我想画一个局部圆,我在UIViewController中有以下功能,可以在viewDidLoad中调用它:
import UIKit
class ActivityViewController: UIViewController {
let progress = CGRect(origin: CGPoint(x: 200, y: 200), size: CGSize(width: 100, height: 100))
override func viewDidLoad() {
super.viewDidLoad()
drawSlice(rect: progress, startPercent: 0, endPercent: 50, color: UIColor.blue)
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
}
func drawSlice(rect: CGRect, startPercent: CGFloat, endPercent: CGFloat, color: UIColor) {
let center = CGPoint(x: rect.origin.x + rect.width / 2, y: rect.origin.y + rect.height / 2)
let radius = min(rect.width, rect.height) / 2
let startAngle = startPercent / 100 * CGFloat(M_PI) * 2 - CGFloat(M_PI)
let endAngle = endPercent / 100 * CGFloat(M_PI) * 2 - CGFloat(M_PI)
let path = UIBezierPath()
path.move(to: center)
path.addArc(withCenter: center, radius: radius, startAngle: startAngle, endAngle: endAngle, clockwise: true)
path.close()
color.setFill()
path.fill()
}
}
但是,当我执行此代码时,圆环没有出现,我在做什么错?
最佳答案
您必须在要绘制刚刚创建的路径的的位置指定。例如,您可以使用CAShapeLayer并执行以下操作: let myLayer = CAShapeLayer()
myLayer.path = path.cgPath
//set some property on the layer
myLayer.strokeColor = UIColor.blue.cgColor
myLayer.fillColor = UIColor.white.cgColor
myLayer.lineWidth = 1.0
myLayer.position = CGPoint(x: 10, y: 10)
// add the layer to your view's layer !!important!!
self.layer.addSublayer(myLayer)
然后,您应该看到您的图层!
关于ios - swift 在UIViewController中绘制局部圆,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/45234917/