template<class T>
class auto_ptr2 {
public:
explicit auto_ptr2(T *p = 0): pointee(p) {}
template<class U>
auto_ptr2(auto_ptr2<U>& rhs): pointee(rhs.release()) {}
~auto_ptr2() { delete pointee; }
template<class U>
auto_ptr2<T>& operator=(auto_ptr2<U>& rhs)
{
if (this != &rhs) reset(rhs.release());
return *this;
}
T& operator*() const { return *pointee; }
T* operator->() const { return pointee; }
T* get() const { return pointee; }
T* release()
{
T *oldPointee = pointee;
pointee = 0;
return oldPointee;
}
void reset(T *p = 0)
{
if (pointee != p) {
delete pointee;
pointee = p;
}
}
private:
T *pointee;
//template<class U> friend class auto_ptr2<U>;
// Question 1> Why we have to define this friend class
// Question 2> I cannot compile this code with above line with VS2010.
// Error 1 error C3772: 'auto_ptr2<T>' : invalid friend template declaration
};
谢谢
最佳答案
为什么我们必须定义这个朋友班
我很确定你不会;据我所知,没有任何东西引用另一个模板实例化的私有成员。如果复制构造函数或赋值运算符直接操作rhs.pointee
而不是仅调用rhs.release()
,则将需要它。
我无法使用VS2010的上述代码编译此代码。
声明应为:
template<class U> friend class auto_ptr2;