1.定义
作为vue最独特的特性,响应式可以说是vue的灵魂了,表面上看就是数据发生变化后,对应的界面会重新渲染,那么响应式系统的底层细节到底是怎么一回事呢?
Tips:vue的响应式系统在vue2.0和vue3.0版本中的底层实现有所不同,简单了来说就是处理属性的getter/setter部分从Object.defineProperty替换成了Proxy(不过vue3也保留了Object.defineProperty方式用于支持IE浏览器)
1.1.vue2.0实现原理
当一个普通的javascript对象传入vue实例作为data选项时,vue将遍历data的所有属性,并使用Object.defineProperty重写这些属性的getter/setter方法,这些属性的getter/setter对于用户不可见,但是vue可以利用他们来追踪依赖,在属性值被访问和修改时通知变更。每个组件实例都对应一个watcher实例,它会在组件渲染的过程中访问过的属性设置为依赖。之后当属性的setter触发时,会通知watcher对关联的组件进行重新渲染。
1.2.vue3.0实现原理
当一个普通的javascript对象传入vue实例作为data选项时,vue会将其转化为Proxy。首次渲染后,组件将跟踪在渲染过程中被访问的属性,组件就成了这些属性的订阅者。当proxy拦截到set操作时,该属性将通知所有订阅了它的组件进行重新渲染。
2.源码解析
通过上面的定义可能对于响应式的原理还不够清楚,接下来通过对vue源码的分析进行深入理解。
2.1.vue2.0源码实现
在vue2.0中,vue的响应式系统是基于数据拦截+发布订阅的模式,包含了四个模块:
- Observer:通过Object.defineProperty拦截data属性的setter/getter方法,从而使每个属性都拥有一个Dep,当触发getter时收集依赖(使用该属性的watcher),当触发setter时通知更新;
- Dep:依赖收集器,用于维护依赖data属性的所有Watcher;
- Watcher:将视图依赖的属性绑定到Dep中,当数据修改时触发setter,调用Dep的notify方法,通知所有依赖该属性的Watcher进行update更新视图,使属性值与视图绑定起来;
- Compile:模板指令解析器,对模板每个元素节点的指令进行扫描解析,根据指令模板替换属性数据,同时注入Watcher更新数据的回调方法。
- Observer
import Dep from './dep' import VNode from '../vdom/vnode' import { arrayMethods } from './array' import { def, warn, hasOwn, hasProto, isObject, isPlainObject, isPrimitive, isUndef, isValidArrayIndex, isServerRendering } from '../util/index' const arrayKeys = Object.getOwnPropertyNames(arrayMethods) /** * In some cases we may want to disable observation inside a component's * update computation. */ export let shouldObserve: boolean = true export function toggleObserving (value: boolean) { shouldObserve = value } /** * Observer class that is attached to each observed * object. Once attached, the observer converts the target * object's property keys into getter/setters that * collect dependencies and dispatch updates. */ export class Observer { value: any; dep: Dep; vmCount: number; // number of vms that have this object as root $data constructor (value: any) { this.value = value this.dep = new Dep() this.vmCount = 0 def(value, '__ob__', this) if (Array.isArray(value)) { if (hasProto) { protoAugment(value, arrayMethods) } else { copyAugment(value, arrayMethods, arrayKeys) } this.observeArray(value) } else { this.walk(value) } } /** * Walk through all properties and convert them into * getter/setters. This method should only be called when * value type is Object. */ walk (obj: Object) { const keys = Object.keys(obj) for (let i = 0; i < keys.length; i++) { defineReactive(obj, keys[i]) } } /** * Observe a list of Array items. */ observeArray (items: Array) { for (let i = 0, l = items.length; i < l; i++) { observe(items[i]) } } } // helpers /** * Augment a target Object or Array by intercepting * the prototype chain using __proto__ */ function protoAugment (target, src: Object) { /* eslint-disable no-proto */ target.__proto__ = src /* eslint-enable no-proto */ } /** * Augment a target Object or Array by defining * hidden properties. */ /* istanbul ignore next */ function copyAugment (target: Object, src: Object, keys: Array) { for (let i = 0, l = keys.length; i < l; i++) { const key = keys[i] def(target, key, src[key]) } } /** * Attempt to create an observer instance for a value, * returns the new observer if successfully observed, * or the existing observer if the value already has one. */ export function observe (value: any, asRootData: ?boolean): Observer | void { if (!isObject(value) || value instanceof VNode) { return } let ob: Observer | void if (hasOwn(value, '__ob__') && value.__ob__ instanceof Observer) { ob = value.