我想用C语言编写socks 5客户端。
这是我的代码:
/*
** client_socks.c -- a stream socket socks 5 client demo
*/
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <netdb.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#define PORT "9050" // the port client will be connecting to
#define MAXDATASIZE 100 // max number of bytes we can get at once
// get sockaddr, IPv4 or IPv6:
void *get_in_addr(struct sockaddr *sa)
{
if (sa->sa_family == AF_INET) {
return &(((struct sockaddr_in*)sa)->sin_addr);
}
return &(((struct sockaddr_in6*)sa)->sin6_addr);
}
int main(int argc, char *argv[])
{
int sockfd, numbytes;
char buf[MAXDATASIZE];
struct addrinfo hints, *servinfo, *p;
int rv;
char s[INET6_ADDRSTRLEN];
if (argc != 2) {
fprintf(stderr,"usage: client hostname\n");
exit(1);
}
memset(&hints, 0, sizeof hints);
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
if ((rv = getaddrinfo(argv[1], PORT, &hints, &servinfo)) != 0) {
fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(rv));
return 1;
}
// loop through all the results and connect to the first we can
for(p = servinfo; p != NULL; p = p->ai_next) {
if ((sockfd = socket(p->ai_family, p->ai_socktype, p->ai_protocol)) == -1) {
perror("client: socket");
continue;
}
if (connect(sockfd, p->ai_addr, p->ai_addrlen) == -1) {
perror("client: connect");
close(sockfd);
continue;
}
break;
}
if (p == NULL) {
fprintf(stderr, "client: failed to connect\n");
return 2;
}
inet_ntop(p->ai_family, get_in_addr((struct sockaddr *)p->ai_addr), s, sizeof s);
printf("client: connecting to %s\n", s);
freeaddrinfo(servinfo); // all done with this structure
/* Version 5, one method: no authentication */
char buffer[256], *ptrBuff;
ptrBuff = buffer;
ptrBuff[0] = 5; // socks version
ptrBuff[1] = 1;
ptrBuff[2] = 0; // SOCKS_NOAUTH
if (send(sockfd, ptrBuff, buffer-ptrBuff, 0) == -1)
perror("send");
if ((numbytes = recv(sockfd, buffer, MAXDATASIZE-1, 0)) == -1) {
perror("recv");
exit(1);
}
buffer[numbytes] = '\0';
printf("client: received '%s'\n",buffer);
close(sockfd);
return 0;
}
但它不起作用-它在写:
client: connecting to 127.0.0.1
等着,就这样
我还没有找到真正有用的例子,如何在C语言中做到这一点,所以我非常感谢你能给我任何帮助。
如何实现auth和no-auth方法?
新更正代码:
/*
** client_proxy.c -- a stream socket socks 5 client demo
*/
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <netdb.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#define PORT "9050" // the port client will be connecting to
#define MAXDATASIZE 100 // max number of bytes we can get at once
// get sockaddr, IPv4 or IPv6:
void *get_in_addr(struct sockaddr *sa)
{
if (sa->sa_family == AF_INET) {
return &(((struct sockaddr_in*)sa)->sin_addr);
}
return &(((struct sockaddr_in6*)sa)->sin6_addr);
}
int main(int argc, char *argv[])
{
int sockfd, numbytes;
char buf[MAXDATASIZE];
struct addrinfo hints, *servinfo, *p;
int rv;
char s[INET6_ADDRSTRLEN];
if (argc != 2) {
fprintf(stderr,"usage: client hostname\n");
exit(1);
}
memset(&hints, 0, sizeof hints);
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
if ((rv = getaddrinfo(argv[1], PORT, &hints, &servinfo)) != 0) {
fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(rv));
return 1;
}
// loop through all the results and connect to the first we can
for(p = servinfo; p != NULL; p = p->ai_next) {
if ((sockfd = socket(p->ai_family, p->ai_socktype, p->ai_protocol)) == -1) {
perror("client: socket");
continue;
}
if (connect(sockfd, p->ai_addr, p->ai_addrlen) == -1) {
perror("client: connect");
close(sockfd);
continue;
}
break;
}
if (p == NULL) {
fprintf(stderr, "client: failed to connect\n");
return 2;
}
inet_ntop(p->ai_family, get_in_addr((struct sockaddr *)p->ai_addr), s, sizeof s);
printf("client: connecting to %s\n", s);
freeaddrinfo(servinfo); // all done with this structure
/* Version 5, one method: no authentication */
char buffer[256], *ptrBuff, bufferf[256];
ptrBuff = buffer;
*(ptrBuff++) = 5; // socks version
*(ptrBuff++) = 2;
*(ptrBuff++) = 0x00; // no auth
*(ptrBuff++) = 0x02; // user pass auth
if (send(sockfd, ptrBuff, buffer-ptrBuff, 0) == -1)
perror("send");
printf("sent\n");
if ((numbytes = recv(sockfd, bufferf, MAXDATASIZE-1, 0)) == -1) {
perror("recv");
exit(1);
}
printf("client: received '%d'\n", bufferf[1]);
close(sockfd);
return 0;
}
我得到:
client: connecting to 127.0.0.1
sent
client: received '97
每次收到的号码不一样,怎么了?
最佳答案
请深入查看此代码:
char buffer[256], *ptrBuff;
ptrBuff = buffer;
ptrBuff[0] = 5; // socks version
ptrBuff[1] = 1;
ptrBuff[2] = 0; // SOCKS_NOAUTH
if (send(sockfd, ptrBuff, buffer-ptrBuff, 0) == -1)
perror("send");
您传递给send函数
len
:buffer-ptrBuff
。但是这些值(地址)是相同的地址,所以结果是0
。我想,你想做的是
char buffer[256], *ptrBuff;
ptrBuff = buffer;
*(ptrBuff++) = 5; // socks version
*(ptrBuff++) = 1;
*(ptrBuff++) = 0; // SOCKS_NOAUTH
if (send(sockfd, ptrBuff, buffer-ptrBuff, 0) == -1)
perror("send");
在这种情况下,
ptrBuff
值(地址指向)在每次赋值时都会递增,因此当send
被称为len
(buffer-ptrBuff
)时,将是3
。最后,您看到的是正确的,因为您没有向服务器端发送任何内容,并且在客户端无法接收到任何响应。因此,
recv
永远等待(阻塞模式)一个永远不会回答的答案。