因此,我已经成功地将按钮更改为可更改标签的开关。

我还能够使它在发生这种情况时启动定时处理启动,并且它能够关闭定时进程。

无论如何,我需要关闭定时过程,我想知道是否有一种方法可以在不使用一次性设备的情况下将其停止。带有第二个takeUntil信号。

编辑我认为我试图做的是稍微误导我让我展示当前有效的解决方案。

-(RACSignal*) startTimer {
    return [[RACSignal interval:1.0
            onScheduler:[RACScheduler mainThreadScheduler]]
             startWith:[NSDate date]];
}

-(void) viewWillAppear:(BOOL)animated {}

-(void) viewDidLoad {

    self.tableView.delegate = self;
    self.tableView.dataSource = self;

    RACSignal* pressedStart = [self.start rac_signalForControlEvents:UIControlEventTouchUpInside];

    @weakify(self);
    RACSignal* textChangeSignal = [pressedStart map:^id(id value) {
        @strongify(self);
        return [self.start.titleLabel.text isEqualToString:@"Start"] ? @"Stop" : @"Start";
    }];

    // Changes the title
    [textChangeSignal subscribeNext:^(NSString* text) {
        @strongify(self);
        [self.start setTitle:text forState:UIControlStateNormal];
    }];

    RACSignal* switchSignal = [[textChangeSignal map:^id(NSString* string) {
        return [string isEqualToString:@"Stop"] ? @0 : @1;

    }] filter:^BOOL(id value) {
        NSLog(@"Switch %@",value);
        return [value boolValue];
    }];


    [[self rac_signalForSelector:@selector(viewWillAppear:)]
     subscribeNext:^(id x) {


    }];

    static NSInteger t = 0;
    // Remake's it self once it is on finished.
    self.disposable = [[[textChangeSignal filter:^BOOL(NSString* text) {
        return [text isEqualToString:@"Stop"] ? [@1 boolValue] : [@0 boolValue];
    }]
                                  flattenMap:^RACStream *(id value) {
                                      NSLog(@"Made new Sheduler");
                                      @strongify(self);
                                      return [[self startTimer] takeUntil:switchSignal];
                                  }] subscribeNext:^(id x) {
                                      NSLog(@"%@",x);
                                      @strongify(self);
                                      t = t + 1;
                                      NSLog(@"%zd",t);

                                      [self updateTable];
                                  }];

    [[self rac_signalForSelector:@selector(viewWillDisappear:)] subscribeNext:^(id x) {
        NSLog(@"viewWillAppear Dispose");
        [self.disposable dispose];
    }];

}


-(BOOL) isGroupedExcercisesLeft {
    BOOL isGroupedLeft = NO;
    for (int i =0;i < [self.excercises count]; i++) {
        Excercise* ex = [self.excercises objectAtIndex:i];
        if(ex.complete == NO && ex.grouped == YES) {
            isGroupedLeft = YES;
            break;
        }
    }
    return isGroupedLeft;
}

-(void) updateTable {

    // Find the
    NSInteger nextRow;

    if (([self.excercises count] > 0 || self.excercises !=nil) && [self isGroupedExcercisesLeft]) {

        for (int i =0;i < [self.excercises count]; i++) {

            Excercise* ex = [self.excercises objectAtIndex:i];
            if(ex.complete == NO && ex.grouped == YES) {
                nextRow = i;
                break;
            }

        }

        NSIndexPath* path = [NSIndexPath indexPathForItem:nextRow inSection:0];
        NSArray* indexPath = @[path];
        // update //

        Excercise* ex = [self.excercises objectAtIndex:nextRow];
        [self.tableView scrollToRowAtIndexPath:path atScrollPosition:UITableViewScrollPositionTop animated:YES];
        if (ex.seconds <= 0) {
            RLMRealm* db = [RLMRealm defaultRealm];
            [db beginWriteTransaction];
            ex.complete = YES;
            [db commitWriteTransaction];
        }
        else {
            // Update Seconds
            RLMRealm* db = [RLMRealm defaultRealm];
            [db beginWriteTransaction];
            ex.seconds = ex.seconds - 1000;
            NSLog(@"Seconds: %zd",ex.seconds);
            [db commitWriteTransaction];
            // Update table
            [self.tableView reloadRowsAtIndexPaths:indexPath withRowAnimation:UITableViewRowAnimationNone];
        }


