在我被人们说XML解析器不在乎元素是空还是自封闭之前,我有一个原因不允许我自封闭XML元素。原因是我实际上使用的是SGML而不是XML,而我使用的SGML DTD非常严格,不允许这样做。

我所拥有的是运行XSLT所需的数千个SGML文件。因此,为了应用XSLT,我不得不暂时将SGML转换为XML。然后,我编写了一种将它们转换回SGML的方法(实际上只是将XML声明替换为SGML声明,然后写回任何其他实体声明,例如图形实体)。

我的问题是,在转换回SGML之后,当我在SGML编辑器中打开文件时,由于空元素已自动关闭,因此无法解析文件。

使用XmlDocument时,有人知道我该如何阻止这种情况发生?

下面显示了将SGML转换为XML并再次返回的方法。

//converts the SGML file to XML – it’s during this conversion that the
//empty elements get self-closed, i think

private XmlDocument convertToXML(TextReader reader)
        {
            // setup SgmlReader
            Sgml.SgmlReader sgmlReader = new Sgml.SgmlReader();
            //sgmlReader.DocType = "HTML";
            sgmlReader.WhitespaceHandling = WhitespaceHandling.All;
            sgmlReader.CaseFolding = Sgml.CaseFolding.ToLower;
            sgmlReader.InputStream = reader;


            // create document
            XmlDocument doc = new XmlDocument();
            doc.PreserveWhitespace = true;

            doc.XmlResolver = null;
            doc.Load(sgmlReader);
            return doc;
        }

// method to apply the XSLT stylesheet to the XML document

private void filterApplic(string applicFilter)
        {
            string stylesheet = getRequiredStylesheet(); // do this just once

            if (stylesheet != "")
            {
                foreach (string file in FilesToConvert)
                {
                    fileName = Path.GetFileName(file); //gets just the file name from the path
                    fileNameNoExt = Path.GetFileNameWithoutExtension(file);
                    string ext = Path.GetExtension(file);

                    if (ext == ".sgm")
                    {
                        try
                        {
                            publicIdentifier = getDoctype(file); // gets the sgml declaration
                            entitiesList = getEntitites(file); // gets the list of entities

                            TextReader tr = new StreamReader(file);
                            myDoc = convertToXML(tr);

                            myDoc.Save(outputFolder + "\\temp.xml");

                            var myXslTrans = new XslCompiledTransform();

                            myXslTrans.Load(stylesheet);
                            myXslTrans.Transform(outputFolder + "\\temp.xml", Path.Combine(outputFolder, fileNameNoExt +".xml"));

                            XmlDocument convertedDoc = new XmlDocument();
                           convertedDoc.Load(Path.Combine(outputFolder, fileNameNoExt + ".xml"));

                            convertToSGM(convertedDoc);

                            filesTransformed++;
                        }
                        catch (Exception e)
                        {
                            MessageBox.Show(e.ToString());
                        }

                    }
                }
            }
            else
            {
                MessageBox.Show("The stylesheet was retured empty. Cannot perform Applicability filter.");
                return;
            }


            MessageBox.Show("Complete! " + filesTransformed.ToString() + " files filtered for " + applicFilter);
        }


//convert files back to SGML
private void convertToSGM(XmlDocument myDoc)
        {

            using (var stringWriter = new StringWriter())
            using (var xmlTextWriter = XmlWriter.Create(stringWriter, settings))
            {

                myDoc.WriteTo(xmlTextWriter);
                xmlTextWriter.Flush();


                string xmltext = stringWriter.GetStringBuilder().ToString();

                xmltext = xmltext.Replace("<?xml version=\"1.0\" encoding=\"utf-16\"?>", "<!DOCTYPE DMODULE " + publicIdentifier + ">");
                xmltext = xmltext.Replace("<?xml version=\"1.0\" encoding=\"utf-8\"?>", "<!DOCTYPE DMODULE " + publicIdentifier + ">");

                if (entitiesList.Count != 0)
                {
                    string entityListAsOne = "";

                    foreach (string entity in entitiesList)
                    {
                        entityListAsOne = entityListAsOne + "\r\n" + entity;
                    }

                    xmltext = xmltext.Replace("//EN\">", "//EN\" [" + entityListAsOne + "]>");
                }

                File.WriteAllText(Path.Combine(outputFolder, fileNameNoExt + ".sgm"), xmltext);
            }


        }

最佳答案

一种方法是子类化一个适当的 XmlWriter 并重写 WriteEndElement() 来调用 WriteFullEndElement()

例如,这是完成工作的 XmlTextWriter 的子类版本:

public class FullElementXmlTextWriter : XmlTextWriter
{
    public FullElementXmlTextWriter(TextWriter w) : base(w) { }

    public FullElementXmlTextWriter(Stream w, Encoding encoding) : base(w, encoding) { }

    public FullElementXmlTextWriter(string filename, Encoding encoding) : base(filename, encoding) { }

    public override void WriteEndElement()
    {
        base.WriteFullEndElement();
    }
}

然后像这样使用它:
string xmltext;
using (var stringWriter = new StringWriter())
{
    using (var xmlTextWriter = new FullElementXmlTextWriter(stringWriter))
    {
        myDoc.WriteTo(xmlTextWriter);
    }
    xmltext = stringWriter.ToString();
}

