我正在尝试使用Boxee Remote Control Interface发送UDP广播以发现设备。

当前使用AsyncUdpSocket,但是在发送请求时,我只是将请求作为响应返回,而不是获得期望的响应。

这是我的代码,我有什么遗漏吗? :

- (void)viewDidLoad
{
    [super viewDidLoad];

    AsyncUdpSocket *socket  = [[AsyncUdpSocket alloc] initWithDelegate:self];
    [socket enableBroadcast:YES error:nil];
    [socket bindToPort:2562 error:nil];

    NSString *xml           = @"<?xml version=\"1.0\"?><BDP1 cmd=\"discover\" application=\"iphone_remote\" challenge=\"shittycitttyy123\" signature=\"cdddac43fdbce83d24b7c1ca5149c697\"/>";


    NSData *data            = [xml dataUsingEncoding:NSUTF8StringEncoding];

    if([socket sendData:data toHost:@"10.0.0.255" port:2562 withTimeout:3 tag:0]){
        [socket receiveWithTimeout:2 tag:0];
    }
}

-(BOOL)onUdpSocket:(AsyncUdpSocket *)sock didReceiveData:(NSData *)data withTag:(long)tag fromHost:(NSString *)host port:(UInt16)port{
    NSLog(@"Got data %@", [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding]);

    return YES;
}

最佳答案

我认为您的问题是您的代码仅准备接收单个数据包。您正在发送广播数据包,因此本地网络上的所有设备(包括您自己的设备)都将收到该数据包。另外,尽管我知道这只是测试代码,但网络上可能有多个Boxee框,因此您可以期待有多次答复的可能性。

尝试这样的事情-

 (void)viewDidLoad
{
    [super viewDidLoad];

    AsyncUdpSocket *socket  = [[AsyncUdpSocket alloc] initWithDelegate:self];
    [socket enableBroadcast:YES error:nil];
    [socket bindToPort:2562 error:nil];

    NSString *xml           = @"<?xml version=\"1.0\"?><BDP1 cmd=\"discover\" application=\"iphone_remote\" challenge=\"shittycitttyy123\" signature=\"cdddac43fdbce83d24b7c1ca5149c697\"/>";


    NSData *data            = [xml dataUsingEncoding:NSUTF8StringEncoding];

    if([socket sendData:data toHost:@"10.0.0.255" port:2562 withTimeout:3 tag:0]){
        [socket receiveWithTimeout:2 tag:0];
    }
}

-(BOOL)onUdpSocket:(AsyncUdpSocket *)sock didReceiveData:(NSData *)data withTag:(long)tag fromHost:(NSString *)host port:(UInt16)port{
    NSLog(@"Got data %@", [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding]);

    //TODO - process incoming packet and determine if it is a Boxee response

    [socket receiveWithTimeout:2 tag:tag+1];  //Look for more data
    return YES;
}

- (void)onUdpSocket:(AsyncUdpSocket *)sock didNotReceiveDataWithTag:(long)tag dueToError:(NSError *)error
{
   NSLog(@"Did not receive data");
   //TODO check error and take appropriate action
}

09-15 20:23