首先,是的,这是给课堂上的作业,但是我对它如何运行的缺乏了解比我想要的要高。
我们给了3类,它们是以下:
SLinkedList.java
package chapter3.linkedList;
public class SLinkedList<V> {
// instance variables. Add the tail reference.
protected Node<V> head, tail;
protected long size;
// methods, empty list constructor first
public SLinkedList () {
head = null;
tail = null;
size = 0;
} // end constructor of a SLinkedList
// method to add nodes to the list. Storage space for the node
// is already allocated in the calling method
public void addFirst (Node<V> node) {
// set the tail only if this is the very first node
if (tail == null)
tail = node;
node.setNext (head); // make next of the new node refer to the head
head = node; // give head a new value
// change our size
size++;
} // end method addFirst
// addAfter - add new node after current node, checking to see if we are at the tail
public void addAfter (Node<V>currentNode, Node<V>newNode) {
if (currentNode == tail)
tail = newNode;
newNode.setNext (currentNode.getNext ());
currentNode.setNext (newNode);
// change our size
size++;
} // end method addAfter
// addLast - add new node after the tail node. Adapted from Code Fragment 3.15, p. 118.
// Mike Qualls
public void addLast (Node<V> node) {
node.setNext (null);
tail.setNext (node);
tail = node;
size++;
} // end method addLast
// methods to remove nodes from the list. (Unfortunately, with a single linked list
// there is no way to remove last. Need a previous reference to do that. (See
// Double Linked Lists and the code below.)
public Node<V> removeFirst () {
if (head == null)
System.err.println("Error: Attempt to remove from an empty list");
// save the one to return
Node<V> temp = head;
// do reference manipulation
head = head.getNext ();
temp.setNext(null);
size--;
return temp;
} // end method removeFirst
// remove the node at the end of the list. tail refers to this node, but
// since the list is single linked, there is no way to refer to the node
// before the tail node. Need to traverse the list.
public Node<V> removeLast () {
// // declare local variables/objects
Node<V> nodeBefore;
Node<V> nodeToRemove;
// make sure we have something to remove
if (size == 0)
System.err.println("Error: Attempt to remove fron an empty list");
// traverse through the list, getting a reference to the node before
// the trailer. Since there is no previous reference.
nodeBefore = getFirst ();
// potential error ?? See an analysis and drawing that indicates the number of iterations
// 9/21/10. size - 2 to account for the head and tail nodes. We want to refer to the one before the
// tail.
for (int count = 0; count < size - 2; count++)
nodeBefore = nodeBefore.getNext ();
// save the last node
nodeToRemove = tail;
// now, do the pointer manipulation
nodeBefore.setNext (null);
tail = nodeBefore;
size--;
return nodeToRemove;
} // end method removeLast
// method remove. Remove a known node from the list. No need to search or return a value. This method
// makes use of a 'before' reference in order to allow list manipulation.
public void remove (Node<V> nodeToRemove) {
// declare local variables/references
Node<V> nodeBefore, currentNode;
// make sure we have something to remove
if (size == 0)
System.err.println("Error: Attempt to remove fron an empty list");
// starting at the beginning check for removal
currentNode = getFirst ();
if (currentNode == nodeToRemove)
removeFirst ();
currentNode = getLast ();
if (currentNode == nodeToRemove)
removeLast ();
// we've already check two nodes, check the rest
if (size - 2 > 0) {
nodeBefore = getFirst ();
currentNode = getFirst ().getNext ();
for (int count = 0; count < size - 2; count++) {
if (currentNode == nodeToRemove) {
// remove current node
nodeBefore.setNext (currentNode.getNext ());
size--;
break;
} // end if node found
// change references
nodeBefore = currentNode;
currentNode = currentNode.getNext ();
} // end loop to process elements
} // end if size - 2 > 0
} // end method remove
// the gets to return the head and/or tail nodes and size of the list
public Node<V> getFirst () { return head; }
public Node<V> getLast () { return tail; }
public long getSize () { return size; }
} // end class SLinkedList
Node.java
包chapter3.linkedList;
public class Node<V> {
// instance variables
private V element;
private Node<V> next;
// methods, constructor first
public Node () {
this (null, null); // call the constructor with two args
} // end no argument constructor
public Node (V element, Node<V> next) {
this.element = element;
this.next = next;
} // end constructor with arguments
// set/get methods
public V getElement () { return element; }
public Node<V> getNext () { return next; }
public void setElement (V element) { this.element = element; }
public void setNext (Node<V> next) { this.next = next; }
} // end class Node
和GameEntry.java
package Project_1;
public class GameEntry
{
protected String name; // name of the person earning this score
protected int score; // the score value
/** Constructor to create a game entry */
public GameEntry(String name, int score)
{
this.name = name;
this.score = score;
}
/** Retrieves the name field */
public String getName()
{
return name;
}
/** Retrieves the score field */
public int getScore()
{
return score;
}
/** Returns a string representation of this entry */
public String toString()
{
return "(" + name + ", " + score + ")";
}
}
在过去的3个小时中,我一直在听他的演讲,阅读了文本(数据结构和算法第5版),并浏览了互联网论坛和youtube视频,但是我似乎对如何利用节点/链表类。
分配的对象是“编写一个维护前10个得分的类或一个游戏应用程序,实现添加和删除方法,但使用单个链接列表而不是数组。
我不希望有人为我这样做,但是我确实想知道如何制作链接列表。我知道这些并不难,但是用他给出的代码来完成它们变得非常困难,任何帮助将不胜感激。
先感谢您。
编辑:
我的主要功能:ScoresTest.java
package Project_1;
public class ScoresTest {
/**
* @param args
*/
public static void main(String[] args)
{
GameEntry entry;
Scores highScores = new Scores();
entry = new GameEntry("Anna", 600);
highScores.add(entry);
entry = new GameEntry("Paul", 720);
highScores.add(entry);
System.out.println("The Original High Scores");
System.out.println(highScores);
entry = new GameEntry("Jill", 1150);
highScores.add(entry);
System.out.println("Scores after adding Jill");
System.out.println(highScores);
}
}
在很大程度上,这正是最终的外观,但这是使这项工作使我失望的所有因素……嗯……处理上述3个类的所有事情,如果他们没有,我可以这样做一个没有太多问题的因素,它们就是导致我空白的原因。
最佳答案
这是一个框架,对于您没有做太多的事情,至少可以告诉您到目前为止以上注释中的内容:
public class ScoreDriver
{
public static void main(String[] args)
{
SLinkedList<GameEntry> sll = new SlinkedList<GameEntry>();
}
}
一旦您将其保存在日食中,自动完成功能将带您走很远。如果您以前从未看过它们,则用泛型实例化链接列表类可能很奇怪。专注于SLinkedList,尽管它具有很多您想做的实用程序,但不必担心Node的前期准备太多。