QScriptEngine eng;
QScriptEngineDebugger debugger;
debugger.attachTo(&eng);
QScriptValue consoleObj = eng.newQObject(this);
eng.globalObject().setProperty("asd", consoleObj);
QScriptValue handler= eng.evaluate("(function(text) { asd.log('text was changed to '+text); })");
QLineEdit *edit = new QLineEdit(this);
qScriptConnect(edit, SIGNAL(textChanged(QString)), QScriptValue(), handler);
edit->show();
qScriptConnect(edit, SIGNAL(textChanged(QString)), QScriptValue(), handler)
不起作用,但是当我使用handler.call(QScriptValue(),args)
时,它运行良好;QScriptValueList args;
args << 3;
handler.call(QScriptValue(),args);
主窗口
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
Q_INVOKABLE void log(QString msg);
~MainWindow();
private slots:
private:
Ui::MainWindow *ui;
};
#endif // MAINWINDOW_H
主窗口
#include "mainwindow.h"
#include "ui_mainwindow.h"
#include<qscriptengine.h>
#include<qscriptenginedebugger.h>
#include<qlineedit.h>
#include<qdebug.h>
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
QScriptEngine eng;
QScriptEngineDebugger debugger;
debugger.attachTo(&eng);
QScriptValue consoleObj = eng.newQObject(this);
eng.globalObject().setProperty("asd", consoleObj);
QScriptValue handler= eng.evaluate("(function(text) { asd.log('text was changed to '+text); })");
QLineEdit *edit = new QLineEdit(this);
qDebug()<<qScriptConnect(edit, SIGNAL(textChanged(QString)), QScriptValue(), handler);
edit->show();
}
MainWindow::~MainWindow()
{
delete ui;
}
void MainWindow::log(QString msg)
{
qDebug() << "jsConsole: "<< msg;
}
最佳答案
当在方法中创建的未在堆中创建的变量执行完该方法后,该变量将被删除,在您的情况下,QScriptEngine
是在构造函数中创建的,因此它被删除了,所有脚本都依赖于它。解决方案很简单,使该类的QScriptEngine
成员:
主窗口
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include <QScriptEngine>
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
Q_INVOKABLE void log(const QString & text);
private:
Ui::MainWindow *ui;
QScriptEngine eng; // member
};
#endif // MAINWINDOW_H
主窗口
#include "mainwindow.h"
#include "ui_mainwindow.h"
#include <QLineEdit>
#include <QScriptEngine>
#include <QScriptEngineDebugger>
#include <QDebug>
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
QScriptEngineDebugger debugger;
debugger.attachTo(&eng);
QScriptValue consoleObj = eng.newQObject(this);
eng.globalObject().setProperty("asd", consoleObj);
QScriptValue handler= eng.evaluate("(function(text) { asd.log('text was changed to '+text); })");
QLineEdit *edit = new QLineEdit(this);
qScriptConnect(edit, SIGNAL(textChanged(QString)), QScriptValue(), handler);
edit->show();
}
MainWindow::~MainWindow()
{
delete ui;
}
void MainWindow::log(const QString &text)
{
qDebug()<< text;
}