我已经搜索了几个小时,阅读了很多message sent to deallocated instance帖子,并尝试了这些帖子中建议的方法,但是我仍然无法发现导致崩溃的错误。

我尝试启用NSZombieEnabledMallocStackLoggingMallocStackLoggingNoCompact并得到以下内容:

*** -[CFRunLoopTimer release]: message sent to deallocated instance 0x62398f80


但是在我的代码中,我没有使用CFRunLoopTimerNSTimer

使用info malloc,我得到以下输出:

[Switching to process 97238 thread 0x11903]
sharedlibrary apply-load-rules all
mygame(97238,0xb01cd000) malloc: recording malloc stacks to disk using standard recorder
(gdb) info malloc 0x62398f80
Alloc: Block address: 0x62398f80 length: 128
Stack - pthread: 0xac0422c0 number of frames: 41
    0: 0xe9d22 in GMmalloc_zone_malloc_internal
    1: 0xe9ebb in GMmalloc_zone_malloc
    2: 0x142ba88 in __CFAllocatorSystemAllocate
    3: 0x142ba63 in CFAllocatorAllocate
    4: 0x142b8de in _CFRuntimeCreateInstance
    5: 0x147c1c5 in CFRunLoopTimerCreate
    6: 0x32bb831 in _ZN7WebCore22setSharedTimerFireTimeEd
    7: 0x338dd4b in _ZN7WebCore21MainThreadSharedTimer11setFireTimeEd
    8: 0x338daf3 in _ZN7WebCore12ThreadTimers17updateSharedTimerEv
    9: 0x3397781 in _ZN7WebCore9TimerBase15setNextFireTimeEd
   10: 0x339786a in _ZN7WebCore9TimerBase5startEdd
   11: 0x2be78be in _ZN7WebCore5Frame9keepAliveEv
   12: 0x2e86312 in _ZN7WebCore15JSDOMWindowBase10globalExecEv
   13: 0x2ea699a in _ZN7WebCore15JSEventListener11handleEventEPNS_22ScriptExecutionContextEPNS_5EventE
   14: 0x2bc4e02 in _ZN7WebCore11EventTarget18fireEventListenersEPNS_5EventEPNS_15EventTargetDataERN3WTF6VectorINS_23RegisteredEventListenerELm1EEE
   15: 0x2bc4f1c in _ZN7WebCore11EventTarget18fireEventListenersEPNS_5EventE
   16: 0x2bc46ee in _ZN7WebCore11EventTarget13dispatchEventEN3WTF10PassRefPtrINS_5EventEEE
   17: 0x33eb040 in _ZN7WebCore9WebSocket10didConnectEv
   18: 0x33eafa4 in _ZThn20_N7WebCore9WebSocket10didConnectEv
   19: 0x33ed470 in _ZN7WebCore16WebSocketChannel13processBufferEv
   20: 0x33edd18 in _ZN7WebCore16WebSocketChannel14didReceiveDataEPNS_18SocketStreamHandleEPKci
   21: 0x32c681b in _ZN7WebCore18SocketStreamHandle18readStreamCallbackEm
   22: 0x32c68f8 in _ZN7WebCore18SocketStreamHandle18readStreamCallbackEP14__CFReadStreammPv
   23: 0x14c803d in _signalEventSync
   24: 0x14c879a in _cfstream_solo_signalEventSync
   25: 0x14c7e41 in _CFStreamSignalEvent
   26: 0x14c86f7 in CFReadStreamSignalEvent
   27: 0x1ca371 in _ZN12SocketStream40dispatchSignalFromSocketCallbackUnlockedEP24SocketStreamSignalHolder
   28: 0x126011 in _ZN12SocketStream14socketCallbackEP10__CFSocketmPK8__CFDataPKv
   29: 0x125f21 in _ZN12SocketStream22_SocketCallBack_streamEP10__CFSocketmPK8__CFDataPKvPv
   30: 0x1495e14 in __CFSocketPerformV0
   31: 0x14fb94f in __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__
   32: 0x145eb43 in __CFRunLoopDoSources0
   33: 0x145e424 in __CFRunLoopRun
   34: 0x145dd84 in CFRunLoopRunSpecific
   35: 0x145dc9b in CFRunLoopRunInMode
   36: 0x1d5c7d8 in GSEventRunModal
   37: 0x1d5c88a in GSEventRun
   38: 0x39c626 in UIApplicationMain
   39: 0x3095 in main at /Users/neevek/workspace/xcode_projects/mygame/mygame/main.m:16
   40: 0x2925 in start


编辑

我快要死了,我花了2天的时间解决这个问题。我唯一能看到的是CFRunLoopTimer僵尸对象。我在代码中使用CocoaHttpServerNSURLConnection。从某个地方我了解到NSURLConnection取决于NSRunLoop,所以我想知道是否是导致崩溃的NSRunLoop。在我的应用中,CocoaHTTPServerNSURLConnection都依赖于NSRunLoop,因为它们在不同的线程上运行。

请帮忙!

我使用Instruments查找僵尸对象,并拍摄了崩溃报告的2张屏幕截图:



[HttpServer bonjourThread]方法:

最佳答案

我已解决此问题,只需在调用上下文中的方法之前在UIWebView上调用虚拟stringByEvaluatingJavaScriptFromString。我相信此工作的原因是对javascript的调用是在Web线程上完成的,并且它使用计时器来接收对主线程的答复,而调用时并未创建此计时器,因此当答复从Web返回时尝试释放从未创建过的计时器时,它崩溃。通过使用适当的API stringByEvaluatingJavaScriptFromString可以确保创建了计时器,然后invokeMethod可以使用相同的计时器。

JSContext* context = [webView valueForKeyPath:@"documentView.webView.mainFrame.javaScriptContext"];
JSValue* value = context[@"Colors"];

// timer CFRelease crash fix
[webView stringByEvaluatingJavaScriptFromString:nil];

[value invokeMethod:@"update" withArguments:@[objectID,modifier]];

关于objective-c - -[CFRunLoopTimer版本]:消息发送到已释放实例0x62398f80,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/11517741/

10-10 21:12