__ob__ } else if ( shouldObserve && !isServerRendering() && (Array.isArray(value) || isPlainObject(value)) && Object.isExtensible(value) && !value._isVue ) { ob = new Observer(value) } if (asRootData && ob) { ob.vmCount++ } return ob } /** * Define a reactive property on an Object. */ export function defineReactive ( obj: Object, key: string, val: any, customSetter?: ?Function, shallow?: boolean ) { const dep = new Dep() const property = Object.getOwnPropertyDescriptor(obj, key) if (property && property.configurable === false) { return } // cater for pre-defined getter/setters const getter = property && property.get const setter = property && property.set if ((!getter || setter) && arguments.length === 2) { val = obj[key] } let childOb = !shallow && observe(val) Object.defineProperty(obj, key, { enumerable: true, configurable: true, get: function reactiveGetter () { const value = getter ? getter.call(obj) : val if (Dep.target) { dep.depend() if (childOb) { childOb.dep.depend() if (Array.isArray(value)) { dependArray(value) } } } return value }, set: function reactiveSetter (newVal) { const value = getter ? getter.call(obj) : val /* eslint-disable no-self-compare */ if (newVal === value || (newVal !== newVal && value !== value)) { return } /* eslint-enable no-self-compare */ if (process.env.NODE_ENV !== 'production' && customSetter) { customSetter() } // #7981: for accessor properties without setter if (getter && !setter) return if (setter) { setter.call(obj, newVal) } else { val = newVal } childOb = !shallow && observe(newVal) dep.notify() } }) } /** * Set a property on an object. Adds the new property and * triggers change notification if the property doesn't * already exist. */ export function set (target: Array | Object, key: any, val: any): any { if (process.env.NODE_ENV !== 'production' && (isUndef(target) || isPrimitive(target)) ) { warn(`Cannot set reactive property on undefined, null, or primitive value: ${(target: any)}`) } if (Array.isArray(target) && isValidArrayIndex(key)) { target.length = Math.max(target.length, key) target.splice(key, 1, val) return val } if (key in target && !(key in Object.prototype)) { target[key] = val return val } const ob = (target: any).__ob__ if (target._isVue || (ob && ob.vmCount)) { process.env.NODE_ENV !== 'production' && warn( 'Avoid adding reactive properties to a Vue instance or its root $data ' + 'at runtime - declare it upfront in the data option.' ) return val } if (!ob) { target[key] = val return val } defineReactive(ob.value, key, val) ob.dep.notify() return val } /** * Delete a property and trigger change if necessary. */ export function del (target: Array | Object, key: any) { if (process.env.NODE_ENV !== 'production' && (isUndef(target) || isPrimitive(target)) ) { warn(`Cannot delete reactive property on undefined, null, or primitive value: ${(target: any)}`) } if (Array.isArray(target) && isValidArrayIndex(key)) { target.splice(key, 1) return } const ob = (target: any).__ob__ if (target._isVue || (ob && ob.vmCount)) { process.env.NODE_ENV !== 'production' && warn( 'Avoid deleting properties on a Vue instance or its root $data ' + '- just set it to null.' ) return } if (!hasOwn(target, key)) { return } delete target[key] if (!ob) { return } ob.dep.notify() } /** * Collect dependencies on array elements when the array is touched, since * we cannot intercept array element access like property getters. */ function dependArray (value: Array) { for (let e, i = 0, l = value.length; i < l; i++) { e = value[i] e && e.__ob__ && e.__ob__.dep.depend() if (Array.isArray(e)) { dependArray(e) } } }
总结:Observer通过重写data上各个属性的setter/getter方法,对每个属性都维护一个Dep,用于收集依赖该属性的所有Watcher,当该属性触发setter时,派发更新的通知。
- Dep
