我做了这个ccTouchBegin方法:

- (BOOL) ccTouchBegan:(UITouch *)touch withEvent:(UIEvent *)event {



    CGPoint location = [touch locationInView:[touch view]];
    location = [[CCDirector sharedDirector] convertToGL:location];

    CGPoint pos = [self getChildByTag:1].position;


    CGSize size = [self getChildByTag:1].contentSize;
    float padding = 3;
    float w = size.width+padding*2;
    float h = size.height+padding*2;

    // first row
    CGRect rect1 = CGRectMake(pos.x-w/2, pos.y-h/2, w/3, h/3);
    CGRect rect2 = CGRectMake(pos.x-(w*(2/3)/2), pos.y-h/2, w/3, h/3);
    CGRect rect3 = CGRectMake(pos.x+(w*(2/3)/2), pos.y-h/2, w/3, h/3);
    //second row
    CGRect rect4 = CGRectMake(pos.x-w/2, pos.y-(h*(2/3)/2), w/3, h/3);
    CGRect rect5 = CGRectMake(pos.x-(w*(2/3)/2), pos.y-(h*(2/3)/2), w/3, h/3);
    CGRect rect6 = CGRectMake(pos.x+(w*(2/3)/2), pos.y-(h*(2/3)/2), w/3, h/3);
    //third  row
    CGRect rect7 = CGRectMake(pos.x-w/2, pos.y+(h*(2/3)/2), w/3, h/3);
    CGRect rect8 = CGRectMake(pos.x-w/2, pos.y+(h*(2/3)/2), w/3, h/3);
    CGRect rect9 = CGRectMake(pos.x-w/2, pos.y+(h*(2/3)/2), w/3, h/3);


    if (CGRectContainsPoint(rect1, location)) {
        NSLog(@"rect1");
    } else if (CGRectContainsPoint(rect2, location)) {
        NSLog(@"rect2");
    } else if (CGRectContainsPoint(rect3, location)) {
        NSLog(@"rect3");
    } else if (CGRectContainsPoint(rect4, location)) {
        NSLog(@"rect4");
    } else if (CGRectContainsPoint(rect5, location)) {
        NSLog(@"rect5");
    } else if (CGRectContainsPoint(rect6, location)) {
        NSLog(@"rect6");
    } else if (CGRectContainsPoint(rect7, location)) {
        NSLog(@"rect7");
    } else if (CGRectContainsPoint(rect8, location)) {
        NSLog(@"rect8");
    } else if (CGRectContainsPoint(rect9, location)) {
        NSLog(@"rect9");
    }

    return YES;
}

简单来说,它就是接触点,然后获得孩子的contentsize和位置,然后将孩子所在的位置划分成3x3的表格。但现在它无法正常工作,即使我尝试触摸整个屏幕,也无法获得任何NSLogs。你知道怎么了吗?

最佳答案

  • Learn how to set a breakpoint。断点使您可以立即测试是否正在执行方法或代码行。
  • 除非您将CCTargetedTouchHandler用作CCLayer中触摸的默认处理程序,否则不会调用ccTouchBegan方法。为此,请在CCLayer类中重写registerWithTouchDispatcher,但不要调用 super 实现:

  • -(void) registerWithTouchDispatcher
    {
      [[CCTouchDispatcher sharedDispatcher] addTargetedDelegate:self
                                                       priority:0
                                                swallowsTouches:NO];
    }
    

    您不需要删除委托。 CCLayer类为您处理。

    关于objective-c - ccTouchBegin接触点未正确读取,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/8269901/

    10-12 03:17