我们先来看一张图片:一个简单的slider滑块组件-LMLPHP

要实现这样的效果我们有很多种方法,比如直接使用<input type="range" />修改样式即可,也可用下面的这种方式修改样式
HTML代码:

<div class="slider">
    <button class="slider-track"></button>
    <button class="slider-thumb"></button>
</div>

CSS 样式:

.slider {
    padding: 5px 0;
    position: relative;
    margin: 30px 10%;
    --percent: 0;
}

.slider-track {
    display: block;
    width: 100%;
    height: 6px;
    background-color: lightgray;
    border: 0;
    padding: 0;
}

.slider-track::before {
    content: '';
    display: block;
    height: 100%;
    background-color: skyblue;
    width: calc(1% * var(--percent));
}

.slider-thumb {
    position: absolute;
    width: 16px;
    height: 16px;
    border: 0;
    padding: 0;
    background: #fff;
    box-shadow: 0 0 0 1px skyblue;
    border-radius: 50%;
    left: calc(1% * var(--percent));
    top: 0;
    margin: auto -8px;
}`

那如何以组件的形式生成一个简单的滑块呢?

JS代码如下:

class Slider {
  constructor(opts = {}) {
	this.el = opts.el;
	this.value = opts.value || 0;
	this.slider = null;
	this.render();
	this.bindEvt();
	return {
	  val: (value) => {
		this.val(value);
	  }
	}
  }
  //渲染DOM
  render() {
	const container = document.querySelector(this.el);
	const slider = document.createElement('div');
	this.slider = slider;
	// 有缺省值则赋值
	if (this.value) {
	  this.val(this.value);
	}
	slider.className = "slider";
	// 轨道无需获取焦点
	slider.innerHTML = (
	  `<button class="slider-track" tabindex="-1"></button>
	  <button class="slider-thumb"></button>`
	);
	if (container) {
	  container.appendChild(slider);
	} else {
	  // 若未指定容器,则在 body 标签最后插入 DOM 结构
	  document.body.appendChild(slider);
	}
  }
  // 监听事件
  bindEvt() {
	const {slider} = this;
	const slider_track = slider.querySelector('.slider-track');
	const slider_thumb = slider.querySelector('.slider-thumb');
	let readymMove = false;
	const startHandle = e => {
	  if (e.target === slider_thumb) {
		e.stopPropagation();
		readymMove = true;
	  }
	}
	const moveHandle = e => {
	  if (readymMove) {
		this.computeVal(e);
	  }
	}
	const endHandle = () => {
	  readymMove = false
	};

	slider.addEventListener('click', e => {
	  if (e.target == slider_track) {
		this.computeVal(e);
	  }
	}, false)
	slider.addEventListener('keydown', evt => {
	  if (document.activeElement === slider_thumb) {
		let value = this.val();
		evt = (evt) ? evt : ((window.event) ? window.event : ""); //兼容IE和Firefox获得keyBoardEvent对象  
		var keyCode = evt.keyCode ? evt.keyCode : evt.which; //兼容IE和Firefox获得keyBoardEvent对象的键值  

		switch (keyCode) {
		  //左箭头
		  case 37:
			value--;
			break;
		  //右箭头
		  case 39:
			value++;
			break;
		}
	  }
	  this.val(value);
	}, false)
	// 开始拖动
	slider.addEventListener('touchstart', startHandle);
	slider.addEventListener('mousedown', startHandle);

	// 拖动中
	window.addEventListener('touchmove', moveHandle);
	window.addEventListener('mousemove', moveHandle);

	// 拖动结束
	window.addEventListener('touchend', endHandle);
	window.addEventListener('mouseup', endHandle);
  }
  // 计算当前值
  computeVal(e) {
	const {width, left} = this.slider.getBoundingClientRect();
	let posX = e.pageX;
	if (e.touches) { // 兼容移动端
	  posx = e.touches[0].pageX;
	}
	this.val((posX - left) / width * 100);
  }
  // 赋值 & 取值
  val(value) {
	if (typeof value === 'undefined') {
	  // 返回当前 slider 的 percent 值
	  return this.slider.style.getPropertyValue('--percent').trim() || 0;
	}
	if (isNaN(value)) { // 过滤非法字符
	  return;
	}
	if (value < 0) {
	  value = 0;
	} else if (value > 100) {
	  value = 1000;
	}
	this.slider.style.setProperty('--percent', value);
  }
}

使用方式:

let myslider1 = new Slider({ el: '#box' });  // 指定容器
new Slider({ value: 50 });  // 缺省赋值
myslider1.val(value);  // js 动态赋值
or
new Slider();  // 无参数(插入到 body 标签最后,赋值为 0)

代码实现还是很简单的,有兴趣的可以点这里,更多基础测试等着你

04-29 10:18