import type Watcher from './watcher' import { remove } from '../util/index' import config from '../config' let uid = 0 /** * A dep is an observable that can have multiple * directives subscribing to it. */ export default class Dep { static target: ?Watcher; id: number; subs: Array; constructor () { this.id = uid++ this.subs = [] } addSub (sub: Watcher) { this.subs.push(sub) } removeSub (sub: Watcher) { remove(this.subs, sub) } depend () { if (Dep.target) { Dep.target.addDep(this) } } notify () { // stabilize the subscriber list first const subs = this.subs.slice() if (process.env.NODE_ENV !== 'production' && !config.async) { // subs aren't sorted in scheduler if not running async // we need to sort them now to make sure they fire in correct // order subs.sort((a, b) => a.id - b.id) } for (let i = 0, l = subs.length; i < l; i++) { subs[i].update() } } } // The current target watcher being evaluated. // This is globally unique because only one watcher // can be evaluated at a time. Dep.target = null const targetStack = [] export function pushTarget (target: ?Watcher) { targetStack.push(target) Dep.target = target } export function popTarget () { targetStack.pop() Dep.target = targetStack[targetStack.length - 1] }
总结:Dep一方面用数组收集与属性相关的Watcher,另一方面遍历数组通知每个Watcher进行update。
- Watcher
import { warn, remove, isObject, parsePath, _Set as Set, handleError, noop } from '../util/index' import { traverse } from './traverse' import { queueWatcher } from './scheduler' import Dep, { pushTarget, popTarget } from './dep' import type { SimpleSet } from '../util/index' let uid = 0 /** * A watcher parses an expression, collects dependencies, * and fires callback when the expression value changes. * This is used for both the $watch() api and directives. */ export default class Watcher { vm: Component; expression: string; cb: Function; id: number; deep: boolean; user: boolean; lazy: boolean; sync: boolean; dirty: boolean; active: boolean; deps: Array; newDeps: Array; depIds: SimpleSet; newDepIds: SimpleSet; before: ?Function; getter: Function; value: any; constructor ( vm: Component, expOrFn: string | Function, cb: Function, options?: ?Object, isRenderWatcher?: boolean ) { this.vm = vm if (isRenderWatcher) { vm._watcher = this } vm._watchers.push(this) // options if (options) { this.deep = !!options.deep this.user = !!options.user this.lazy = !!options.lazy this.sync = !!options.sync this.before = options.before } else { this.deep = this.user = this.lazy = this.sync = false } this.cb = cb this.id = ++uid // uid for batching this.active = true this.dirty = this.lazy // for lazy watchers this.deps = [] this.newDeps = [] this.depIds = new Set() this.newDepIds = new Set() this.expression = process.env.NODE_ENV !== 'production' ? expOrFn.toString() : '' // parse expression for getter if (typeof expOrFn === 'function') { this.getter = expOrFn } else { this.getter = parsePath(expOrFn) if (!this.getter) { this.getter = noop process.env.NODE_ENV !== 'production' && warn( `Failed watching path: "${expOrFn}" ` + 'Watcher only accepts simple dot-delimited paths. ' + 'For full control, use a function instead.', vm ) } } this.value = this.lazy ? undefined : this.get() } /** * Evaluate the getter, and re-collect dependencies. */ get () { pushTarget(this) let value const vm = this.vm try { value = this.getter.call(vm, vm) } catch (e) { if (this.user) { handleError(e, vm, `getter for watcher "${this.expression}"`) } else { throw e } } finally { // "touch" every property so they are all tracked as // dependencies for deep watching if (this.deep) { traverse(value) } popTarget() this.cleanupDeps() } return value } /** * Add a dependency to this directive. */ addDep (dep: Dep) { const id = dep.id if (!this.newDepIds.has(id)) { this.newDepIds.add(id) this.newDeps.push(dep) if (!this.depIds.has(id)) { dep.addSub(this) } } } /** * Clean up for dependency