我正在使用ARVideoKit录制屏幕(ReplayKit对此不起作用),有时我录制并保存没有问题。其他时候我录制时,当我去保存时会崩溃:
查看StackTrace,它是一个__pthread__kill
,它发生在thread 83
中:
具体在此DispatchQueue
中:let audioBufferQueue = DispatchQueue(label: "com.ahmedbekhit.AudioBufferQueue")
如何防止这种情况发生?
这是文件中的代码:
import AVFoundation
import CoreImage
import UIKit
@available(iOS 11.0, *)
class WritAR: NSObject, AVCaptureAudioDataOutputSampleBufferDelegate {
private var assetWriter: AVAssetWriter!
private var videoInput: AVAssetWriterInput!
private var audioInput: AVAssetWriterInput!
private var session: AVCaptureSession!
private var pixelBufferInput: AVAssetWriterInputPixelBufferAdaptor!
private var videoOutputSettings: Dictionary<String, AnyObject>!
private var audioSettings: [String: Any]?
let audioBufferQueue = DispatchQueue(label: "com.ahmedbekhit.AudioBufferQueue")
private var isRecording: Bool = false
weak var delegate: RecordARDelegate?
var videoInputOrientation: ARVideoOrientation = .auto
init(output: URL, width: Int, height: Int, adjustForSharing: Bool, audioEnabled: Bool, orientaions:[ARInputViewOrientation], queue: DispatchQueue, allowMix: Bool) {
super.init()
do {
assetWriter = try AVAssetWriter(outputURL: output, fileType: AVFileType.mp4)
} catch {
// FIXME: handle when failed to allocate AVAssetWriter.
return
}
if audioEnabled {
if allowMix {
let audioOptions: AVAudioSession.CategoryOptions = [.mixWithOthers , .allowBluetooth, .defaultToSpeaker, .interruptSpokenAudioAndMixWithOthers]
try? AVAudioSession.sharedInstance().setCategory(AVAudioSession.Category.playAndRecord, mode: AVAudioSession.Mode.spokenAudio, options: audioOptions)
try? AVAudioSession.sharedInstance().setActive(true)
}
AVAudioSession.sharedInstance().requestRecordPermission({ permitted in
if permitted {
self.prepareAudioDevice(with: queue)
}
})
}
//HEVC file format only supports A10 Fusion Chip or higher.
//to support HEVC, make sure to check if the device is iPhone 7 or higher
videoOutputSettings = [
AVVideoCodecKey: AVVideoCodecType.h264 as AnyObject,
AVVideoWidthKey: width as AnyObject,
AVVideoHeightKey: height as AnyObject
]
let attributes: [String: Bool] = [
kCVPixelBufferCGImageCompatibilityKey as String: true,
kCVPixelBufferCGBitmapContextCompatibilityKey as String: true
]
videoInput = AVAssetWriterInput(mediaType: .video, outputSettings: videoOutputSettings)
videoInput.expectsMediaDataInRealTime = true
pixelBufferInput = AVAssetWriterInputPixelBufferAdaptor(assetWriterInput: videoInput, sourcePixelBufferAttributes: nil)
var angleEnabled: Bool {
for v in orientaions {
if UIDevice.current.orientation.rawValue == v.rawValue {
return true
}
}
return false
}
var recentAngle: CGFloat = 0
var rotationAngle: CGFloat = 0
switch UIDevice.current.orientation {
case .landscapeLeft:
rotationAngle = -90
recentAngle = -90
case .landscapeRight:
rotationAngle = 90
recentAngle = 90
case .faceUp, .faceDown, .portraitUpsideDown:
rotationAngle = recentAngle
default:
rotationAngle = 0
recentAngle = 0
}
if !angleEnabled {
rotationAngle = 0
}
var t = CGAffineTransform.identity
switch videoInputOrientation {
case .auto:
t = t.rotated(by: ((rotationAngle*CGFloat.pi) / 180))
case .alwaysPortrait:
t = t.rotated(by: 0)
case .alwaysLandscape:
if rotationAngle == 90 || rotationAngle == -90 {
t = t.rotated(by: ((rotationAngle * CGFloat.pi) / 180))
} else {
t = t.rotated(by: ((-90 * CGFloat.pi) / 180))
}
}
videoInput.transform = t
if assetWriter.canAdd(videoInput) {
assetWriter.add(videoInput)
} else {
delegate?.recorder(didFailRecording: assetWriter.error, and: "An error occurred while adding video input.")
isWritingWithoutError = false
}
assetWriter.shouldOptimizeForNetworkUse = adjustForSharing
}
func prepareAudioDevice(with queue: DispatchQueue) {
let device: AVCaptureDevice = AVCaptureDevice.default(for: .audio)!
var audioDeviceInput: AVCaptureDeviceInput?
do {
audioDeviceInput = try AVCaptureDeviceInput(device: device)
} catch {
audioDeviceInput = nil
}
let audioDataOutput = AVCaptureAudioDataOutput()
audioDataOutput.setSampleBufferDelegate(self, queue: queue)
session = AVCaptureSession()
session.sessionPreset = .medium
session.usesApplicationAudioSession = true
session.automaticallyConfiguresApplicationAudioSession = false
if session.canAddInput(audioDeviceInput!) {
session.addInput(audioDeviceInput!)
