在开发应用程序时,有时候需要定义简单的类,有时候需要定义复杂的集合类型,复杂的集合类型既可以用于存储简单类的对象,也可以用于存储其它集合类型。这时候就用到了集合类中嵌套定义和引用。下面代码示例。
ListBase类:
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ListEmbeddedTest { public class ListBase { //int number; public MyList parentList; } }
MyList类:
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Collections; namespace ListEmbeddedTest { public class MyList : ListBase { public ArrayList m_children = new ArrayList(); } }
World类:
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ListEmbeddedTest { public class World : ListBase { public double radius; public string name; } }
PathPoint类:
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ListEmbeddedTest { public class PathPoint : ListBase { public int pointCount; } }
PathList类:
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ListEmbeddedTest { public class PathList : MyList { public int totalNum; } }
Consumer类:
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ListEmbeddedTest { //消费者:使用项目中定义的所有类 public class Consumer { public string consumerName; public MyList renderableObjectsList=new MyList(); } }
Program类:
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ListEmbeddedTest { class Program { static void Main(string[] args) { PathPoint pathPoint=new PathPoint(); pathPoint.pointCount=4; PathPoint pathPoint1 = new PathPoint(); pathPoint1.pointCount = 3; PathList pathList = new PathList(); pathList.totalNum = 7; pathList.m_children.Add(pathPoint); pathList.m_children.Add(pathPoint1); pathPoint.parentList = pathList; pathPoint1.parentList = pathList; World world = new World(); world.radius = 6378137; world.name = "Earth"; Consumer consumer = new Consumer(); consumer.consumerName = "主应用程序"; consumer.renderableObjectsList.m_children.Add(pathList); consumer.renderableObjectsList.m_children.Add(world); System.Console.WriteLine("Hello"); } } }
详细的解析就不多说了,大家运行源码体会吧。
源码下载:源码