如何在Xcode中的iOS 5中播放随机声音?
我不断收到“引发异常”错误。
我尝试了这个:
int randomNumber = arc4random() % 24 + 1;
NSString *tmpFileNameRandom = [[NSString alloc] initWithFormat:@"Sound%d", randomNumber];
NSString *fileName = [[NSBundle mainBundle] pathForResource:tmpFileNameRandom ofType:@"mp3"];
AVAudioPlayer * soundPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:fileName] error:nil];
[soundPlayer prepareToPlay];
[soundPlayer play];
谢谢!
最佳答案
首先,将您的ViewController.h更改为
#import <UIKit/UIKit.h>
@class AVAudioPlayer;
@interface ViewController : UIViewController
-(IBAction)PlayRandomSound;
@property (nonatomic, retain) AVAudioPlayer *soundPlayer;
@end
和ViewController.m的第一行
#import "ViewController.h"
#import <AVFoundation/AVAudioPlayer.h>
@implementation ViewController
@synthesize soundPlayer = _soundPlayer;
-(IBAction)PlayRandomSound{
int randomNumber = arc4random() % 8 + 1;
NSURL *soundURL = [NSURL fileURLWithPath:[[NSBundle mainBundle]pathForResource:[NSString stringWithFormat:@"Sound%02d", randomNumber] ofType:@"mp3"]];
_soundPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:soundURL error:nil];
[_soundPlayer prepareToPlay];
[_soundPlayer play];
NSLog(@"randomNumber is %d", randomNumber);
NSLog(@"tmpFilename is %@", soundURL);
}
编辑:我只是后来才注意到您不使用ARC,所以此代码有少量泄漏。但是,它将为开始做。也许在创建ViewController时应将_soundPlayer设置为nil,然后再检查:如果不是nil:释放它并创建一个新的,否则只需创建一个新的即可。或者,如果这是一个新项目,则可以考虑切换到ARC。
关于objective-c - 播放随机声音,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/8975266/