我在使目标c中起作用时遇到问题。我有以下协议:

@protocol PFItem <NSObject>

- (NSNumber *)weight;
- (NSNumber *)cost;

@end


该协议在以下类中实现:

@interface PFItemObject : NSObject <NSCoding, PFItem> {
    NSString *name;
    NSNumber *weight;
    NSNumber *cost;
}

@property (retain, nonatomic) NSString *name;
@property (retain, nonatomic) NSNumber *weight;
@property (retain, nonatomic) NSNumber *cost;
@property (readonly) NSString *className;

+ (id)itemWithString:(NSString *)string;

@end


现在,这对我来说很好用,除了当我像这样使用PFItemObject作为超类时:

@interface PFWeaponObject : PFItemObject <NSCoding, PFItem> {
    NSString *damage;
    NSString *critical;
    NSString *range;
    NSNumber *attackBonus;
    NSNumber *damageBonus;
    WeaponTypes type;
    BOOL isTwoHanded;
}

@property (retain, nonatomic) NSString *damage;
@property (retain, nonatomic) NSString *critical;
@property (retain, nonatomic) NSString *range;
@property (retain, nonatomic) NSNumber *attackBonus;
@property (retain, nonatomic) NSNumber *damageBonus;
@property WeaponTypes type;
@property BOOL isTwoHanded;

+ (PFWeaponObject *)unarmedWeapon;

@end


+itemWithString:中的PFWeaponObject方法是这样的:

+ (id)itemWithString:(NSString *)string {
    NSArray *components = [string componentsSeparatedByString:@";"];
    PFWeaponObject *weapon = [[PFWeaponObject alloc] init];

    [weapon setName:[components objectAtIndex:0]];
    [weapon setWeight:[NSNumber numberWithFloat:[[components objectAtIndex:1] floatValue]]];
    [weapon setCost:[NSNumber numberWithInt:[[components objectAtIndex:2] intValue]]];
    [weapon setDamage:[components objectAtIndex:3]];
    [weapon setCritical:[components objectAtIndex:4]];
    [weapon setRange:[components objectAtIndex:5]];
    [weapon setType:[[components objectAtIndex:6] integerValue]];
    [weapon setAttackBonus:[NSNumber numberWithInt:[[components objectAtIndex:7] intValue]]];
    [weapon setDamageBonus:[NSNumber numberWithInt:[[components objectAtIndex:8] intValue]]];
    [weapon setIsTwoHanded:[[components objectAtIndex:9] boolValue]];

    return [weapon autorelease];
}


我认为,因为我继承自PFItemObject,所以我应该能够毫无问题地将值分配给超类的属性。但是当我执行以下操作时:

- (void)testItemCreationStrings {
    NSString *weaponString = @"+1 Greatsword;25;2500;2d6;x3;Melee;5;1;1;YES";
    PFWeaponObject *sampleWeapon = [PFWeaponObject itemWithString:weaponString];
}


超类(PFItemObject)中的所有属性都返回@"+1 Greatsword"。我错过了我应该做的事情吗?

感谢您提供的任何帮助,如果需要,请随时询问更多信息。

最佳答案

编辑,因为问题已被编辑。我想我有解决办法。

尝试这个:

+ (id)itemWithString:(NSString *)string {
    NSArray *components = [string componentsSeparatedByString:@";"];
    PFWeaponObject *weapon = [[PFWeaponObject alloc] init];

    [weapon setName:[components objectAtIndex:0]];
    [weapon setWeight:[NSNumber numberWithInt:[[components objectAtIndex:1] intValue]]];
    [weapon setCost:[NSNumber numberWithInt:[[components objectAtIndex:2] intValue]]];
    // etc.
    // etc.
}


我认为您未设置NSNumberFormatter的行为和格式,并且我也认为没有必要使用它。如果确实出于某种原因想要使用数字格式化程序,还有其他示例。如果有您想要/需要的理由,我可以提供指导。

10-05 23:05