我想向用户显示他正在创建的圆的半径,但以英尺和英里而不是米和公里为单位。
这是当前方案:
在地图上创建圆的代码为:
this.map.on(L.Draw.Event.CREATED, (e:any) => {
if (e.layer.setStyle)
e.layer.setStyle(defaultStyle);
this.drawnItems.addLayer(e.layer);
let leafletIdToId = this.state.leafletIdToId;
});
创建多边形菜单的代码:
this.drawControlFull = new L.Control.Draw({
edit: {
featureGroup: this.drawnItems
},
draw: drawOptions
}).addTo(this.map);
我尝试了几种方法,但所有方法都依赖于L.circle,但我不是靠我自己的方式来创建该圆。
有什么建议吗?
最佳答案
L.Draw.Circle
接受metric
选项,默认情况下将其设置为true,该选项可设置度量标准或英制。尝试
this.drawControlFull = new L.Control.Draw({
edit: {
featureGroup: this.drawnItems
},
draw: {
circle: {
metric: false
}
}
}).addTo(this.map);
如果需要英里和码,请将
feet
选项设置为false
:this.drawControlFull = new L.Control.Draw({
edit: {
featureGroup: this.drawnItems
},
draw: {
circle: {
metric: false,
feet: false
}
}
}).addTo(this.map);
如果要混合英里和英尺,则必须覆盖L.GeometryUtil.readableDistance。例如
var orgReadbleDistance = L.GeometryUtil.readableDistance;
L.GeometryUtil.readableDistance = function (distance, isMetric, isFeet, isNauticalMile, precision) {
if (isMetric||isNauticalMile||!isFeet) return orgReadbleDistance(distance, isMetric, isFeet, isNauticalMile, precision);
distance *= 1.09361; // distance in yards
if (distance > 1760) {
return L.GeometryUtil.formattedNumber(distance / 1760, 2) + ' miles';
} else {
return L.GeometryUtil.formattedNumber(distance * 3, 0) + ' ft';
}
};
和演示
var orgReadbleDistance = L.GeometryUtil.readableDistance;
L.GeometryUtil.readableDistance = function (distance, isMetric, isFeet, isNauticalMile, precision) {
if (isMetric||isNauticalMile||!isFeet) return orgReadbleDistance(distance, isMetric, isFeet, isNauticalMile, precision);
distance *= 1.09361;
if (distance > 1760) {
return L.GeometryUtil.formattedNumber(distance / 1760, 2) + ' miles';
} else {
return L.GeometryUtil.formattedNumber(distance * 3, 0) + ' ft';
}
};
var map = L.map('map').setView([51.505, -0.09], 13);
L.tileLayer('http://{s}.tile.osm.org/{z}/{x}/{y}.png', {
attribution: '© <a href="http://osm.org/copyright">OpenStreetMap</a> contributors'
}).addTo(map);
// FeatureGroup is to store editable layers
var drawnItems = new L.FeatureGroup();
map.addLayer(drawnItems);
var drawControl = new L.Control.Draw({
edit: {
featureGroup: drawnItems
},
draw: {
polygon: false,
marker: false,
circlemarker: false,
rectangle: false,
polyline: false,
circle: {
metric: false,
feet: true
}
}
});
map.addControl(drawControl);
html, body {
height: 100%;
margin: 0;
}
#map {
width: 100%;
height: 100%;
}
<link rel="stylesheet" href="https://unpkg.com/[email protected]/dist/leaflet.css" integrity="sha512-M2wvCLH6DSRazYeZRIm1JnYyh22purTM+FDB5CsyxtQJYeKq83arPe5wgbNmcFXGqiSH2XR8dT/fJISVA1r/zQ==" crossorigin=""/>
<script src="https://unpkg.com/[email protected]/dist/leaflet.js" integrity="sha512-lInM/apFSqyy1o6s89K4iQUKg6ppXEgsVxT35HbzUupEVRh2Eu9Wdl4tHj7dZO0s1uvplcYGmt3498TtHq+log==" crossorigin=""></script>
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/leaflet.draw/1.0.0/leaflet.draw.css" />
<script src="https://cdnjs.cloudflare.com/ajax/libs/leaflet.draw/1.0.0/leaflet.draw.js"></script>
<div id='map'></div>