我想同时执行不透明度和缩放效果,但我的动画效果完美,但是位置不合适。我想在中心执行动画。
这是我的代码。
btn.backgroundColor = UIColor.yellowColor()
let stroke = UIColor(red:236.0/255, green:0.0/255, blue:140.0/255, alpha:0.8)
let pathFrame = CGRectMake(24, 13, btn.bounds.size.height/2, btn.bounds.size.height/2)
let circleShape1 = CAShapeLayer()
circleShape1.path = UIBezierPath(roundedRect: pathFrame, cornerRadius: btn.bounds.size.height/2).CGPath
circleShape1.position = CGPoint(x: 2, y: 2)
circleShape1.fillColor = stroke.CGColor
circleShape1.opacity = 0
btn.layer.addSublayer(circleShape1)
circleShape1.anchorPoint = CGPoint(x: 0.5, y: 0.5)
let scaleAnimation = CABasicAnimation(keyPath: "transform.scale")
scaleAnimation.fromValue = NSValue(CATransform3D: CATransform3DIdentity)
scaleAnimation.toValue = NSValue(CATransform3D: CATransform3DMakeScale(2.0, 2.0, 1))
let alphaAnimation = CABasicAnimation(keyPath: "opacity")
alphaAnimation.fromValue = 1
alphaAnimation.toValue = 0
CATransaction.begin()
let animation = CAAnimationGroup()
animation.animations = [scaleAnimation, alphaAnimation]
animation.duration = 1.5
animation.repeatCount = .infinity
animation.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionEaseInEaseOut)
circleShape1.addAnimation(animation, forKey:"Ripple")
CATransaction.commit()
最佳答案
问题是您没有正确地抓取框架。你说:
let circleShape1 = CAShapeLayer()
但是您忘了给
circleShape1
一个框架!因此,它的大小为零,并且在设置动画时会发生非常奇怪的事情。在下一行中,您的工作应该是为circleShape1
分配一个框架。例:circleShape1.frame = pathFrame
那可能是正确的框架,也可能不是正确的框架。可能不是。但是您需要弄清楚。
然后,您需要根据形状图层的边界来固定Bezier路径的框架:
circleShape1.path = UIBezierPath(roundedRect: circleShape1.bounds // ...