将Gif转换为动画UIImage时,从属性kCGImagePropertyGIFDelayTime
或kCGImagePropertyGIFUnclampedDelayTime
中提取每帧的延迟
像这样:
NSString *frameKeyPath = [NSString stringWithFormat:@"%@.%@",(NSString*)kCGImagePropertyGIFDictionary,kCGImagePropertyGIFUnclampedDelayTime];
CFDictionaryRef cfFrameProperties = CGImageSourceCopyPropertiesAtIndex(source,i,nil);
NSDictionary *frameProperties = (__bridge NSDictionary*)cfFrameProperties;
NSNumber *delayTimeProp = [frameProperties valueForKeyPath:frameKeyPath];
在以下两种情况下,Chrome都会选择正确的选项:
kCGImagePropertyGIFDelayTime
= 0.1:http://i.imgur.com/tX9cjUO.gifkCGImagePropertyGIFUnclampedDelayTime
= 0.01:http://i.minus.com/iIOyK7SKp8TYc.gif为每种情况选择一个会导致其中一个示例图像的动画太慢或太快
有没有一种方法可以确定要使用哪个属性?
谢谢
最佳答案
最终使用webkit方法选择,不固定,固定或默认0.1
+ (float)frameDurationAtIndex:(NSUInteger)index source:(CGImageSourceRef)source
{
float frameDuration = 0.1f;
CFDictionaryRef cfFrameProperties = CGImageSourceCopyPropertiesAtIndex(source,index,nil);
NSDictionary *frameProperties = (__bridge NSDictionary*)cfFrameProperties;
NSDictionary *gifProperties = frameProperties[(NSString*)kCGImagePropertyGIFDictionary];
NSNumber *delayTimeUnclampedProp = gifProperties[(NSString*)kCGImagePropertyGIFUnclampedDelayTime];
if(delayTimeUnclampedProp) {
frameDuration = [delayTimeUnclampedProp floatValue];
} else {
NSNumber *delayTimeProp = gifProperties[(NSString*)kCGImagePropertyGIFDelayTime];
if(delayTimeProp) {
frameDuration = [delayTimeProp floatValue];
}
}
// Many annoying ads specify a 0 duration to make an image flash as quickly as possible.
// We follow Firefox's behavior and use a duration of 100 ms for any frames that specify
// a duration of <= 10 ms. See <rdar://problem/7689300> and <http://webkit.org/b/36082>
// for more information.
if (frameDuration < 0.011f)
frameDuration = 0.100f;
CFRelease(cfFrameProperties);
return frameDuration;
}