我在我的SliverPersistentHeader
中使用了一个CustomScrollView
来拥有一个持久的头,当用户滚动时,它会收缩和增长,但是当它达到最大大小时,它会感觉有点僵硬,因为它不会“过度增长”。
以下是我想要的行为(来自Spotify应用程序)和我的行为的视频:
.
最佳答案
在寻找这个问题的解决方案时,我遇到了三种不同的解决方法:
创建一个包含Stack
和标题小部件(覆盖在滚动视图顶部)的CustomScrollView
,为ScrollController
提供一个CustomScrollView
并将控制器传递给标题小部件以调整其大小。
使用ScrollController
,将其传递到CustomScrollView
并使用控制器的值来调整maxExtent
的SliverPersistentHeader
(这就是Eugene recommended)。
写我自己的条子来做我想做的事。
我遇到了解决方案1和2的问题:
这个解决方案在我看来有点“黑客”。我也遇到了问题,“拖动”头不再滚动,因为头不再在CustomScrollView
中。
在滚动过程中调整银片的大小会产生奇怪的副作用。值得注意的是,在滚动过程中,收割台和下面的长条之间的距离会增加。
这就是我选择解决方案3的原因。我确信我实现它的方式并不是最好的,但它完全按照我想要的方式工作:
import 'package:flutter/rendering.dart';
import 'package:flutter/widgets.dart';
import 'dart:math' as math;
/// The delegate that is provided to [ElSliverPersistentHeader].
abstract class ElSliverPersistentHeaderDelegate {
double get maxExtent;
double get minExtent;
/// This acts exactly like `SliverPersistentHeaderDelegate.build()` but with
/// the difference that `shrinkOffset` might be negative, in which case,
/// this widget exceeds `maxExtent`.
Widget build(BuildContext context, double shrinkOffset);
}
/// Pretty much the same as `SliverPersistentHeader` but when the user
/// continues to drag down, the header grows in size, exceeding `maxExtent`.
class ElSliverPersistentHeader extends SingleChildRenderObjectWidget {
final ElSliverPersistentHeaderDelegate delegate;
ElSliverPersistentHeader({
Key key,
ElSliverPersistentHeaderDelegate delegate,
}) : this.delegate = delegate,
super(
key: key,
child:
_ElSliverPersistentHeaderDelegateWrapper(delegate: delegate));
@override
_ElPersistentHeaderRenderSliver createRenderObject(BuildContext context) {
return _ElPersistentHeaderRenderSliver(
delegate.maxExtent, delegate.minExtent);
}
}
class _ElSliverPersistentHeaderDelegateWrapper extends StatelessWidget {
final ElSliverPersistentHeaderDelegate delegate;
_ElSliverPersistentHeaderDelegateWrapper({Key key, this.delegate})
: super(key: key);
@override
Widget build(BuildContext context) =>
LayoutBuilder(builder: (context, constraints) {
final height = constraints.maxHeight;
return delegate.build(context, delegate.maxExtent - height);
});
}
class _ElPersistentHeaderRenderSliver extends RenderSliver
with RenderObjectWithChildMixin<RenderBox> {
final double maxExtent;
final double minExtent;
_ElPersistentHeaderRenderSliver(this.maxExtent, this.minExtent);
@override
bool hitTestChildren(HitTestResult result,
{@required double mainAxisPosition, @required double crossAxisPosition}) {
if (child != null) {
return child.hitTest(result,
position: Offset(crossAxisPosition, mainAxisPosition));
}
return false;
}
@override
void performLayout() {
/// The amount of scroll that extends the theoretical limit.
/// I.e.: when the user drags down the list, although it already hit the
/// top.
///
/// This seems to be a bit of a hack, but I haven't found a way to get this
/// information in another way.
final overScroll =
constraints.viewportMainAxisExtent - constraints.remainingPaintExtent;
/// The actual Size of the widget is the [maxExtent] minus the amount the
/// user scrolled, but capped at the [minExtent] (we don't want the widget
/// to become smaller than that).
/// Additionally, we add the [overScroll] here, since if there *is*
/// "over scroll", we want the widget to grow in size and exceed
/// [maxExtent].
final actualSize =
math.max(maxExtent - constraints.scrollOffset + overScroll, minExtent);
/// Now layout the child with the [actualSize] as `maxExtent`.
child.layout(constraints.asBoxConstraints(maxExtent: actualSize));
/// We "clip" the `paintExtent` to the `maxExtent`, otherwise the list
/// below stops moving when reaching the border.
///
/// Tbh, I'm not entirely sure why that is.
final paintExtent = math.min(actualSize, maxExtent);
/// For the layout to work properly (i.e.: the following slivers to
/// scroll behind this sliver), the `layoutExtent` must not be capped
/// at [minExtent], otherwise the next sliver will "stop" scrolling when
/// [minExtent] is reached,
final layoutExtent = math.max(maxExtent - constraints.scrollOffset, 0.0);
geometry = SliverGeometry(
scrollExtent: maxExtent,
paintExtent: paintExtent,
layoutExtent: layoutExtent,
maxPaintExtent: maxExtent,
);
}
@override
void paint(PaintingContext context, Offset offset) {
if (child != null) {
/// This sliver is always displayed at the top.
context.paintChild(child, Offset(0.0, 0.0));
}
}
}
关于flutter - 如何让SliverPersistentHeader“过度生长”,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/56005307/