我在我的SliverPersistentHeader中使用了一个CustomScrollView来拥有一个持久的头,当用户滚动时,它会收缩和增长,但是当它达到最大大小时,它会感觉有点僵硬,因为它不会“过度增长”。
以下是我想要的行为(来自Spotify应用程序)和我的行为的视频:
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最佳答案

在寻找这个问题的解决方案时,我遇到了三种不同的解决方法:
创建一个包含Stack和标题小部件(覆盖在滚动视图顶部)的CustomScrollView,为ScrollController提供一个CustomScrollView并将控制器传递给标题小部件以调整其大小。
使用ScrollController,将其传递到CustomScrollView并使用控制器的值来调整maxExtentSliverPersistentHeader(这就是Eugene recommended)。
写我自己的条子来做我想做的事。
我遇到了解决方案1和2的问题:
这个解决方案在我看来有点“黑客”。我也遇到了问题,“拖动”头不再滚动,因为头不再在CustomScrollView中。
在滚动过程中调整银片的大小会产生奇怪的副作用。值得注意的是,在滚动过程中,收割台和下面的长条之间的距离会增加。
这就是我选择解决方案3的原因。我确信我实现它的方式并不是最好的,但它完全按照我想要的方式工作:

import 'package:flutter/rendering.dart';
import 'package:flutter/widgets.dart';
import 'dart:math' as math;

/// The delegate that is provided to [ElSliverPersistentHeader].
abstract class ElSliverPersistentHeaderDelegate {
  double get maxExtent;
  double get minExtent;

  /// This acts exactly like `SliverPersistentHeaderDelegate.build()` but with
  /// the difference that `shrinkOffset` might be negative, in which case,
  /// this widget exceeds `maxExtent`.
  Widget build(BuildContext context, double shrinkOffset);
}

/// Pretty much the same as `SliverPersistentHeader` but when the user
/// continues to drag down, the header grows in size, exceeding `maxExtent`.
class ElSliverPersistentHeader extends SingleChildRenderObjectWidget {
  final ElSliverPersistentHeaderDelegate delegate;
  ElSliverPersistentHeader({
    Key key,
    ElSliverPersistentHeaderDelegate delegate,
  })  : this.delegate = delegate,
        super(
            key: key,
            child:
                _ElSliverPersistentHeaderDelegateWrapper(delegate: delegate));

  @override
  _ElPersistentHeaderRenderSliver createRenderObject(BuildContext context) {
    return _ElPersistentHeaderRenderSliver(
        delegate.maxExtent, delegate.minExtent);
  }
}

class _ElSliverPersistentHeaderDelegateWrapper extends StatelessWidget {
  final ElSliverPersistentHeaderDelegate delegate;

  _ElSliverPersistentHeaderDelegateWrapper({Key key, this.delegate})
      : super(key: key);

  @override
  Widget build(BuildContext context) =>
      LayoutBuilder(builder: (context, constraints) {
        final height = constraints.maxHeight;
        return delegate.build(context, delegate.maxExtent - height);
      });
}

class _ElPersistentHeaderRenderSliver extends RenderSliver
    with RenderObjectWithChildMixin<RenderBox> {
  final double maxExtent;
  final double minExtent;

  _ElPersistentHeaderRenderSliver(this.maxExtent, this.minExtent);

  @override
  bool hitTestChildren(HitTestResult result,
      {@required double mainAxisPosition, @required double crossAxisPosition}) {
    if (child != null) {
      return child.hitTest(result,
          position: Offset(crossAxisPosition, mainAxisPosition));
    }
    return false;
  }

  @override
  void performLayout() {
    /// The amount of scroll that extends the theoretical limit.
    /// I.e.: when the user drags down the list, although it already hit the
    /// top.
    ///
    /// This seems to be a bit of a hack, but I haven't found a way to get this
    /// information in another way.
    final overScroll =
        constraints.viewportMainAxisExtent - constraints.remainingPaintExtent;

    /// The actual Size of the widget is the [maxExtent] minus the amount the
    /// user scrolled, but capped at the [minExtent] (we don't want the widget
    /// to become smaller than that).
    /// Additionally, we add the [overScroll] here, since if there *is*
    /// "over scroll", we want the widget to grow in size and exceed
    /// [maxExtent].
    final actualSize =
        math.max(maxExtent - constraints.scrollOffset + overScroll, minExtent);

    /// Now layout the child with the [actualSize] as `maxExtent`.
    child.layout(constraints.asBoxConstraints(maxExtent: actualSize));

    /// We "clip" the `paintExtent` to the `maxExtent`, otherwise the list
    /// below stops moving when reaching the border.
    ///
    /// Tbh, I'm not entirely sure why that is.
    final paintExtent = math.min(actualSize, maxExtent);

    /// For the layout to work properly (i.e.: the following slivers to
    /// scroll behind this sliver), the `layoutExtent` must not be capped
    /// at [minExtent], otherwise the next sliver will "stop" scrolling when
    /// [minExtent] is reached,
    final layoutExtent = math.max(maxExtent - constraints.scrollOffset, 0.0);

    geometry = SliverGeometry(
      scrollExtent: maxExtent,
      paintExtent: paintExtent,
      layoutExtent: layoutExtent,
      maxPaintExtent: maxExtent,
    );
  }

  @override
  void paint(PaintingContext context, Offset offset) {
    if (child != null) {
      /// This sliver is always displayed at the top.
      context.paintChild(child, Offset(0.0, 0.0));
    }
  }
}

关于flutter - 如何让SliverPersistentHeader“过度生长”,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/56005307/

10-11 14:29