我有一个正在绘制的JPanel,我正在尝试获取它,以便您可以使用鼠标滚轮通过修改可变比例来“放大”和缩小。现在发生的事情是您可以放大或缩小,但是放大时所有图形都向右和向下移动,而缩小时则向上和向左移动。

我要使它像调整JPanel中心处的点那样进行调整,但是我不知道如何计算要转换的正确偏移量……

任何人都知道如何执行此操作,或者甚至更好地以更干净的方式实现了整个平移和缩放功能?

我基本上是在绘制一堆来自系统的坐标,其中0,0在左下角并落在边界之间:

xMin = 661208
xMax = 662618

yMin = 4291657
yMax = 4293285

@Override
protected void paintComponent(Graphics g) {
    super.paintComponent(g);

    Graphics2D g2 = (Graphics2D) g;

    double scale = details.getScale();
    double xOffset = details.getxOffset();
    double yOffset = details.getyOffset();

    g2.scale(scale, -scale);

    // Dividing offset by scale makes panning 1:1 with the cursor still. yMax to account for the
    // fact we needed to flip around the y axis to make it right-side up.
    g2.translate((-xMin + xOffset / scale), (-yMax + yOffset / scale));

    // Code to draw stuff goes here.  It uses coordinates between xMin-xMax and yMin-yMax to draw.
    .
    .
    .
}

最佳答案

这是轮子的示例:

 public class GraphicsOnly extends JPanel implements MouseWheelListener {
      Shape[] shapes;
      Dimension size;
      double scale = 1.0;
      private static int source = 100;
      public GraphicsOnly() {
        addMouseWheelListener(this);
        size = new Dimension(10,10);
        setBackground(new Color(240,200,200));
    }



    protected void paintComponent(Graphics g) {
        super.paintComponent(g);
        Graphics2D g2 = (Graphics2D)g;
        g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
                            RenderingHints.VALUE_ANTIALIAS_ON);
        if(shapes == null) initShapes();
        // Keep shapes centered on panel.
        double x = (getWidth()  - scale*size.width)/2;
        double y = (getHeight() - scale*size.height)/2;
        AffineTransform at = AffineTransform.getTranslateInstance(x, y);
        at.scale(scale, scale);
        g2.setPaint(Color.blue);
        g2.draw(at.createTransformedShape(shapes[0]));
        g2.setPaint(Color.green.darker());
        g2.draw(at.createTransformedShape(shapes[1]));
        g2.setPaint(new Color(240,240,200));
        g2.fill(at.createTransformedShape(shapes[2]));
        g2.setPaint(Color.red);
        g2.draw(at.createTransformedShape(shapes[2]));
    }

    public Dimension getPreferredSize() {
        int w = (int)(scale*size.width);
        int h = (int)(scale*size.height);
        return new Dimension(w, h);
    }

    private void initShapes() {
        shapes = new Shape[3];
        int w = getWidth();
        int h = getHeight();
        shapes[0] = new Rectangle2D.Double(w/16, h/16, w*7/8, h*7/8);
        shapes[1] = new Line2D.Double(w/16, h*15/16, w*15/16, h/16);
        shapes[2] = new Ellipse2D.Double(w/4, h/4, w/2, h/2);
        size.width = w;
        size.height = h;
    }


    public static void main(String[] args) {
        GraphicsOnly app = new GraphicsOnly();
        JFrame f = new JFrame();
        f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        f.getContentPane().add(new JScrollPane(app));
        f.setSize(400, 400);
        f.setLocation(200,200);
        f.setVisible(true);
    }

    @Override
    public void mouseWheelMoved(MouseWheelEvent e) {
        // TODO Auto-generated method stub
        if(e.getWheelRotation() >0){
            source = source-e.getScrollAmount();
        }else{
            source = source+e.getScrollAmount();
        }
        scale = source/100.0;
        System.out.println(scale);
        repaint();
        revalidate();
    }
}

关于java - Java Graphics2D平移和缩放/平移和缩放,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/1458393/

10-13 00:55