如在我的。要使用它。

我将几个不同的视频剪辑组合在一起,形成一个AVMutableComposition,并在需要时尝试纠正其方向。

这是我的代码:

composition = [[AVMutableComposition alloc] init];
AVMutableVideoComposition *videoComposition = [AVMutableVideoComposition videoComposition];

AVMutableCompositionTrack *compositionVideoTrack = [composition addMutableTrackWithMediaType:AVMediaTypeVideo preferredTrackID:kCMPersistentTrackID_Invalid];
AVMutableCompositionTrack *compositionAudioTrack = [composition addMutableTrackWithMediaType:AVMediaTypeAudio preferredTrackID:kCMPersistentTrackID_Invalid];

CMTime nextClipStartTime = kCMTimeZero;

// orientation compensation vars
AVMutableVideoCompositionInstruction *inst = [AVMutableVideoCompositionInstruction videoCompositionInstruction];
NSMutableArray *compInst = [[NSMutableArray alloc] init];

// get view size
CGSize viewSize = playerView.frame.size;

// generate movie assets
for (NSString* moviePath in [currentBlam valueForKey:@"movies"]) {
    NSURL *movieURL = [NSURL fileURLWithPath:moviePath];
    AVURLAsset *movieAsset = [AVURLAsset URLAssetWithURL:movieURL options:nil];

    // scale asset to fit screen

    CMTimeRange tr = CMTimeRangeFromTimeToTime(CMTimeMakeWithSeconds(0.0f, 1), CMTimeMakeWithSeconds(0.0f, 1));

    //    create video track
    AVAssetTrack *clipVideoTrack = [[movieAsset tracksWithMediaType:AVMediaTypeVideo] objectAtIndex:0];
    //    create audio track
    AVAssetTrack *clipAudioTrack = [[movieAsset tracksWithMediaType:AVMediaTypeAudio] objectAtIndex:0];

    tr = CMTimeRangeFromTimeToTime(CMTimeMakeWithSeconds(0.0f, 1), CMTimeMakeWithSeconds(CMTimeGetSeconds([movieAsset duration]), 1));

    AVMutableVideoCompositionLayerInstruction *layerInst;
    layerInst = [AVMutableVideoCompositionLayerInstruction videoCompositionLayerInstructionWithAssetTrack:clipVideoTrack];

    int or = [self orientationForTrack:movieAsset];
    if (or==1) {
        float rot = (0.0f);
        [layerInst setTransform:CGAffineTransformMakeRotation(rot) atTime:nextClipStartTime];
    } else if (or==2) {
        float rot = (M_PI);
        [layerInst setTransform:CGAffineTransformMakeRotation(rot) atTime:nextClipStartTime];
    } else if (or==3) {
        float rot = (M_PI*-0.5f);
        [layerInst setTransform:CGAffineTransformMakeRotation(rot) atTime:nextClipStartTime];
    } else if (or==4) {
        float rot = (M_PI*0.5f);
        [layerInst setTransform:CGAffineTransformMakeRotation(rot) atTime:nextClipStartTime];
    }

    [layerInst setTransform:clipVideoTrack.preferredTransform atTime:nextClipStartTime];
    [compInst addObject:layerInst];

    //    insert video track
    [compositionVideoTrack insertTimeRange:tr
                                   ofTrack:clipVideoTrack
                                    atTime:nextClipStartTime
                                     error:nil];
    //    insert audio track
    [compositionAudioTrack insertTimeRange:tr
                                   ofTrack:clipAudioTrack
                                    atTime:nextClipStartTime
                                     error:nil];

    nextClipStartTime = CMTimeAdd(nextClipStartTime, tr.duration);
}

//set size and duration
composition.naturalSize = viewSize;
videoComposition.frameDuration = composition.duration;
videoComposition.renderSize = viewSize;
videoComposition.renderScale = 1.0f;

//apply instructions
inst.timeRange = CMTimeRangeMake(kCMTimeZero, composition.duration);
inst.layerInstructions = compInst;
videoComposition.instructions = [NSArray arrayWithObject:inst];

playerItem = [[AVPlayerItem alloc] initWithAsset:composition];
playerItem.videoComposition = videoComposition;
[playerItem addObserver:self forKeyPath:@"status" options:0 context:&ItemStatusContext];
[[NSNotificationCenter defaultCenter] addObserver:self
                                         selector:@selector(playerItemDidReachEnd:)
                                             name:AVPlayerItemDidPlayToEndTimeNotification
                                           object:playerItem];
player = [AVPlayer playerWithPlayerItem:playerItem];

[playerView setPlayer:player];


当我运行此程序并填充内容时,没有任何显示。

以前这是在没有将AVVideoComposition应用于播放器的情况下进行的。实际上,注释掉playerItem.videoComposition = videoComposition使其可以工作,尽管无需校正资产轮换。

在这一点上,我知道我只是在误解这里的内容。有人可以指出吗?

最佳答案

您是否认为视频旋转的点不是中心,而是视频不在屏幕上?这可能是完全错误的,但这只是我的第一个想法。

关于iphone - AVVideoComposition失败,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/7088442/

10-11 09:19