单击按钮或链接时,我想更改相机的lookat
位置。这是我的代码:
HTML:
<a href="#" id="testButton">TEST</a>
JS:
render();
function render() {
trackballControls.update(60);
requestAnimationFrame(render);
webGLRenderer.render(scene, camera);
}
// test button function
// this does not work
var testButton = document.getElementById('testButton');
testButton.onclick = function ()
{
camera.lookAt(new THREE.Vector3(50,60,70));
};
// another test button function
// this does work but then the camera bounces back to what it was looking at before
var testButton2 = document.getElementById('testButton');
testButton2.onclick = function ()
{
camera.lookAt(new THREE.Vector3(50,60,70));
webGLRenderer.render(scene, camera);
};
我究竟做错了什么? Here is the test page(等待埃菲尔铁塔加载)。
最佳答案
对于OrbitControls
和TrackballControls
,摄像机“注视” controls.target
,它是THREE.Vector3()
。
要更改目标,请使用以下模式:
controls.target.set( x, y, z );
three.js r.67