我在我的项目中安装了google json和firebaseauth.unitypackage。添加firebase.auth.unitypackage时,控制台显示“gradle无法获取依赖项”。我更新了我的播放服务解析到1.2.50.00删除前一个,并导入到我的项目中的另一个帖子说,但没有修复。我还尝试了/assets/playservicesresolver/resolve和force resolve。
控制台日志:

Gradle failed to fetch dependencies.

Failed to run 'Temp\PlayServicesResolverGradle\gradlew.bat -b Temp\PlayServicesResolverGradle\PlayServicesResolver.scripts.download_artifacts.gradle "-PANDROID_HOME=C:/Users/Augmented Marketing/Downloads/android-sdk_r24.4.1-windows/android-sdk-windows" "-PTARGET_DIR=C:\Users\Augmented Marketing\Documents\Unity firebase test\Assets\Plugins\Android" "-PMAVEN_REPOS=file:///C:/Users/Augmented Marketing/Documents/Unity firebase test/Assets/Firebase/m2repository" "-PPACKAGES_TO_COPY=com.google.android.gms:play-services-base:11.2.0;com.google.firebase:firebase-common:11.2.0;com.google.firebase:firebase-core:11.2.0;com.google.firebase:firebase-app-unity:4.1.0;com.google.firebase:firebase-auth:11.2.0;com.google.firebase:firebase-auth-unity:4.1.0"'
stdout:

BUILD FAILED

Total time: 1.315 secs

stderr:

FAILURE: Build failed with an exception.

* Where:
Build file 'C:\Users\Augmented Marketing\Documents\Unity firebase test\Temp\PlayServicesResolverGradle\PlayServicesResolver.scripts.download_artifacts.gradle' line: 129

* What went wrong:
A problem occurred evaluating root project 'PlayServicesResolverGradle'.
> Illegal character in path at index 26: file:///C:/Users/Augmented Marketing/Documents/Unity firebase test/Assets/Firebase/m2repository

* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.

exit code: 1

UnityEngine.Debug:LogError(Object)
GooglePlayServices.PlayServicesResolver:<PlayServicesResolver>m__0(String, LogLevel)
Google.JarResolver.PlayServicesSupport:Log(String, LogLevel, Boolean)
GooglePlayServices.<GradleResolution>c__AnonStorey0:<>m__0(Result)
GooglePlayServices.<GradleResolution>c__AnonStorey1:<>m__0()
GooglePlayServices.PlayServicesResolver:PumpUpdateQueue()
UnityEditor.EditorApplication:Internal_CallUpdateFunctions()

最佳答案

您能在Unityfirebasetest中尝试更改文件夹名Unity firebase test而不是AugmentedMarketingAugmented Marketing而不是C:\Users\Augmented Marketing\Documents\Unity firebase test吗?
所以,去掉空白。

09-27 17:06