    } else {
        NSLog(@"Done");

        SIAlertView *alertView = [[SIAlertView alloc] initWithTitle:@"Deskercise" andMessage:@"Excercises Complete"];
        [alertView addButtonWithTitle:@"Ok"
                                 type:SIAlertViewButtonTypeDefault
                              handler:^(SIAlertView *alert) {

                              }];

        alertView.transitionStyle = SIAlertViewTransitionStyleBounce;
        [alertView show];
        NSLog(@"Dispose");
        [self.disposable dispose];

    }

}

最佳答案

使用takeUntil:self.completeSignal的问题在于,当您将completeSignal更改为另一个值时,它不会传递给任何已经在等待completeSignal之前持有的变量的函数。

- (RACSignal*) startTimer {
    @weakify(self)
    return [[[RACSignal interval:1.0
                 onScheduler:[RACScheduler mainThreadScheduler]]
         startWith:[NSDate date]]
        takeUntil:[[self.start rac_signalForControlEvents:UIControlEventTouchUpInside]
                   merge:[[RACObserve(self, completeSignal) skip:1] flattenMap:
                          ^RACStream *(RACSignal * signal) {
                              @strongify(self)
                              return self.completeSignal;
                          }]]
        ];
}

现在,信号正在观察并变平completeSignal,这将产生所需的效果。不发送下一个事件而完成的信号会被takeUntil:忽略,因此请使用self.completedSignal = [RACSignal return:nil],它发送一个下一个事件然后完成。

但是,这段代码绝非理想,让我们看一个更好的解决方案。
@property (nonatomic, readwrite) RACSubject * completeSignal;
- (RACSignal*) startTimer {
    return [[[RACSignal interval:1.0
                 onScheduler:[RACScheduler mainThreadScheduler]]
         startWith:[NSDate date]]
        takeUntil:[[self.start rac_signalForControlEvents:UIControlEventTouchUpInside]
                   merge:self.completeSignal]
        ];
}
- (void) viewDidLoad {
    [super viewDidLoad];
    self.completeSignal = [RACSubject subject];
    self.tableView.delegate = self;
    self.tableView.dataSource = self;

    RACSignal * pressedStart = [self.start rac_signalForControlEvents:UIControlEventTouchUpInside];

    @weakify(self);
    RACSignal* textChangeSignal = [[pressedStart startWith:nil] scanWithStart:@"Stop" reduce:^id(id running, id next) {
        return @{@"Start":@"Stop", @"Stop":@"Start"}[running];
    }];

    [self.start
     rac_liftSelector:@selector(setTitle:forState:)
     withSignals:textChangeSignal, [RACSignal return:@(UIControlStateNormal)], nil];

    [[[pressedStart flattenMap:^RACStream *(id value) { //Using take:1 so that it doesn't get into a feedback loop
        @strongify(self);
        return [self startTimer];
    }] scanWithStart:@0 reduce:^id(NSNumber * running, NSNumber * next) {
        return @(running.unsignedIntegerValue + 1);
    }] subscribeNext:^(id x) {
        @strongify(self);
        [self updateTable];
        NSLog(@"%@", x);
    }];
}

- (void) updateTable {
    //If you uncomment these then it'll cause a feedback loop for the signal that calls updateTable

    //[self.start sendActionsForControlEvents:UIControlEventTouchUpInside];
    //[self.completeSignal sendNext:nil];
    if ([self.excercises count] > 0 || self.excercises !=nil) {
    } else {
    }
}

让我们浏览一下更改列表:
  • completeSignal现在是RACSubject(手动控制的RACSignal)。
  • 为了纯粹起见并摆脱@weakify指令,现在textChangeSignal使用方便的scanWithStart:reduce:方法,该方法可让您访问累加器(这对于使用递增或递减数字的方法非常有效)。
  • start函数现在可以更改
  • rac_liftSelector的文本,该函数将使用RACSignals并在所有对象触发后解开它们。
  • 现在,用flattenMap:pressedStart替换为[self startTimer]scanWithStart:reduce使用updateTable,这是一种更实用的计数方法。

  • 我不确定您是否通过让flattenMap:包含完成信号进行测试,但是肯定会导致pressedButton的ojit_code出现逻辑问题,当堆栈溢出时,最终的反馈循环最终会使程序崩溃。

    09-05 07:37