我是F#的新手,并尝试使用MailboxProcessor进行实验,以确保状态更改是独立完成的。
简而言之,我正在将 Action (描述状态改变的不可变对象(immutable对象))发布到MailboxProcessor中,在递归函数中,我读取了消息并生成了一个新状态(即,在下面的示例中将一个项目添加到集合中)并将该状态发送给下一次递归。
open System
type AppliationState =
{
Store : string list
}
static member Default =
{
Store = List.empty
}
member this.HandleAction (action:obj) =
match action with
| :? string as a -> { this with Store = a :: this.Store }
| _ -> this
type Agent<'T> = MailboxProcessor<'T>
[<AbstractClass; Sealed>]
type AppHolder private () =
static member private Processor = Agent.Start(fun inbox ->
let rec loop (s : AppliationState) =
async {
let! action = inbox.Receive()
let s' = s.HandleAction action
Console.WriteLine("{s: " + s.Store.Length.ToString() + " s': " + s'.Store.Length.ToString())
return! loop s'
}
loop AppliationState.Default)
static member HandleAction (action:obj) =
AppHolder.Processor.Post action
[<EntryPoint>]
let main argv =
AppHolder.HandleAction "a"
AppHolder.HandleAction "b"
AppHolder.HandleAction "c"
AppHolder.HandleAction "d"
Console.ReadLine()
0 // return an integer exit code
预期输出为:
s: 0 s': 1
s: 1 s': 2
s: 2 s': 3
s: 3 s': 4
我得到的是:
s: 0 s': 1
s: 0 s': 1
s: 0 s': 1
s: 0 s': 1
阅读MailboxProcessor的文档并进行搜索,我的结论是,它是由“单线程”处理的消息队列,相反,它们似乎都是并行处理的。
我完全不在这里吗?
最佳答案
我认为问题一定出在您对HandleAction的实现中。我实现了以下内容,并产生了预期的输出。
open System
type ApplicationState =
{
Items: int list
}
static member Default = {Items = []}
member this.HandleAction x = {this with Items = x::this.Items}
type Message = Add of int
let Processor = MailboxProcessor<Message>.Start(fun inbox ->
let rec loop (s : ApplicationState) =
async {
let! (Add action) = inbox.Receive()
let s' = s.HandleAction action
Console.WriteLine("s: " + s.Items.Length.ToString() + " s': " + s'.Items.Length.ToString())
return! loop s'
}
loop ApplicationState.Default)
Processor.Post (Add 1)
Processor.Post (Add 2)
Processor.Post (Add 3)
Processor.Post (Add 4)
// OUTPUT
// s: 0 s': 1
// s: 1 s': 2
// s: 2 s': 3
// s: 3 s': 4
编辑
看到更新的代码示例后,我相信正确的F#解决方案只是将
AppHolder
类型从作为类切换为模块。更新后的代码如下所示:open System
type AppliationState =
{
Store : string list
}
static member Default =
{
Store = List.empty
}
member this.HandleAction (action:obj) =
match action with
| :? string as a -> { this with Store = a :: this.Store }
| _ -> this
type Agent<'T> = MailboxProcessor<'T>
module AppHolder =
let private processor = Agent.Start(fun inbox ->
let rec loop (s : AppliationState) =
async {
let! action = inbox.Receive()
let s' = s.HandleAction action
Console.WriteLine("{s: " + s.Store.Length.ToString() + " s': " + s'.Store.Length.ToString())
return! loop s'
}
loop AppliationState.Default)
let handleAction (action:obj) =
processor.Post action
AppHolder.handleAction "a"
AppHolder.handleAction "b"
AppHolder.handleAction "c"
AppHolder.handleAction "d"
这将输出与以前相同的结果:
{s: 0 s': 1
{s: 1 s': 2
{s: 2 s': 3
{s: 3 s': 4