好的,所以我之前收到Here的答案非常有效。但是,在已知问题中,它提到以下内容:


  另外,这不会立即在UserControls内部起作用,因为
  AdornerLayer.GetAdornerLayer(AdornedElement)将返回null
  在UserControls中。可以通过寻找
  AdornerLayer的父项的UserControl(或
  父级(递归)。周围有这样做的功能。


所以,我大部分时候都在使用很棒的代码,但是当我尝试在tabcontrol内的一个元素上使用它时,我遇到了一个问题。模糊效果仅在TabItem内才有效,而不是期望的效果,而不是整个窗口。此外,tabItem的内容似乎作为可视笔刷被打印了几次。这是一个例子。 Custom Decorator包裹在包含2个文本块的堆栈面板周围,其中一个包含“ GP:”,另一个包含一个数字。这是在选项卡项中应用此外观时的前后照片:

c# - 返回null时如何递归选择AdornedElement的父级-LMLPHP

c# - 返回null时如何递归选择AdornedElement的父级-LMLPHP

那么,我该如何纠正呢?

我将在此处发布我的代码段,因为自回答以来我对它们进行了一些修改(尽管不是“破坏”了它)

这是带有装饰器的XAML:

<models:TipFocusDecorator IsOpen="{Binding TutorialBoolGP}" TipHead="{Binding TutorialTitle}" TipText="{Binding TutorialDescription}" TipPos="{Binding TutorialPosition}">
    <StackPanel Orientation="Horizontal" HorizontalAlignment="Center" Background="Transparent">
        <TextBlock Text="GP: " />
        <TextBlock Text="{Binding PlayerGP, Converter={StaticResource IntToComma}}" />
    </StackPanel>
</models:TipFocusDecorator>


装饰器:

public class TipFocusDecorator : Decorator
{

    public bool IsOpen
    {
        get { return (bool)GetValue(IsOpenProperty); }
        set { SetValue(IsOpenProperty, value); }
    }
    // Using a DependencyProperty as the backing store for Open.  This enables animation, styling, binding, etc...
    public static readonly DependencyProperty IsOpenProperty =
        DependencyProperty.Register("IsOpen", typeof(bool), typeof(TipFocusDecorator),
        new FrameworkPropertyMetadata(false, FrameworkPropertyMetadataOptions.BindsTwoWayByDefault, IsOpenPropertyChanged));


    public string TipText
    {
        get { return (string)GetValue(TipTextProperty); }
        set { SetValue(TipTextProperty, value); }
    }
    // Using a DependencyProperty as the backing store for TipText.  This enables animation, styling, binding, etc...
    public static readonly DependencyProperty TipTextProperty =
        DependencyProperty.Register("TipText", typeof(string), typeof(TipFocusDecorator), new UIPropertyMetadata(string.Empty));


    public string TipHead
    {
        get { return (string)GetValue(TipHeadProperty); }
        set { SetValue(TipHeadProperty, value); }
    }
    // Using a DependencyProperty as the backing store for TipText.  This enables animation, styling, binding, etc...
    public static readonly DependencyProperty TipHeadProperty =
        DependencyProperty.Register("TipHead", typeof(string), typeof(TipFocusDecorator), new UIPropertyMetadata(string.Empty));


    public string TipPos
    {
        get { return (string)GetValue(TipPosProperty); }
        set { SetValue(TipPosProperty, value); }
    }
    // Using a DependencyProperty as the backing store for TipPos.  This enables animation, styling, binding, etc...
    public static readonly DependencyProperty TipPosProperty =
        DependencyProperty.Register("TipPos", typeof(string), typeof(TipFocusDecorator), new UIPropertyMetadata(string.Empty));


    public bool HasBeenShown
    {
        get { return (bool)GetValue(HasBeenShownProperty); }
        set { SetValue(HasBeenShownProperty, value); }
    }

    // Using a DependencyProperty as the backing store for HasBeenShown.  This enables animation, styling, binding, etc...
    public static readonly DependencyProperty HasBeenShownProperty =
        DependencyProperty.Register("HasBeenShown", typeof(bool), typeof(TipFocusDecorator), new UIPropertyMetadata(false));

    private static void IsOpenPropertyChanged(object sender, DependencyPropertyChangedEventArgs e)
    {
        var decorator = sender as TipFocusDecorator;

        if ((bool)e.NewValue)
        {
            if (!decorator.HasBeenShown)
                decorator.HasBeenShown = true;

            decorator.Open();
        }

        if (!(bool)e.NewValue)
        {
            decorator.Close();
        }
    }

    TipFocusAdorner adorner;

