package edu.blastermind.model;
import java.util.Random;
/**
* A NumberGuessingGame represents the rules of a simple "guess the number" type game.
*
* @author
*
*/
public class GuessTheNumberGame {
private int highest;
private int secret;
/**
* Creates a new NumberGuessingGame with a secret number between 0 and highest.
*
* @param highest the highest possible number for this game. Must be > 0.
*/
public GuessTheNumberGame(int highest) {
// TODO 1: perform a precondition check on the parameter highest
if (highest <= 0) {
throw new IllegalArgumentException
("highest number must be at least 1");
}
this.highest = highest;
Random rng = new Random();
this.secret = rng.nextInt(highest + 1);
}
/**
* Checks to see if we've guessed correctly.
*
* @param guess our guess (must be between 0 and getHighest())
* @return true if the guess was correct, false otherwise
*/
public boolean isGuessCorrect(int guess) {
// TODO 2: perform a precondition check on the variable guess
if (guess > this.highest || guess < 0) {
throw new IllegalArgumentException
("Guess must be between 1 and 100");
}
return this.secret == guess;
}
/**
* Checks to see if our guess is higher than the secret.
*
* @param guess our guess (must be between 0 and getHighest())
* @return true if our guess is higher than the secret, false otherwise
*/
public boolean isGuessHigher(int guess) {
// TODO 3: perform a precondition check on the variable guess
if (guess > this.highest || guess < 0) {
throw new IllegalArgumentException
("Guess must be between 1 and 100");
}
return this.secret < guess;
}
/**
* Returns the highest value in the range of valid guesses.
*
* @return the highest value in the range of valid guesses
*/
public int getHighest() {
return this.highest;
}
}
package edu.westga.blastermind.controllers;
import java.util.Scanner;
import edu.westga.blastermind.model.GuessTheNumberGame;
public class GuessTheNumber {
public static void main(String[] args) {
GuessTheNumberGame game = new GuessTheNumberGame(100);
int turns = 1;
Scanner kb = new Scanner(System.in);
System.out.println("Guess a nummber between 0 and 100");
int guess = kb.nextInt();
// TODO 4: loop as long as the guess is not correct
while (guess <= game.getHighest() && guess >= 0) {
guess++;
if (guess < game.getHighest()){
System.out.println("You guessed too high!");
}
else if (guess > game.getHighest()){
System.out.println("You guessed too low!");
}
Scanner keyboard = new Scanner(System.in);
String plainText = keyboard.nextLine();
}
turns++;
// TODO 5: in the loop, check guesses and give hints
System.out.printf("You guessed the number in %d turns\n", turns);
}
}
大家好,我正在编写一个猜猜数字游戏程序,并且我的非法参数异常无法正常工作,这是说即使我输入的猜想大于100或小于零,我的猜想也仍然很高。任何帮助是极大的赞赏。提前致谢。
最佳答案
这个循环:
// TODO 4: loop as long as the guess is not correct
while (guess <= game.getHighest() && guess >= 0) {
guess++;
没有按照您在评论中的陈述进行操作。这将使您的
guess
变量始终达到highest
值。不检查secret
号。更新1
将此替换为
main
方法:public static void main(String[] args) {
GuessTheNumberGame game = new GuessTheNumberGame(100);
int turns = 1;
int guess = -1;
do {
Scanner kb = new Scanner(System.in);
System.out.println("Guess a nummber between 0 and 100");
guess = kb.nextInt();
if (game.isGuessHigher(guess)){
System.out.println("You guessed too high!");
turns++;
} else if (!game.isGuessCorrect(guess)){
System.out.println("You guessed too low!");
turns++;
}
} while (!game.isGuessCorrect(guess));
System.out.printf("You guessed the number in %d turns\n", turns);
}
我没有执行它,因此它可能包含一些小问题。