下面我有一个来自c++的代码片段。
我需要返回指针数组(到TempStruct)。

问题是在C#方面,我仅得到一个元素。另一方面,我得到了AV。

**C++**
extern "C" __declspec(dllexport) void GetResult(TempStruct** outPtr, long *size)
{
    *outPtr = (TempStruct*)new TempStruct*[2];

     outPtr[0] = new TempStruct("sdf", 123);
     outPtr[1] = new TempStruct("abc", 456);

    *size = 2;
}

**C#**
[DllImport("test.dll", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
public static extern void GetResult(out IntPtr outPtr, out int size);

IntPtr ptr = IntPtr.Zero;
int length;
GetResult(out ptr, out length);

int size = Marshal.SizeOf(typeof(TempStruct));
TempStruct[] someData2 = new TempStruct[length];

for (int i = 0; i < length; i++)
{
   IntPtr wskptr = (IntPtr)(ptr.ToInt64() + (size * i));
   someData2[i] = (TempStruct)Marshal.PtrToStructure(wskptr, typeof(TempStruct));
}

最佳答案

你做错了。

您正在混合指针类型。

通过使用new TempStruct(),您将创建一个指向TempStruct的指针数组。我给您的示例创建了一个TempStruct数组。看到不同?

现在... TempStruct** outPtr应该是TempStruct*** outPtr(因为您想返回(*)指针数组(*)(*)...或TempStruct**&(如果您喜欢:-)

更改此行

someData2[i] = (TempStruct)Marshal.PtrToStructure(Marshal.ReadIntPtr(wskptr), typeof(TempStruct));

因为您必须读取单个指针。

我希望您使用delete删除各种TempStruct并使用
delete[] ptr;

运算符删除结构数组。

完整示例:

C++:
struct TempStruct
{
    char* str;
    int num;

    // Note the strdup. You don't know the source of str.
    // For example if the source is "Foo", then you can't free it.
    // Using strdup solves this problem.
    TempStruct(const char *str, int num)
        : str(strdup(str)), num(num)
    {
    }

    ~TempStruct()
    {
        free(str);
    }
};

extern "C"
{
    __declspec(dllexport) void GetResult(TempStruct ***outPtr, int *size)
    {
        *outPtr = new TempStruct*[2];

        (*outPtr)[0] = new TempStruct("sdf", 123);
        (*outPtr)[1] = new TempStruct("abc", 456);

        *size = 2;
    }

    __declspec(dllexport) void FreeSomeData(TempStruct **ptr, int size)
    {
        for (int i = 0; i < size; i++)
        {
            delete ptr[i];
        }

        delete[] ptr;
    }
}

C#:
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi, Pack = 1), Serializable]
internal struct TempStruct
{
    public string str;
    public int num;
}

[DllImport("NativeLibrary.dll", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
static extern void GetResult(out IntPtr outPtr, out int numPtr);

[DllImport("NativeLibrary.dll", CallingConvention = CallingConvention.Cdecl)]
static extern void FreeSomeData(IntPtr ptr, int num);

// C++ will return its TempStruct array in ptr
IntPtr ptr;
int size;

GetResult(out ptr, out size);

TempStruct[] someData2 = new TempStruct[size];

for (int i = 0; i < size; i++)
{
    IntPtr ptr2 = Marshal.ReadIntPtr(ptr, i * IntPtr.Size);
    someData2[i] = (TempStruct)Marshal.PtrToStructure(ptr2, typeof(TempStruct));
}

// Important! We free the TempStruct allocated by C++. We let the
// C++ do it, because it knows how to do it.
FreeSomeData(ptr, size);

请注意,您不需要C#[Serializable]上的Pack=1struct
对于C++更正确:
__declspec(dllexport) void GetResult(TempStruct **&outPtr, int &size)
{
    outPtr = new TempStruct*[2];

    outPtr[0] = new TempStruct("sdf", 123);
    outPtr[1] = new TempStruct("abc", 456);

    size = 2;
}

这是更正确的,因为outPtrsize都不能是NULL。参见https://stackoverflow.com/a/620634/613130。 C#签名是相同的。

09-11 18:02