我在理解Kotlin代码通道 TickerMode.FIXED_DELAY
and TickerMode.FIXED_PERIOD
之间的区别时遇到了麻烦。我都玩过,但是我无法从他们的行为中得出推论。我还阅读了docs中的示例。我希望能得到更清晰的解释,并附上每种解释。
最佳答案
在coroutines sources中可以发现,区别在于FIXED_PERIOD
更复杂,并且考虑到接收者无法跟上并调整下一次调用send
之前的延迟这一事实。但是,这可能很难演示,因为您需要测量接收者等待下一个刻度的时间。
附言请注意,此功能被标记为过时,即“相应声明的设计存在严重的已知缺陷,以后将对其进行重新设计。”在这种情况下,原因是它没有与结构化并发集成。
fun main() = runBlocking {
println("\nFIXED_PERIOD")
val tickerPeriodMode = ticker(100, 0, mode = TickerMode.FIXED_PERIOD)
consumer(tickerPeriodMode)
println("\nFIXED_DELAY")
val tickerDelayMode = ticker(100, 0, mode = TickerMode.FIXED_DELAY)
consumer(tickerDelayMode)
}
private suspend fun CoroutineScope.consumer(ticker: ReceiveChannel<Unit>) {
val job = launch {
var i = 0
while (isActive) {
val waitTime = measureTimeMillis {
ticker.receive()
}
print("[%4d ms]".format(waitTime))
if (i++ == 1) {
delay(150)
println(" adding extra 150ms delay")
} else
println(" going ahead")
}
}
delay(1_000L)
job.cancel()
ticker.cancel() // indicate that no more elements are needed
}
输出量
FIXED_PERIOD
[ 1 ms] going ahead
[ 91 ms] adding extra 150ms delay
[ 0 ms] going ahead
[ 46 ms] going ahead
[ 100 ms] going ahead
[ 102 ms] going ahead
[ 98 ms] going ahead
[ 100 ms] going ahead
[ 99 ms] going ahead
[ 100 ms] going ahead
[ 100 ms] going ahead
FIXED_DELAY
[ 0 ms] going ahead
[ 105 ms] adding extra 150ms delay
[ 0 ms] going ahead
[ 101 ms] going ahead
[ 100 ms] going ahead
[ 103 ms] going ahead
[ 103 ms] going ahead
[ 101 ms] going ahead
[ 101 ms] going ahead
[ 105 ms] going ahead