我正在Unity手机版中制作游戏。
我正在使用Ironsource作为广告中介。我已经将SDK添加到我的项目中,并且可以在Android上使用。
如果我将构建目标切换到iOS,则会收到编译器错误。
Assets \ IronSource \ Editor \ IronSourceBuildPostprocessor.cs(53,48):错误
CS0619:“PBXProject.GetUnityTargetName()”已过时:“此函数
不推荐使用。现在有两个目标
GetUnityMainTargetGuid()-适用于应用程序或GetUnityFrameworkTargetGuid()-
让源代码/插件获得Guid而不是调用
TargetGuidByName(GetUnityTargetName())。
我在Unity 2019.3.2f1
在2019.3之后的任何版本中,该功能均已弃用。
因此,无需等待修复或Ironsource的答复,我可以自己解决此问题,方法是用错误中建议的任何一个替换不推荐使用的功能...
但是哪一个呢?我不知道该功能做什么。
这是来自ironsource sdk的整个 class ,这里的线路是..
该文件称为IronSourceBuildPostprocessor.cs
香港专业教育学院划坏线。
#if UNITY_IOS
using UnityEngine;
using UnityEditor;
using UnityEditor.Callbacks;
using UnityEditor.iOS.Xcode;
using System;
using System.IO;
using System.Linq;
using System.Text.RegularExpressions;
using System.Reflection;
namespace IronSource.Editor
{
public class IronSourceBuildPostprocessor
{
[PostProcessBuild]
public static void OnPostprocessBuild (BuildTarget buildTarget, string buildPath)
{
if (buildTarget == BuildTarget.iOS) {
string projectPath = buildPath + "/Unity-iPhone.xcodeproj/project.pbxproj";
string dirpath = Application.dataPath + "/IronSource/Editor/";
string currentNamespace = MethodBase.GetCurrentMethod().DeclaringType.Namespace;
updateProject (buildTarget, projectPath);
if (Directory.Exists (dirpath)) {
//Match the classes that has "Settings" in their name, and don't start with "I"
var files = Directory.GetFiles (dirpath, "*.cs", SearchOption.TopDirectoryOnly).Where (file => Regex.IsMatch (Path.GetFileName (file), "^(?!IAdapter).+Settings.*$"));
//Go over all the adapter settings classes, and call their updateProject method
foreach (string file in files) {
string classname = Path.GetFileNameWithoutExtension (file);
if (!String.IsNullOrEmpty (classname)) {
IAdapterSettings adapter = (IAdapterSettings)Activator.CreateInstance (Type.GetType (currentNamespace + "." + classname));
adapter.updateProject (buildTarget, projectPath);
}
}
}
}
Debug.Log ("IronSource build postprocessor finished");
}
private static void updateProject (BuildTarget buildTarget, string projectPath)
{
Debug.Log ("IronSource - Update project for IronSource");
PBXProject project = new PBXProject ();
project.ReadFromString (File.ReadAllText (projectPath));
string targetId = project.TargetGuidByName (PBXProject.GetUnityTargetName ()); // THIS IS BAD LINE!!!
// Required System Frameworks
project.AddFrameworkToProject (targetId, "AdSupport.framework", false);
project.AddFrameworkToProject (targetId, "AudioToolbox.framework", false);
project.AddFrameworkToProject (targetId, "AVFoundation.framework", false);
project.AddFrameworkToProject (targetId, "CoreGraphics.framework", false);
project.AddFrameworkToProject (targetId, "CoreMedia.framework", false);
project.AddFrameworkToProject (targetId, "CoreTelephony.framework", false);
project.AddFrameworkToProject (targetId, "CoreVideo.framework", false);
project.AddFrameworkToProject (targetId, "CFNetwork.framework", false);
project.AddFrameworkToProject (targetId, "Foundation.framework", false);
project.AddFrameworkToProject (targetId, "MobileCoreServices.framework", false);
project.AddFrameworkToProject (targetId, "QuartzCore.framework", false);
project.AddFrameworkToProject (targetId, "Security.framework", false);
project.AddFrameworkToProject (targetId, "StoreKit.framework", false);
project.AddFrameworkToProject (targetId, "SystemConfiguration.framework", false);
project.AddFrameworkToProject (targetId, "WebKit.framework", false);
project.AddFileToBuild (targetId, project.AddFile ("usr/lib/libz.tbd", "Frameworks/libz.tbd", PBXSourceTree.Sdk));
// Custom Link Flag
project.AddBuildProperty (targetId, "OTHER_LDFLAGS", "-ObjC");
File.WriteAllText (projectPath, project.WriteToString ());
}
}
}
#endif
最佳答案
所以Ironsource说要这样做。
#if UNITY_2019_3_OR_NEWER
string targetId = project.GetUnityFrameworkTargetGuid();
#else
string targetId = project.TargetGuidByName(PBXProject.GetUnityTargetName());
#endif
他们还说:“这是Unity和Apple的错误,但您可以尝试一下。”这显然是总BS。他们为什么不通过添加这些行来修复SDK?
关于ios - 如何在iOS上修复Ironsource Unity SDK中的错误,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/60459020/