good");
buttont_assert(dd.height == 180);
int foo6r = client.call<int>("foo_6", 10, "buttonrpc", 100).val();
buttont_assert(foo6r == 1000);
buttonrpc::value_t<void> xx = client.call<void>("foo_7", 666);
buttont_assert(!xx.valid());
#ifdef _WIN32
Sleep(1000);
#else
sleep(1);
#endif
}
return 0;
}
server代码
#include <string>
#include <iostream>
#include "buttonrpc.hpp"
#define buttont_assert(exp) { \
if (!(exp)) {\
std::cout << "ERROR: "; \
std::cout << "function: " << __FUNCTION__ << ", line: " << __LINE__ << std::endl; \
system("pause"); \
}\
}\
// 测试例子
void foo_1() {
std::cout << "foo_1()" << std::endl;
}
void foo_2(int arg1) {
buttont_assert(arg1 == 10);
std::cout << "foo_2(int arg1)" << std::endl;
}
int foo_3(int arg1) {
buttont_assert(arg1 == 10);
std::cout << "foo_3(int arg1)" << std::endl;
return arg1 * arg1;
}
int foo_4(int arg1, std::string arg2, int arg3, float arg4) {
buttont_assert(arg1 == 10);
buttont_assert(arg2 == "buttonrpc");
buttont_assert(arg3 == 100);
buttont_assert((arg4 > 10.0) && (arg4 < 11.0));
std::cout << "foo_4(int arg1, std::string arg2, int arg3, float arg4)" << std::endl;
return arg1 * arg3;
}
class ClassMem
{
public:
int bar(int arg1, std::string arg2, int arg3) {
buttont_assert(arg1 == 10);
buttont_assert(arg2 == "buttonrpc");
buttont_assert(arg3 == 100);
std::cout << "bar(int arg1, std::string arg2, int arg3)" << std::endl;
return arg1 * arg3;
}
};
struct PersonInfo
{
int age;
std::string name;
float height;
// must implement
friend Serializer& operator >> (Serializer& in, PersonInfo& d) {
in >> d.age >> d.name >> d.height;
return in;
}
friend Serializer& operator << (Serializer& out, PersonInfo d) {
out << d.age << d.name << d.height;
return out;
}
};
PersonInfo foo_5(PersonInfo d, int weigth)
{
buttont_assert(d.age == 10);
buttont_assert(d.name == "buttonrpc");
buttont_assert(d.height == 170);
PersonInfo ret;
ret.age = d.age + 10;
ret.name = d.name + " is good";
ret.height = d.height + 10;
std::cout << "foo_5(PersonInfo d, int weigth)" << std::endl;
return ret;
}
int main()
{
buttonrpc server;
server.as_server(5555);
server.bind("foo_1", foo_1);
server.bind("foo_2", foo_2);
server.bind("foo_3", std::function<int(int)>(foo_3));
server.bind("foo_4", foo_4);
server.bind("foo_5", foo_5);
ClassMem s;
server.bind("foo_6", &ClassMem::bar, &s);
std::cout << "run rpc server on: " << 5555 << std::endl;
server.run();
return 0;
}
下载源码后,适用vs2015编译就可以使用了。