我有两个模式,FinishedGamePlayingGame。两种模式都是相同的。关闭游戏时,我想将PlayingGame复制到FinishedGame集合,然后删除PlayingGame。现在的代码似乎没有引发错误,但也没有向FinishedGame添加任何内容。当我打开shell运行show collections时,我只会看到playinggamessystem.indexes
任何帮助是极大的赞赏。

这是我要关闭游戏时运行的代码:

console.log('finding ', gameId);
PlayingGame.findById(gameId, function(err, game) {
    if (err) {
        console.log(err);
        throw 'Problem finding game when closing';
    }

    console.log(game);
    // if game found, move PlayingGame to FinishedGame emit game closed to room
    if (game) {
        console.log('Saving game to finished games');
        var finishedGame = new FinishedGame(game);
        finishedGame.save(function(err) {
            if (err) throw 'Problem saving finished game when moving playing game to finished game';
            console.log('Successfuly saved to finish game');
            game.remove(function(err) {
                if (err) throw 'Problem removing from playing games';

                socket.leave('game:' + gameId);
                // send message to room that the game has been closed
                io.to('game:' + gameId).emit('game closed');
            });
        });
    }

});

最佳答案

您需要在toObject()上调用game,然后再将其传递给FinishedGame构造函数,因为它期望使用纯JS对象而不是Mongoose doc实例。

因此,将该行更改为:

var finishedGame = new FinishedGame(game.toObject());

10-06 14:19