    protected void Open()
    {
        adorner = new TipFocusAdorner(this.Child);
        var adornerLayer = AdornerLayer.GetAdornerLayer(this.Child);
        adornerLayer.Add(adorner);
        TutorialTip tip = new TutorialTip(TipHead,TipText,TipPos);
        tip.Owner = Application.Current.MainWindow;
        double width = tip.Width;
        double height = tip.Height;
        Point position = this.Child.PointToScreen(new Point(0d, 0d));
        switch (TipPos)
        {
            case "Bottom":
                position.X += (this.Child.RenderSize.Width / 2) - (width / 2);
                position.Y += this.Child.RenderSize.Height + 10;
                break;
            case "Top":
                position.X += (this.Child.RenderSize.Width / 2) - (width / 2);
                position.Y += -height - 10;
                break;
            case "Left":
                position.X += -width - 10;
                position.Y += (this.Child.RenderSize.Height / 2) - (height / 2);
                break;
            case "Right":
                position.X += this.Child.RenderSize.Width + 10;
                position.Y += (this.Child.RenderSize.Height / 2) - (height / 2);
                break;
        }
        tip.Left = position.X;
        tip.Top = position.Y;
        tip.ShowDialog();
        //MessageBox.Show(TipText + position);  // Change for your custom tip Window
        IsOpen = false;
    }

    protected void Close()
    {
        var adornerLayer = AdornerLayer.GetAdornerLayer(this.Child);
        adornerLayer.Remove(adorner);
        adorner = null;
    }

}


最后是Adorner:

public class TipFocusAdorner : Adorner
{
    public TipFocusAdorner(UIElement adornedElement)
        : base(adornedElement)
    {
    }

    protected override void OnRender(System.Windows.Media.DrawingContext drawingContext)
    {
        base.OnRender(drawingContext);

        var root = Window.GetWindow(this);
        var adornerLayer = AdornerLayer.GetAdornerLayer(AdornedElement);
        var presentationSource = PresentationSource.FromVisual(adornerLayer);
        Matrix transformToDevice = presentationSource.CompositionTarget.TransformToDevice;

        var sizeInPixels = transformToDevice.Transform((Vector)adornerLayer.RenderSize);
        RenderTargetBitmap rtb = new RenderTargetBitmap((int)(sizeInPixels.X), (int)(sizeInPixels.Y), 96, 96, PixelFormats.Default);

        var oldEffect = root.Effect;
        var oldVisibility = AdornedElement.Visibility;
        root.Effect = new BlurEffect();
        AdornedElement.SetCurrentValue(FrameworkElement.VisibilityProperty, Visibility.Hidden);
        rtb.Render(root);
        AdornedElement.SetCurrentValue(FrameworkElement.VisibilityProperty, oldVisibility);
        root.Effect = oldEffect;

        drawingContext.DrawImage(rtb, adornerLayer.TransformToVisual(AdornedElement).TransformBounds(new Rect(adornerLayer.RenderSize)));
        drawingContext.DrawRectangle(new SolidColorBrush(Color.FromArgb(22, 0, 0, 0)), null, adornerLayer.TransformToVisual(AdornedElement).TransformBounds(new Rect(adornerLayer.RenderSize)));
        drawingContext.DrawRectangle(new VisualBrush(AdornedElement) { AlignmentX = AlignmentX.Left, TileMode = TileMode.None, Stretch = Stretch.None },
            null,
            AdornedElement.RenderTransform.TransformBounds(new Rect(AdornedElement.RenderSize)));
    }
}

最佳答案

AdornerLayer.GetAdornerLayer检索给定元素上方(父级)的装饰层。因此,在UserControl内部返回null不一定是正确的。只要在UserControl上方存在AdornerLayer,它就会返回该值。 Window默认情况下会创建一个AdornerLayer,但仅在加载后。
实际上,我使用简单的方法测试了您的代码


<Grid x:Name="Container">
    <DockPanel>
        <TextBlock DockPanel.Dock="Top">Outside of Tab</TextBlock>
        <TabControl x:Name="TabControl">
            <TabItem Header="Here">
                <local:UserControlContainingTipFocus/>
            </TabItem>
        </TabControl>
    </DockPanel>
</Grid>


我无法重现该问题。模糊应用于窗口内的所有内容

因此,在您的情况下,必须有创建AdornerLayer的UserControl的父级。我猜在TabControl或TabItem。您可以使用Snoop进行检查。

但不必担心,您可以创建自己的AdornerLayer。只需将要模糊的元素放在AdornerDecorator中即可。

<Window >
    <AdornerDecorator>
        <Grid x:Name="Container">
            <DockPanel>
                <TextBlock DockPanel.Dock="Top">Outside of adorner</TextBlock>
                    <TabControl x:Name="TabControl">
                        <TabItem Header="Here">
                            <local:TestControl></local:TestControl>
                        </TabItem>
                    </TabControl>
            </DockPanel>
        </Grid>
    </AdornerDecorator>
</Window>


然后修改对AdornerLayer.GetAdornerLayer的每次调用。不要传递原始元素,而是传递要模糊的容器。在我的示例中,它可以是网格,也可以是AdornerDecorator本身。

var root = Window.GetWindow(this);
var blurContainer = (Visual) root.Content;
var adornerLayer = AdornerLayer.GetAdornerLayer(blurContainer);


上面的代码使用Window.GetWindow并访问其内容(第一个孩子)。但是您可以轻松地在TipFocusAdorner / Decorator中创建一个属性,以指定要传递给AdornerLayer.GetAdornerLayer的元素

关于c# - 返回null时如何递归选择AdornedElement的父级,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/31845295/

10-09 06:03