我有一个类叫做carroms。当我创建它的对象时,没有错误。但是,当我创建一系列carroms时,会抛出此异常:
我对carroms类的代码:
class carroms
{
private bool player;
public bool checkPlayer
{
get { return player; }
set { player = value; }
}
private Point center;
public Point carromCenter
{
get { return center; }
set { center = value; }
}
private Point[] points;
public Point[] carromPoints
{
get { return points; }
set { points = value; }
}
private double width;
public double carromWidth
{
get { return width; }
set { width = value;
}
}
private double height;
public double carromHeight
{
get { return height; }
set { height = value; }
}
public carroms()
{
points = new Point[370];
}
public Ellipse draw()
{
Ellipse myellipse = new Ellipse();
myellipse.Height = carromHeight;
myellipse.Width = carromWidth;
if (checkPlayer == true)
{
myellipse.Fill = Brushes.Black;
}
else
{
myellipse.Fill = Brushes.Beige;
}
return myellipse;
}
}
和我创建对象的代码:
Random randi = new Random();
carroms[] mycarroms = new carroms[5];
mycarroms[0].carromHeight = 100;
mycarroms[0].carromWidth = 100;
mycanvas.Children.Add(mycarroms[0].draw());
最佳答案
您正在创建一个数组,但是是all items added in array are still null
。Initialize them first
,那么只有您可以访问它。问题在这里-
Random randi = new Random();
carroms[] mycarroms = new carroms[5];
mycarroms[0].carromHeight = 100; <-- mycarroms[0] will be null
它应该是 -
Random randi = new Random();
carroms[] mycarroms = new carroms[5];
mycarroms[0] = new carroms();
mycarroms[0].carromHeight = 100;
或者您可以使用
array initializer
对其进行初始化-Random randi = new Random();
carroms[] mycarroms = new carroms[5]
{new carroms(), new carroms(), new carroms(), new carroms(), new carroms()};
mycarroms[0].carromHeight = 100;