我正在尝试使用sock_sendmsg()从驱动程序发送UDP数据包。
关于如何使用sock_sendmsg()和msghdr填充UDP数据包并进行传输的方法,有几本指南,但是它们都适用于较早的内核版本。在3.13和4.8之间的某个时间,结构msghdr从以下位置更改:
struct msghdr {
void * msg_name; /* Socket name */
int msg_namelen; /* Length of name */
struct iovec * msg_iov; /* Data blocks */
__kernel_size_t msg_iovlen; /* Number of blocks */
void * msg_control; /* Per protocol magic (eg BSD file descriptor passing) */
__kernel_size_t msg_controllen; /* Length of cmsg list */
unsigned int msg_flags;
};
到:
struct msghdr {
void *msg_name; /* ptr to socket address structure */
int msg_namelen; /* size of socket address structure */
struct iov_iter msg_iter; /* data */
void *msg_control; /* ancillary data */
__kernel_size_t msg_controllen; /* ancillary data buffer length */
unsigned int msg_flags; /* flags on received message */
struct kiocb *msg_iocb; /* ptr to iocb for async requests */
};
而不是将msg_iov设置为指向带有数据的iovec:
struct msghdr msg = {};
struct iovec iov = {};
iov.iov_base = data;
iov.iov_len = dataLen;
msg.msg_iov = &iov;
msg.msg_iovlen = 1;
现在有一个iov_iter结构:
struct iov_iter {
int type;
size_t iov_offset;
size_t count;
union {
const struct iovec *iov;
const struct kvec *kvec;
const struct bio_vec *bvec;
struct pipe_inode_info *pipe;
};
union {
unsigned long nr_segs;
struct {
int idx;
int start_idx;
};
};
};
如何在msghdr内部的iov_iter结构中填充数据,以便可以将其传递给sock_sendmsg?
最佳答案
经过一番闲逛并阅读了Ctx(lwn.net/Articles/625077)发布的指南后,我知道了。
unsigned long nr_segments = 1;
size_t count = 1;
struct msghdr msg = {};
struct iovec iov = {};
iov.iov_base = data;
iov.iov_len = dataLen;
iov_iter_init(&msg.msg_iter, READ, &iov, nr_segments, count);
关于c - 如何填写用于msghdr的iov_iter结构?,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/47315064/