或者,如果您需要XmlWriterSettings提供的控件,则可以使用装饰器模式将任何XmlWriter封装在装饰器中,该装饰器会自动将调用从WriteEndElement()重映射到WriteFullEndElement():
public class FullElementXmlWriterDecorator : XmlWriterDecorator
{
    public FullElementXmlWriterDecorator(XmlWriter baseWriter) : base(baseWriter) { }

    public override void WriteEndElement()
    {
        base.WriteFullEndElement();
    }
}

public class XmlWriterDecorator : XmlWriter
{
    readonly XmlWriter baseWriter;

    public XmlWriterDecorator(XmlWriter baseWriter)
    {
        if (baseWriter == null)
            throw new ArgumentNullException();
        this.baseWriter = baseWriter;
    }

    protected virtual bool IsSuspended { get { return false; } }

    public override void Close()
    {
        baseWriter.Close();
    }

    public override void Flush()
    {
        baseWriter.Flush();
    }

    public override string LookupPrefix(string ns)
    {
        return baseWriter.LookupPrefix(ns);
    }

    public override void WriteBase64(byte[] buffer, int index, int count)
    {
        if (IsSuspended)
            return;
        baseWriter.WriteBase64(buffer, index, count);
    }

    public override void WriteCData(string text)
    {
        if (IsSuspended)
            return;
        baseWriter.WriteCData(text);
    }

    public override void WriteCharEntity(char ch)
    {
        if (IsSuspended)
            return;
        baseWriter.WriteCharEntity(ch);
    }

    public override void WriteChars(char[] buffer, int index, int count)
    {
        if (IsSuspended)
            return;
        baseWriter.WriteChars(buffer, index, count);
    }

    public override void WriteComment(string text)
    {
        if (IsSuspended)
            return;
        baseWriter.WriteComment(text);
    }

    public override void WriteDocType(string name, string pubid, string sysid, string subset)
    {
        if (IsSuspended)
            return;
        baseWriter.WriteDocType(name, pubid, sysid, subset);
    }

    public override void WriteEndAttribute()
    {
        if (IsSuspended)
            return;
        baseWriter.WriteEndAttribute();
    }

    public override void WriteEndDocument()
    {
        if (IsSuspended)
            return;
        baseWriter.WriteEndDocument();
    }

    public override void WriteEndElement()
    {
        if (IsSuspended)
            return;
        baseWriter.WriteEndElement();
    }

    public override void WriteEntityRef(string name)
    {
        if (IsSuspended)
            return;
        baseWriter.WriteEntityRef(name);
    }

    public override void WriteFullEndElement()
    {
        if (IsSuspended)
            return;
        baseWriter.WriteFullEndElement();
    }

    public override void WriteProcessingInstruction(string name, string text)
    {
        if (IsSuspended)
            return;
        baseWriter.WriteProcessingInstruction(name, text);
    }

    public override void WriteRaw(string data)
    {
        if (IsSuspended)
            return;
        baseWriter.WriteRaw(data);
    }

    public override void WriteRaw(char[] buffer, int index, int count)
    {
        if (IsSuspended)
            return;
        baseWriter.WriteRaw(buffer, index, count);
    }

    public override void WriteStartAttribute(string prefix, string localName, string ns)
    {
        if (IsSuspended)
            return;
        baseWriter.WriteStartAttribute(prefix, localName, ns);
    }

    public override void WriteStartDocument(bool standalone)
    {
        baseWriter.WriteStartDocument(standalone);
    }

    public override void WriteStartDocument()
    {
        baseWriter.WriteStartDocument();
    }

    public override void WriteStartElement(string prefix, string localName, string ns)
    {
        if (IsSuspended)
            return;
        baseWriter.WriteStartElement(prefix, localName, ns);
    }

    public override WriteState WriteState
    {
        get { return baseWriter.WriteState; }
    }

    public override void WriteString(string text)
    {
        if (IsSuspended)
            return;
        baseWriter.WriteString(text);
    }

    public override void WriteSurrogateCharEntity(char lowChar, char highChar)
    {
        if (IsSuspended)
            return;
        baseWriter.WriteSurrogateCharEntity(lowChar, highChar);
    }

    public override void WriteWhitespace(string ws)
    {
        if (IsSuspended)
            return;
        baseWriter.WriteWhitespace(ws);
    }
}

如果您正在进行异步编写,那么我相信(但尚未测试)您也想装饰异步方法。

然后像这样使用它:
string xmltext;
using (var stringWriter = new StringWriter())
{
    using (var innerXmlWriter = XmlWriter.Create(stringWriter, settings))
    using (var xmlTextWriter = new FullElementXmlWriterDecorator(innerXmlWriter))
    {
        myDoc.WriteTo(xmlTextWriter);
    }
    xmltext = stringWriter.ToString();
}

fiddle

关于c# - 如何在C#中使用XmlDocument停止空的XML元素自关闭?,我们在Stack Overflow上找到一个类似的问题:https://stackoverflow.com/questions/42959958/

10-11 20:04