}
if session.canAddOutput(audioDataOutput) {
session.addOutput(audioDataOutput)
}
audioSettings = audioDataOutput.recommendedAudioSettingsForAssetWriter(writingTo: .m4v) as? [String: Any]
audioInput = AVAssetWriterInput(mediaType: .audio, outputSettings: audioSettings)
audioInput.expectsMediaDataInRealTime = true
audioBufferQueue.async {
self.session.startRunning()
}
if assetWriter.canAdd(audioInput) {
assetWriter.add(audioInput)
}
}
var startingVideoTime: CMTime?
var isWritingWithoutError: Bool?
var currentDuration: TimeInterval = 0 // Seconds
func insert(pixel buffer: CVPixelBuffer, with intervals: CFTimeInterval) {
let time: CMTime = CMTime(seconds: intervals, preferredTimescale: 1000000)
insert(pixel: buffer, with: time)
}
func insert(pixel buffer: CVPixelBuffer, with time: CMTime) {
if assetWriter.status == .unknown {
guard startingVideoTime == nil else {
isWritingWithoutError = false
return
}
startingVideoTime = time
if assetWriter.startWriting() {
assetWriter.startSession(atSourceTime: startingVideoTime!)
currentDuration = 0
isRecording = true
isWritingWithoutError = true
} else {
delegate?.recorder(didFailRecording: assetWriter.error, and: "An error occurred while starting the video session.")
currentDuration = 0
isRecording = false
isWritingWithoutError = false
}
} else if assetWriter.status == .failed {
delegate?.recorder(didFailRecording: assetWriter.error, and: "Video session failed while recording.")
logAR.message("An error occurred while recording the video, status: \(assetWriter.status.rawValue), error: \(assetWriter.error!.localizedDescription)")
currentDuration = 0
isRecording = false
isWritingWithoutError = false
return
}
if videoInput.isReadyForMoreMediaData {
append(pixel: buffer, with: time)
currentDuration = time.seconds - startingVideoTime!.seconds
isRecording = true
isWritingWithoutError = true
delegate?.recorder?(didUpdateRecording: currentDuration)
}
}
func captureOutput(_ output: AVCaptureOutput, didOutput sampleBuffer: CMSampleBuffer, from connection: AVCaptureConnection) {
if let input = audioInput {
audioBufferQueue.async { [weak self] in
if input.isReadyForMoreMediaData && (self?.isRecording)! {
input.append(sampleBuffer)
}
}
}
}
func pause() {
isRecording = false
}
func end(writing finished: @escaping () -> Void) {
if let session = session {
if session.isRunning {
session.stopRunning()
}
}
if assetWriter.status == .writing {
assetWriter.finishWriting(completionHandler: finished)
}
}
func cancel() {
if let session = session {
if session.isRunning {
session.stopRunning()
}
}
assetWriter.cancelWriting()
}
}
@available(iOS 11.0, *)
private extension WritAR {
func append(pixel buffer: CVPixelBuffer, with time: CMTime) {
pixelBufferInput.append(buffer, withPresentationTime: time)
}
}
//Simple Logging to show logs only while debugging.
class logAR {
class func message(_ message: String) {
#if DEBUG
print("ARVideoKit @ \(Date().timeIntervalSince1970):- \(message)")
#endif
}
class func remove(from path: URL?) {
if let file = path?.path {
let manager = FileManager.default
if manager.fileExists(atPath: file) {
do{
try manager.removeItem(atPath: file)
self.message("Successfuly deleted media file from cached after exporting to Camera Roll.")
} catch let error {
self.message("An error occurred while deleting cached media: \(error)")
}
}
}
}
}
最佳答案
那是导致此错误的代码:
func captureOutput(_ output: AVCaptureOutput, didOutput sampleBuffer: CMSampleBuffer, from connection: AVCaptureConnection) {
if let input = audioInput {
audioBufferQueue.async { [weak self] in
if input.isReadyForMoreMediaData && (self?.isRecording)! {
input.append(sampleBuffer)
}
}
}
}
在调用
input.append(..)
之前,您应该确保已启动AVAssetWriter session 。 AVAssetWriter似乎没有属性,该属性返回 session 的状态,因此您应该在WritAR类中添加isSessionStarted
标志。然后,在调用
input.append(..)
之前,请检查此标志并根据需要重新启动 session 。编辑:
编写一个辅助函数来启动 session :
func startSessionIfNeeded(atSourceTime time: CMTime) {
if isSessionStarted {
return
}
assetWriter.startSession(atSourceTime: time)
isSessionStarted = true
}
在您的代码中:
func insert(pixel buffer: CVPixelBuffer, with time: CMTime) {
if assetWriter.status == .unknown {
guard startingVideoTime == nil else {
isWritingWithoutError = false
return
}
startingVideoTime = time
if assetWriter.startWriting() {
assetWriter.startSession(atSourceTime: startingVideoTime!)
currentDuration = 0
isRecording = true
isWritingWithoutError = true
} else {
...
}
将
assetWriter.startSession(atSourceTime: startingVideoTime!)
行替换为辅助函数startSessionIfNeeded(atSourceTime: startingVideoTime)
。此外,更改您的captureOutput方法:
func captureOutput(_ output: AVCaptureOutput, didOutput sampleBuffer: CMSampleBuffer, from connection: AVCaptureConnection) {
if let input = audioInput {
audioBufferQueue.async { [weak self] in
self?.startSessionIfNeeded(atSourceTime: self?.startingVideoTime)
if input.isReadyForMoreMediaData && (self?.isRecording)! {
input.append(sampleBuffer)
}
}
}
}
关于ios - AVAssetWriterInput appendSampleBuffer : Cannot append sample buffer: Must start a session (using -AVAssetWriter startSessionAtSourceTime:) first',我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/60146678/