collection. */ cleanupDeps () { let i = this.deps.length while (i--) { const dep = this.deps[i] if (!this.newDepIds.has(dep.id)) { dep.removeSub(this) } } let tmp = this.depIds this.depIds = this.newDepIds this.newDepIds = tmp this.newDepIds.clear() tmp = this.deps this.deps = this.newDeps this.newDeps = tmp this.newDeps.length = 0 } /** * Subscriber interface. * Will be called when a dependency changes. */ update () { /* istanbul ignore else */ if (this.lazy) { this.dirty = true } else if (this.sync) { this.run() } else { queueWatcher(this) } } /** * Scheduler job interface. * Will be called by the scheduler. */ run () { if (this.active) { const value = this.get() if ( value !== this.value || // Deep watchers and watchers on Object/Arrays should fire even // when the value is the same, because the value may // have mutated. isObject(value) || this.deep ) { // set new value const oldValue = this.value this.value = value if (this.user) { try { this.cb.call(this.vm, value, oldValue) } catch (e) { handleError(e, this.vm, `callback for watcher "${this.expression}"`) } } else { this.cb.call(this.vm, value, oldValue) } } } } /** * Evaluate the value of the watcher. * This only gets called for lazy watchers. */ evaluate () { this.value = this.get() this.dirty = false } /** * Depend on all deps collected by this watcher. */ depend () { let i = this.deps.length while (i--) { this.deps[i].depend() } } /** * Remove self from all dependencies' subscriber list. */ teardown () { if (this.active) { // remove self from vm's watcher list // this is a somewhat expensive operation so we skip it // if the vm is being destroyed. if (!this.vm._isBeingDestroyed) { remove(this.vm._watchers, this) } let i = this.deps.length while (i--) { this.deps[i].removeSub(this) } this.active = false } } }
总结:Watcher是一个依赖于数据的订阅者,当数据发生变化时,Dep调用notify方法,触发这些Watcher的update方法。
- Compile
class Complie { constructor(el, vm) { this.el = this.isElementNode(el) ? el : document.querySelector(el) this.vm = vm if (this.el) { // 1.获取文档碎片对象,放入内存中,会减少页面的回流和重绘 let fragment = this.nodeFragment(this.el) // 2.编译模板 this.complie(fragment) // 3.追加子元素到根元素上 this.el.appendChild(fragment) } } isElementNode(node) { return node.nodeType === 1 } nodeFragment(el) { el.firstChild // 创建一个内存碎片对象 const fragment = document.createDocumentFragment() let firstChild while ((firstChild = el.firstChild)) { fragment.appendChild(firstChild) } return fragment } // 遍历获取并区分元素节点还是文本节点,然后进行相应的处理 complie(fragment) { // 1.获取到每个子节点 const childNodes = fragment.childNodes childNodes.forEach(child => { if (this.isElementNode(child)) { // 是元素节点 // 编译元素节点 this.complieElement(child) } else { // 文本节点 // 编译文本节点 this.complieText(child) } if (child.childNodes && child.childNodes.length) { this.complie(child) } }) } // 编译元素 complieElement(node) { const attributes = node.attributes Array.from(attributes).forEach(attr => { const { name, value } = attr if (this.isDirective(name)) { // 表明是一个指令 const [, dirctive] = name.split('-') const [dirName, eventName] = dirctive.split(':') // text html model on /* node(整个节点) value(msg) this.vm(相当于整个 MVue实例对象) eventName(v-on:click='btnClick') 中的事件名btnClick */ // 更新数据 数据驱动视图 compileUtil[dirName](node, value, this.vm, eventName) // 删除有指令的标签上的属性 node.removeAttribute('v-' + dirctive) } else if (this.isEventName(name)) { // @click='handleClick' let [, eventName] = name.split('@') compileUtil['on'](node, value, this.vm, eventName) } }) } isEventName(eventName) { return eventName.startsWith('@') } // 检测字符串是否以 v- 开头 isDirective(attrName) { return attrName.startsWith('v-') } // 编译文本 complieText(node) { const content = node.textContent if (/\{\{(.+?)\}\}/.test(content)) { compileUtil['text'](node, content, this.vm) } } }