我写了一个简单的 WebSocketServer,我在 MSDN 网站上找到了它。但它不起作用。你能解释一下我应该如何运行这个简单的项目,因为我启动了它但什么也没发生。

服务器

namespace WebSocketServer
{
class Program
{
    static void Main(string[] args)
    {
        var task1 = Run();
       // Console.ReadLine();
    }
    public static async Task Run()
    {
        HttpListener s = new HttpListener();
        s.Prefixes.Add("http://localhost:8000/ws");
        s.Start();

        var hc = await s.GetContextAsync();
        if (!hc.Request.IsWebSocketRequest)
        {
            hc.Response.StatusCode = 400;
            hc.Response.Close();
            return;
        }
        var wsc = await hc.AcceptWebSocketAsync(null);
        var ws = wsc.WebSocket;

        for (int i = 0; i != 10; ++i)
        {
           // await Task.Delay(20);
            var time = DateTime.Now.ToLongTimeString();
            var buffer = Encoding.UTF8.GetBytes(time);
            var segment = new ArraySegment<byte>(buffer);
            await ws.SendAsync(segment, System.Net.WebSockets.WebSocketMessageType.Text, true, CancellationToken.None);
        }
        await ws.CloseAsync(WebSocketCloseStatus.NormalClosure, "Done", CancellationToken.None);
    }
}

}

客户
namespace WebSocketClient
{
class Program
{
    static void Main(string[] args)
    {
        var clientTask1 = Client();
      Console.ReadLine();
    }

   static async Task Client()
    {
        ClientWebSocket ws = new ClientWebSocket();
        var uri = new Uri("ws://localhost:8000/ws/");

        await ws.ConnectAsync(uri, CancellationToken.None);
        var buffer = new byte[1024];
        while (true)
        {
            var segment = new ArraySegment<byte>(buffer);

            var result = await ws.ReceiveAsync(segment, CancellationToken.None);

            if (result.MessageType == WebSocketMessageType.Close)
            {
                await ws.CloseAsync(WebSocketCloseStatus.InvalidMessageType, "I don't do binary", CancellationToken.None);
                return;
            }

            int count = result.Count;
            while (!result.EndOfMessage)
            {
                if (count >= buffer.Length)
                {
                    await ws.CloseAsync(WebSocketCloseStatus.InvalidPayloadData, "That's too long", CancellationToken.None);
                    return;
                }

                segment = new ArraySegment<byte>(buffer, count, buffer.Length - count);
                result = await ws.ReceiveAsync(segment, CancellationToken.None);
                count += result.Count;
            }

            var message = Encoding.UTF8.GetString(buffer, 0, count);
            Console.WriteLine(">" + message);
        }

    }
}
}

我需要创建一个简单的网站,该网站将从 WebSocketServer 获取一些数据(例如时间)并将其显示在此页面上。我写了一些代码,但什么也没发生
<html>
<body>
<script type ="text/javascript">

var ws = new WebSocket("ws://localhost:8000/ws/");
ws.onmessage = function (args)
{
  var time = args.data;
};

</script>
</body>
</html>

最佳答案

在服务器端,Run 是一个 async 方法;一旦到达结果尚未完成的第一个 await ,它将立即返回给调用者。这意味着您的服务器将退出 Main ,并且在没有任何其他主(非工作线程)线程的情况下,您的服务器 将终止 Console.ReadLine 的存在是有原因的。放回去:

static void Main(string[] args)
{
    var task1 = Run();
    Console.WriteLine("Press return to exit the server");
    Console.ReadLine();
}

关于c# - WebSocketServer MSDN 示例,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/20044960/

10-13 06:05