我编写了小型测试程序,但感到惊讶的是,为什么lock {}
解决方案的性能要比无锁更快,但在静态变量上具有[ThreadStatic]
属性。
[ThreadStatic]代码段:
[ThreadStatic]
private static long ms_Acc;
public static void RunTest()
{
Stopwatch stopwatch = new Stopwatch();
stopwatch.Start();
int one = 1;
for (int i = 0; i < 100 * 1000 * 1000; ++i) {
ms_Acc += one;
ms_Acc /= one;
}
stopwatch.Stop();
Console.WriteLine("Time taken: {0}", stopwatch.Elapsed.TotalSeconds);
}
锁定{}片段:
private static long ms_Acc;
private static object ms_Lock = new object();
public static void RunTest()
{
Stopwatch stopwatch = new Stopwatch();
stopwatch.Start();
int one = 1;
for (int i = 0; i < 100 * 1000 * 1000; ++i) {
lock (ms_Lock) {
ms_Acc += one;
ms_Acc /= one;
}
}
stopwatch.Stop();
Console.WriteLine("Time taken: {0}", stopwatch.Elapsed.TotalSeconds);
}
在我的计算机上,第一个代码段需要4.2秒;秒-3.2秒,快1秒。没有ThreadStatic和锁定-1.2秒。
我很好奇,为什么这个简单示例中的
[ThreadStatic]
属性会增加程序执行时间?更新:非常抱歉,但是这些结果适用于
DEBUG
构建。对于RELEASE
,我得到了完全不同的数字:(1.2; 2.4; 1.2)。对于DEBUG
,数字为(4.2; 3.2; 1.2)。因此,对于
RELEASE
构建,似乎没有[ThreadStatic]
性能损失。 最佳答案
对于RELEASE构建,似乎几乎没有[ThreadStatic]性能损失(在现代CPU上只有很小的损失)。
这是ms_Acc += one
的反汇编代码;启用RELEASE
优化:
没有 [ThreadStatic]
,DEBUG
:
00000060 mov eax,dword ptr [ebp-40h]
00000063 add dword ptr ds:[00511718h],eax
没有
[ThreadStatic]
,RELEASE
:00000051 mov eax,dword ptr [00040750h]
00000057 add eax,dword ptr [rsp+20h]
0000005b mov dword ptr [00040750h],eax
[ThreadStatic]
,DEBUG
:00000066 mov edx,1
0000006b mov ecx,4616E0h
00000070 call 664F7450
00000075 mov edx,1
0000007a mov ecx,4616E0h
0000007f mov dword ptr [ebp-50h],eax
00000082 call 664F7450
00000087 mov edx,dword ptr [eax+18h]
0000008a add edx,dword ptr [ebp-40h]
0000008d mov eax,dword ptr [ebp-50h]
00000090 mov dword ptr [eax+18h],edx
[ThreadStatic]
,RELEASE
:00000058 mov edx,1
0000005d mov rcx,7FF001A3F28h
00000067 call FFFFFFFFF6F9F740
0000006c mov qword ptr [rsp+30h],rax
00000071 mov rbx,qword ptr [rsp+30h]
00000076 mov ebx,dword ptr [rbx+20h]
00000079 add ebx,dword ptr [rsp+20h]
0000007d mov edx,1
00000082 mov rcx,7FF001A3F28h
0000008c call FFFFFFFFF6F9F740
00000091 mov qword ptr [rsp+38h],rax
00000096 mov rax,qword ptr [rsp+38h]
0000009b mov dword ptr [rax+20h],ebx
关于c# - .NET : ThreadStatic vs lock { }.为什么ThreadStaticAttribute会降低性能?,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/7131723/