.NET 3.5中的ToggleButton上的IsChecked属性的两种方式绑定(bind)是否存在问题?

我有这个XAML:

 <ToggleButton
                    Name="tbMeo"
                    Command="{Binding FilterOnSatelliteTypeCmd}"
                    IsChecked="{Binding ShowMeoDataOnly, Mode=TwoWay}"
                    ToolTip="Show MEO data only">
                    <Image Source="../images/32x32/Filter_Meo.png" Height="16" />
                </ToggleButton>

我有一个具有以下属性的ViewModel:
 private bool _showMeoDataOnly;
    public bool ShowMeoDataOnly
    {
        get { return _showMeoDataOnly; }
        set
        {
            if (_showMeoDataOnly != value)
            {
                _showMeoDataOnly = value;
                RaisePropertyChangedEvent("ShowMeoDataOnly");
            }
        }
    }

如果单击ToggleButton,则会相应地设置ShowMeoDataOnly的值。但是,如果我从后面的代码中将ShowMeoDataOnly设置为true,则ToggleButton的可视状态不会更改以指示IsChecked为true。但是,如果我手动设置ToggleButton的IsChecked属性,而不是在后面的代码中将ShowMeoDataOnly设置为true,则按钮的可视状态将相应更改。

不幸的是,现在无法切换到.NET 4/4.5,因此我无法确认这是否是.NET 3.5问题。

我的代码有什么问题吗?

最佳答案

使用.NET 3.5项目对此进行测试,并且该绑定(bind)似乎对我有用。您是否在ViewModel上实现了INotifyPropertyChanged并在设置ShowMeoDataOnly时适本地使用它?您没有发布所有代码,因此很难说出ViewModel在做什么。

这就是我所做的。当我运行该应用程序时,该按钮被选中。那是因为ViewModelBase实现了INotifyPropertyChanged,而我在设置该属性时执行了base.OnPropertyChanged("ShowMeoDataOnly")

MainWindow.xaml

<Window x:Class="ToggleButtonIsCheckedBinding.MainWindow"
        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
        xmlns:local="clr-namespace:ToggleButtonIsCheckedBinding"
        Title="MainWindow" Height="350" Width="525">
    <Window.DataContext>
        <local:MainWindowViewModel />
    </Window.DataContext>
    <Grid>
        <ToggleButton IsChecked="{Binding ShowMeoDataOnly, Mode=TwoWay}">
            Show Meo Data Only
        </ToggleButton>
    </Grid>
</Window>

MainWindowViewModel.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace ToggleButtonIsCheckedBinding
{
    class MainWindowViewModel : ViewModelBase
    {
        bool _showMeoDataOnly;
        public bool ShowMeoDataOnly {
            get
            {
                return _showMeoDataOnly;
            }

            set
            {
                _showMeoDataOnly = value;
                base.OnPropertyChanged("ShowMeoDataOnly");
            }
        }

        public MainWindowViewModel()
        {
            ShowMeoDataOnly = true;
        }
    }
}

ViewModelBase.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Diagnostics;
using System.ComponentModel;

namespace ToggleButtonIsCheckedBinding
{
    /// <summary>
    /// Base class for all ViewModel classes in the application.
    /// It provides support for property change notifications
    /// and has a DisplayName property.  This class is abstract.
    /// </summary>
    public abstract class ViewModelBase : INotifyPropertyChanged, IDisposable
    {
        #region Constructor

        protected ViewModelBase()
        {
        }

        #endregion // Constructor

        #region DisplayName

        /// <summary>
        /// Returns the user-friendly name of this object.
        /// Child classes can set this property to a new value,
        /// or override it to determine the value on-demand.
        /// </summary>
        public virtual string DisplayName { get; protected set; }

        #endregion // DisplayName

        #region Debugging Aides

        /// <summary>
        /// Warns the developer if this object does not have
        /// a public property with the specified name. This
        /// method does not exist in a Release build.
        /// </summary>
        [Conditional("DEBUG")]
        [DebuggerStepThrough]
        public void VerifyPropertyName(string propertyName)
        {
            // Verify that the property name matches a real,
            // public, instance property on this object.
            if (TypeDescriptor.GetProperties(this)[propertyName] == null)
            {
                string msg = "Invalid property name: " + propertyName;

                if (this.ThrowOnInvalidPropertyName)
                    throw new Exception(msg);
                else
                    Debug.Fail(msg);
            }
        }

        /// <summary>
        /// Returns whether an exception is thrown, or if a Debug.Fail() is used
        /// when an invalid property name is passed to the VerifyPropertyName method.
        /// The default value is false, but subclasses used by unit tests might
        /// override this property's getter to return true.
        /// </summary>
        protected virtual bool ThrowOnInvalidPropertyName { get; private set; }

        #endregion // Debugging Aides

        #region INotifyPropertyChanged Members

        /// <summary>
        /// Raised when a property on this object has a new value.
        /// </summary>
        public event PropertyChangedEventHandler PropertyChanged;

        /// <summary>
        /// Raises this object's PropertyChanged event.
        /// </summary>
        /// <param name="propertyName">The property that has a new value.</param>
        protected virtual void OnPropertyChanged(string propertyName)
        {
            this.VerifyPropertyName(propertyName);

            PropertyChangedEventHandler handler = this.PropertyChanged;
            if (handler != null)
            {
                var e = new PropertyChangedEventArgs(propertyName);
                handler(this, e);
            }
        }

        #endregion // INotifyPropertyChanged Members

        #region IDisposable Members

        /// <summary>
        /// Invoked when this object is being removed from the application
        /// and will be subject to garbage collection.
        /// </summary>
        public void Dispose()
        {
            this.OnDispose();
        }

        /// <summary>
        /// Child classes can override this method to perform
        /// clean-up logic, such as removing event handlers.
        /// </summary>
        protected virtual void OnDispose()
        {
        }

#if DEBUG
        /// <summary>
        /// Useful for ensuring that ViewModel objects are properly garbage collected.
        /// </summary>
        ~ViewModelBase()
        {
            string msg = string.Format("{0} ({1}) ({2}) Finalized", this.GetType().Name, this.DisplayName, this.GetHashCode());
            System.Diagnostics.Debug.WriteLine(msg);
        }
#endif

        #endregion // IDisposable Members
    }
}

(注意:ViewModelBase是从此项目中提取的:http://msdn.microsoft.com/en-us/magazine/dd419663.aspx)

10-08 17:14